Wandalen ca5dfc040f Color/Euler: fix 'toArray' broken expectated behavior #5 11 lat temu
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Box2.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Box3.js a396b6f421 Box3: Simplified code. 11 lat temu
Color.js cacd2e3126 Color/Euler: fix 'toArray' broken expected behavior #3 11 lat temu
Euler.js ca5dfc040f Color/Euler: fix 'toArray' broken expectated behavior #5 11 lat temu
Frustum.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Line3.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Math.js 2258b069ef Math: randInt return value in range between low (inclusive) and high (exclusive). Thanks @AaronMeyers. 11 lat temu
Matrix3.js 141ad4f896 Simplified Matrix* constructors. See #5202. 11 lat temu
Matrix4.js 6e77ef510a remove Matrix4.makeShear per @WestLangley here: https://github.com/mrdoob/three.js/pull/5788#issuecomment-67852744 11 lat temu
Plane.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Quaternion.js 9c30286b38 Vector*, Quaternion toArray: cleaner code 11 lat temu
Ray.js 616952a3c7 Added closure to Ray.distanceSqToSegment() 11 lat temu
Sphere.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Spline.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Triangle.js aafd29c50a Code transforming mrdoob style second attempt See #4806 11 lat temu
Vector2.js 3dd98ca85e Added Vector*.lerpVectors() 11 lat temu
Vector3.js 3dd98ca85e Added Vector*.lerpVectors() 11 lat temu
Vector4.js 3dd98ca85e Added Vector*.lerpVectors() 11 lat temu
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