ObjectLoader.js 23 KB

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  1. import {
  2. UVMapping,
  3. CubeReflectionMapping,
  4. CubeRefractionMapping,
  5. EquirectangularReflectionMapping,
  6. EquirectangularRefractionMapping,
  7. SphericalReflectionMapping,
  8. CubeUVReflectionMapping,
  9. CubeUVRefractionMapping,
  10. RepeatWrapping,
  11. ClampToEdgeWrapping,
  12. MirroredRepeatWrapping,
  13. NearestFilter,
  14. NearestMipmapNearestFilter,
  15. NearestMipmapLinearFilter,
  16. LinearFilter,
  17. LinearMipmapNearestFilter,
  18. LinearMipmapLinearFilter
  19. } from '../constants.js';
  20. import { BufferAttribute } from '../core/BufferAttribute.js';
  21. import { Color } from '../math/Color.js';
  22. import { Object3D } from '../core/Object3D.js';
  23. import { Group } from '../objects/Group.js';
  24. import { InstancedMesh } from '../objects/InstancedMesh.js';
  25. import { Sprite } from '../objects/Sprite.js';
  26. import { Points } from '../objects/Points.js';
  27. import { Line } from '../objects/Line.js';
  28. import { LineLoop } from '../objects/LineLoop.js';
  29. import { LineSegments } from '../objects/LineSegments.js';
  30. import { LOD } from '../objects/LOD.js';
  31. import { Mesh } from '../objects/Mesh.js';
  32. import { SkinnedMesh } from '../objects/SkinnedMesh.js';
  33. import { Shape } from '../extras/core/Shape.js';
  34. import { Fog } from '../scenes/Fog.js';
  35. import { FogExp2 } from '../scenes/FogExp2.js';
  36. import { HemisphereLight } from '../lights/HemisphereLight.js';
  37. import { SpotLight } from '../lights/SpotLight.js';
  38. import { PointLight } from '../lights/PointLight.js';
  39. import { DirectionalLight } from '../lights/DirectionalLight.js';
  40. import { AmbientLight } from '../lights/AmbientLight.js';
  41. import { RectAreaLight } from '../lights/RectAreaLight.js';
  42. import { OrthographicCamera } from '../cameras/OrthographicCamera.js';
  43. import { PerspectiveCamera } from '../cameras/PerspectiveCamera.js';
  44. import { Scene } from '../scenes/Scene.js';
  45. import { CubeTexture } from '../textures/CubeTexture.js';
  46. import { Texture } from '../textures/Texture.js';
  47. import { ImageLoader } from './ImageLoader.js';
  48. import { LoadingManager } from './LoadingManager.js';
  49. import { AnimationClip } from '../animation/AnimationClip.js';
  50. import { MaterialLoader } from './MaterialLoader.js';
  51. import { LoaderUtils } from './LoaderUtils.js';
  52. import { BufferGeometryLoader } from './BufferGeometryLoader.js';
  53. import { Loader } from './Loader.js';
  54. import { FileLoader } from './FileLoader.js';
  55. import * as Geometries from '../geometries/Geometries.js';
  56. import * as Curves from '../extras/curves/Curves.js';
  57. /**
  58. * @author mrdoob / http://mrdoob.com/
  59. */
  60. function ObjectLoader( manager ) {
  61. Loader.call( this, manager );
  62. }
  63. ObjectLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  64. constructor: ObjectLoader,
  65. load: function ( url, onLoad, onProgress, onError ) {
  66. var scope = this;
  67. var path = ( this.path === '' ) ? LoaderUtils.extractUrlBase( url ) : this.path;
  68. this.resourcePath = this.resourcePath || path;
  69. var loader = new FileLoader( scope.manager );
  70. loader.setPath( this.path );
  71. loader.load( url, function ( text ) {
  72. var json = null;
  73. try {
  74. json = JSON.parse( text );
  75. } catch ( error ) {
  76. if ( onError !== undefined ) onError( error );
  77. console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
  78. return;
  79. }
  80. var metadata = json.metadata;
  81. if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
  82. console.error( 'THREE.ObjectLoader: Can\'t load ' + url );
  83. return;
  84. }
  85. scope.parse( json, onLoad );
  86. }, onProgress, onError );
  87. },
  88. parse: function ( json, onLoad ) {
  89. var shapes = this.parseShape( json.shapes );
  90. var geometries = this.parseGeometries( json.geometries, shapes );
  91. var images = this.parseImages( json.images, function () {
  92. if ( onLoad !== undefined ) onLoad( object );
  93. } );
  94. var textures = this.parseTextures( json.textures, images );
  95. var materials = this.parseMaterials( json.materials, textures );
  96. var object = this.parseObject( json.object, geometries, materials );
  97. if ( json.animations ) {
  98. object.animations = this.parseAnimations( json.animations );
  99. }
  100. if ( json.images === undefined || json.images.length === 0 ) {
  101. if ( onLoad !== undefined ) onLoad( object );
  102. }
  103. return object;
  104. },
  105. parseShape: function ( json ) {
  106. var shapes = {};
  107. if ( json !== undefined ) {
  108. for ( var i = 0, l = json.length; i < l; i ++ ) {
  109. var shape = new Shape().fromJSON( json[ i ] );
  110. shapes[ shape.uuid ] = shape;
  111. }
  112. }
  113. return shapes;
  114. },
  115. parseGeometries: function ( json, shapes ) {
  116. var geometries = {};
  117. if ( json !== undefined ) {
  118. var bufferGeometryLoader = new BufferGeometryLoader();
  119. for ( var i = 0, l = json.length; i < l; i ++ ) {
  120. var geometry;
