alteredq c437ce68fe Small clarifications in large mesh example description: model size meanwhile went down to 3.5 MB ;) and file access flag applies to Chrome. há 15 anos atrás
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geometry 9a62d1173a Refactored `ClickResolver to `Ray` and `Projector.unprojectVector` working. há 15 anos atrás
js 6f51ce7e8d * Trying to make the interaction stuff work... há 15 anos atrás
obj 49d1bd170b Made JSON model format slimmer by flattening arrays. Modified Loader and OBJ converter accordingly. há 15 anos atrás
textures fbbb78446d - Shadow texture for Earth demo há 15 anos atrás
camera_free.html 8ee8c9baf9 * three.js: Fixed terrain example (was still using Scene.add()) há 15 anos atrás
camera_orthographic.html 8d198002d1 * Fixed a bug in Ray.intersectObject: face.normal needs to be transformed using matrixRotation otherwise rotated objects fail há 15 anos atrás
geometry_birds.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
geometry_cube.html 8d198002d1 * Fixed a bug in Ray.intersectObject: face.normal needs to be transformed using matrixRotation otherwise rotated objects fail há 15 anos atrás
geometry_earth.html 6f51ce7e8d * Trying to make the interaction stuff work... há 15 anos atrás
geometry_large_mesh.html c437ce68fe Small clarifications in large mesh example description: model size meanwhile went down to 3.5 MB ;) and file access flag applies to Chrome. há 15 anos atrás
geometry_terrain.html 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... há 15 anos atrás
geometry_vr.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
interactive_cubes.html 5053cc4e6d * Added 2 more examples to the README. há 15 anos atrás
lights_pointlights.html 98693605e8 * Added point lights example há 15 anos atrás
lights_pointlights_gl.html 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. há 15 anos atrás
lights_test.html 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. há 15 anos atrás
lines_sphere.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
lines_test.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
materials_test.html 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. há 15 anos atrás
materials_video.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
obj_convert_test.html 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. há 15 anos atrás
particles_floor.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
particles_random.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
particles_waves.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
shader_test.html 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. há 15 anos atrás
test.html 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... há 15 anos atrás
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