Mr.doob cc38750d18 Yet more uvs tweaks. 15 лет назад
..
js 4c59647907 Added FileAPI to Detector. 15 лет назад
obj 2989defcc8 First version that is at least partially working with the new model format ;). 15 лет назад
scenes 59071e75b3 Synced with mrdoob's branch. 15 лет назад
sounds 7415759392 Added 3d sound support plus example. 15 лет назад
textures 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. 15 лет назад
canvas_camera_orthographic.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_geometry_birds.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 лет назад
canvas_geometry_cube.html 66cd1198e3 Updated examples and utils that used Cube(). 15 лет назад
canvas_geometry_earth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_geometry_hierarchy.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_geometry_panorama.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_geometry_panorama_fisheye.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_geometry_terrain.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_interactive_cubes.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_interactive_cubes_tween.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_interactive_voxelpainter.html 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 15 лет назад
canvas_lights_pointlights.html 1a115ae86f Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate 15 лет назад
canvas_lights_pointlights_smooth.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 лет назад
canvas_lines.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 лет назад
canvas_lines_sphere.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 лет назад
canvas_materials.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_materials_depth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
canvas_materials_normal.html 7480fb69cd Updated README examples. 15 лет назад
canvas_materials_reflection.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
canvas_materials_video.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 лет назад
canvas_particles_floor.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 лет назад
canvas_particles_random.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 лет назад
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 лет назад
canvas_particles_waves.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 лет назад
canvas_performance.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 лет назад
canvas_sandbox.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 лет назад
misc_lights_test.html 47d69fe496 Fixed RTT and light test examples. 15 лет назад
misc_lookat.html c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. 15 лет назад
misc_materials_multimaterials.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
misc_sound.html c61f89ba14 Brought back bloom. 15 лет назад
misc_ubiquity_test.html cc38750d18 Yet more uvs tweaks. 15 лет назад
webgl_geometries.html c8d13bd7b0 Fixed Lathe Geometry. 15 лет назад
webgl_geometry_blenderexport_colors.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_geometry_colors.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 лет назад
webgl_geometry_dynamic.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_geometry_hierarchy.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 15 лет назад
webgl_geometry_hierarchy2.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 15 лет назад
webgl_geometry_large_mesh.html 8546a3bddb Fixed BinaryLoader. 15 лет назад
webgl_geometry_minecraft.html 548289b3a4 Fixed remaining extras/geometries, GeometryUtils and few examples. 15 лет назад
webgl_geometry_minecraft_ao.html 548289b3a4 Fixed remaining extras/geometries, GeometryUtils and few examples. 15 лет назад
webgl_geometry_terrain.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_geometry_terrain2.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_geometry_terrain_fog.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_hdr.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_interactive_voxelpainter.html dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 15 лет назад
webgl_lights_pointlights.html 7ad44b434c Added level-of-details example (and LOD object to compiled lib). 15 лет назад
webgl_lines_colors.html c61f89ba14 Brought back bloom. 15 лет назад
webgl_lines_cubes.html fef3c084b1 Changed build setup: 15 лет назад
webgl_lines_sphere.html fef3c084b1 Changed build setup: 15 лет назад
webgl_lines_splines.html 863e7db49f Refactored spline specific stuff out of PathCamera into Spline. 15 лет назад
webgl_lod.html 66cd1198e3 Updated examples and utils that used Cube(). 15 лет назад
webgl_materials.html 49d9b2e460 src/extras/primitives/ ⟶ src/extras/geometries 15 лет назад
webgl_materials_cars.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_cars_camaro.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_cubemap.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_cubemap_balls_reflection.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 лет назад
webgl_materials_cubemap_balls_refraction.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 лет назад
webgl_materials_cubemap_escher.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_cubemap_refraction.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_grass.html 3e2f4f7cc5 Merged with mrdoob's branch. 15 лет назад
webgl_materials_normalmap.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_normalmap2.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_materials_shaders.html fef3c084b1 Changed build setup: 15 лет назад
webgl_materials_shaders_fresnel.html 6e16d3b297 Removed WebGLRenderer2. 15 лет назад
webgl_materials_texture_filters.html 34d3aaf0ba Synced with mrdoob's branch. 15 лет назад
webgl_materials_video.html 4c59647907 Added FileAPI to Detector. 15 лет назад
webgl_morphtargets.html 2127bdeb50 Merged morphing from empaempa. 15 лет назад
webgl_objconvert_test.html 548289b3a4 Fixed remaining extras/geometries, GeometryUtils and few examples. 15 лет назад
webgl_particles_billboards.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 лет назад
webgl_particles_billboards_colors.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 лет назад
webgl_particles_random.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 лет назад
webgl_particles_sprites.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 лет назад
webgl_performance.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
webgl_postprocessing.html c61f89ba14 Brought back bloom. 15 лет назад
webgl_postprocessing_dof.html 2294094adf Cleaned up a bit WebGLRenderer. 15 лет назад
webgl_ribbons.html c61f89ba14 Brought back bloom. 15 лет назад
webgl_rtt.html a6146360bc Added "enableDepthBufferWrite" API call to WebGLRenderer. 15 лет назад
webgl_sandbox.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 лет назад
webgl_scene_test.html fef3c084b1 Changed build setup: 15 лет назад
webgl_shader.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 лет назад
webgl_shader2.html 66cd1198e3 Updated examples and utils that used Cube(). 15 лет назад
粤ICP备19079148号