Ben Houston a685230753 remove stray console.log() from Line3 unit test. 13 yıl önce
..
Box2.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 13 yıl önce
Box3.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 13 yıl önce
Color.js 40ba1e83b2 Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples... 13 yıl önce
ColorConverter.js 80cc25941b tests for ColorConverter.js. 13 yıl önce
Constants.js b0497080ef Start of benchmarking framework for ThreeJS. 13 yıl önce
Frustum.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 13 yıl önce
Line3.js a685230753 remove stray console.log() from Line3 unit test. 13 yıl önce
Matrix3.js cfc98f59be Updated tests affected by previous commit. 13 yıl önce
Matrix4.js cfc98f59be Updated tests affected by previous commit. 13 yıl önce
Plane.js a6357d9f45 Rename back LineSegment to Line3 per @mrdoob's preference. 13 yıl önce
Quaternion.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 yıl önce
Ray.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 13 yıl önce
Sphere.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 13 yıl önce
Triangle.js 2c8a52add7 fix unit tests for new math constructors that don't copy the parameters. 13 yıl önce
Vector2.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 yıl önce
Vector3.js e4a451a8a0 Improved implementation and unit test for Vector3.angleTo to account for numerical problems outside of full [-1,1] range. 13 yıl önce
Vector4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 yıl önce
粤ICP备19079148号