| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Loader] →
- <h1>[name]</h1>
- <p class="desc">
- A loader for the PLY (Polygon File Format) file format, also known as the Stanford Triangle Format. [name] supports both ASCII and binary files as well as the following PLY properties:
- <ul>
- <li>x, y, z (vertex positions)</li>
- <li>nx, ny, nz (vertex normals)</li>
- <li>s, t / u, v (texture coordinates)</li>
- <li>red, green, blue (vertex colors)</li>
- <li>vertex_indices (face indices)</li>
- <li>Custom properties via property name mapping</li>
- </ul>
- </p>
- <h2>Import</h2>
- <p>
- [name] is an add-on, and must be imported explicitly.
- See [link:#manual/introduction/Installation Installation / Addons].
- </p>
- <code>
- import { PLYLoader } from 'three/addons/loaders/PLYLoader.js';
- </code>
- <h2>Code Example</h2>
- <code>
- // instantiate a loader
- const loader = new PLYLoader();
- // load a resource
- loader.load(
- // resource URL
- 'models/ply/ascii/dolphins.ply',
- // called when the resource is loaded
- function ( geometry ) {
- // compute vertex normals if not present in the file
- geometry.computeVertexNormals();
- const material = new THREE.MeshStandardMaterial( { color: 0x0055ff } );
- const mesh = new THREE.Mesh( geometry, material );
- scene.add( mesh );
- },
- // called when loading is in progress
- function ( xhr ) {
- console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
- },
- // called when loading has errors
- function ( error ) {
- console.log( 'An error happened' );
- }
- );
- </code>
- <h2>Examples</h2>
- <p>
- [example:webgl_loader_ply]
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:LoadingManager manager] )</h3>
- <p>
- [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
- </p>
- <p>
- Creates a new [name].
- </p>
- <h2>Properties</h2>
- <p>See the base [page:Loader] class for common properties.</p>
- <h3>[page:Object propertyNameMapping]</h3>
- <p>
- An object that maps default property names to custom ones. Used for handling non-standard PLY property names.
- </p>
- <h3>[page:Object customPropertyMapping]</h3>
- <p>
- An object that defines custom property mappings for attributes not covered by the standard position, normal, uv, and color properties.
- </p>
- <h2>Methods</h2>
- <p>See the base [page:Loader] class for common methods.</p>
- <h3>[method:undefined load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
- <p>
- [page:String url] — A string containing the path/URL of the `.ply` file.<br />
- [page:Function onLoad] — (optional) A function to be called after loading is successfully completed. The function receives the loaded [page:BufferGeometry] as an argument.<br />
- [page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains [page:Integer total] and [page:Integer loaded] bytes. If the server does not set the Content-Length header; .[page:Integer total] will be 0.<br />
- [page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.<br />
- </p>
- <p>
- Begin loading from url and call onLoad with the parsed response content.
- </p>
- <h3>[method:BufferGeometry parse]( [param:ArrayBuffer data] )</h3>
- <p>
- [page:ArrayBuffer data] — The binary or text structure to parse.
- </p>
- <p>
- Parse a PLY binary or ASCII structure and return a [page:BufferGeometry].<br />
- The geometry contains vertex positions and may include vertex normals, texture coordinates, vertex colors, and face indices depending on the PLY file content.
- </p>
- <h3>[method:undefined setPropertyNameMapping]( [param:Object mapping] )</h3>
- <p>
- [page:Object mapping] — An object that maps default property names to custom ones.
- </p>
- <p>
- Sets a property name mapping that maps default property names to custom ones. For example, the following maps the properties "diffuse_(red|green|blue)" in the file to standard color names:
- </p>
- <code>
- loader.setPropertyNameMapping( {
- diffuse_red: 'red',
- diffuse_green: 'green',
- diffuse_blue: 'blue'
- } );
- </code>
- <h3>[method:undefined setCustomPropertyNameMapping]( [param:Object mapping] )</h3>
- <p>
- [page:Object mapping] — An object that defines custom property mappings.
- </p>
- <p>
- Custom properties outside of the defaults for position, uv, normal and color attributes can be added using this method. For example, the following maps the element properties "custom_property_a" and "custom_property_b" to an attribute "customAttribute" with an item size of 2:
- </p>
- <code>
- loader.setCustomPropertyNameMapping( {
- customAttribute: ['custom_property_a', 'custom_property_b']
- } );
- </code>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/PLYLoader.js examples/jsm/loaders/PLYLoader.js]
- </p>
- </body>
- </html>
|