  121. var data = json[ i ];
  122. switch ( data.type ) {
  123. case 'PlaneGeometry':
  124. case 'PlaneBufferGeometry':
  125. geometry = new Geometries[ data.type ](
  126. data.width,
  127. data.height,
  128. data.widthSegments,
  129. data.heightSegments
  130. );
  131. break;
  132. case 'BoxGeometry':
  133. case 'BoxBufferGeometry':
  134. case 'CubeGeometry': // backwards compatible
  135. geometry = new Geometries[ data.type ](
  136. data.width,
  137. data.height,
  138. data.depth,
  139. data.widthSegments,
  140. data.heightSegments,
  141. data.depthSegments
  142. );
  143. break;
  144. case 'CircleGeometry':
  145. case 'CircleBufferGeometry':
  146. geometry = new Geometries[ data.type ](
  147. data.radius,
  148. data.segments,
  149. data.thetaStart,
  150. data.thetaLength
  151. );
  152. break;
  153. case 'CylinderGeometry':
  154. case 'CylinderBufferGeometry':
  155. geometry = new Geometries[ data.type ](
  156. data.radiusTop,
  157. data.radiusBottom,
  158. data.height,
  159. data.radialSegments,
  160. data.heightSegments,
  161. data.openEnded,
  162. data.thetaStart,
  163. data.thetaLength
  164. );
  165. break;
  166. case 'ConeGeometry':
  167. case 'ConeBufferGeometry':
  168. geometry = new Geometries[ data.type ](
  169. data.radius,
  170. data.height,
  171. data.radialSegments,
  172. data.heightSegments,
  173. data.openEnded,
  174. data.thetaStart,
  175. data.thetaLength
  176. );
  177. break;
  178. case 'SphereGeometry':
  179. case 'SphereBufferGeometry':
  180. geometry = new Geometries[ data.type ](
  181. data.radius,
  182. data.widthSegments,
  183. data.heightSegments,
  184. data.phiStart,
  185. data.phiLength,
  186. data.thetaStart,
  187. data.thetaLength
  188. );
  189. break;
  190. case 'DodecahedronGeometry':
  191. case 'DodecahedronBufferGeometry':
  192. case 'IcosahedronGeometry':
  193. case 'IcosahedronBufferGeometry':
  194. case 'OctahedronGeometry':
  195. case 'OctahedronBufferGeometry':
  196. case 'TetrahedronGeometry':
  197. case 'TetrahedronBufferGeometry':
  198. geometry = new Geometries[ data.type ](
  199. data.radius,
  200. data.detail
  201. );
  202. break;
  203. case 'RingGeometry':
  204. case 'RingBufferGeometry':
  205. geometry = new Geometries[ data.type ](
  206. data.innerRadius,
  207. data.outerRadius,
  208. data.thetaSegments,
  209. data.phiSegments,
  210. data.thetaStart,
  211. data.thetaLength
  212. );
  213. break;
  214. case 'TorusGeometry':
  215. case 'TorusBufferGeometry':
  216. geometry = new Geometries[ data.type ](
  217. data.radius,
  218. data.tube,
  219. data.radialSegments,
  220. data.tubularSegments,
  221. data.arc
  222. );
  223. break;
  224. case 'TorusKnotGeometry':
  225. case 'TorusKnotBufferGeometry':
  226. geometry = new Geometries[ data.type ](
  227. data.radius,
  228. data.tube,
  229. data.tubularSegments,
  230. data.radialSegments,
  231. data.p,
  232. data.q
  233. );
  234. break;
  235. case 'TubeGeometry':
  236. case 'TubeBufferGeometry':
  237. // This only works for built-in curves (e.g. CatmullRomCurve3).
  238. // User defined curves or instances of CurvePath will not be deserialized.
  239. geometry = new Geometries[ data.type ](
  240. new Curves[ data.path.type ]().fromJSON( data.path ),
  241. data.tubularSegments,
  242. data.radius,
  243. data.radialSegments,
  244. data.closed
  245. );
  246. break;
  247. case 'LatheGeometry':
  248. case 'LatheBufferGeometry':
  249. geometry = new Geometries[ data.type ](
  250. data.points,
  251. data.segments,
  252. data.phiStart,
  253. data.phiLength
  254. );
  255. break;
  256. case 'PolyhedronGeometry':
  257. case 'PolyhedronBufferGeometry':
  258. geometry = new Geometries[ data.type ](
  259. data.vertices,
  260. data.indices,
  261. data.radius,
  262. data.details
  263. );
  264. break;
  265. case 'ShapeGeometry':
  266. case 'ShapeBufferGeometry':
  267. var geometryShapes = [];
  268. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  269. var shape = shapes[ data.shapes[ j ] ];
  270. geometryShapes.push( shape );
  271. }
  272. geometry = new Geometries[ data.type ](
  273. geometryShapes,
  274. data.curveSegments
  275. );
  276. break;
  277. case 'ExtrudeGeometry':
  278. case 'ExtrudeBufferGeometry':
  279. var geometryShapes = [];
  280. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  281. var shape = shapes[ data.shapes[ j ] ];
  282. geometryShapes.push( shape );
  283. }
  284. var extrudePath = data.options.extrudePath;
  285. if ( extrudePath !== undefined ) {
  286. data.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );
  287. }
  288. geometry = new Geometries[ data.type ](
  289. geometryShapes,
  290. data.options
  291. );
  292. break;
  293. case 'ParametricGeometry':
  294. case 'ParametricBufferGeometry':
  295. var func = new Function( 'return ' + data.func )();
  296. geometry = new Geometries[ data.type ](
  297. func,
  298. data.slices,
  299. data.stacks
  300. );
  301. break;
  302. case 'BufferGeometry':
  303. case 'InstancedBufferGeometry':
  304. geometry = bufferGeometryLoader.parse( data );
  305. break;
  306. case 'Geometry':
  307. if ( 'THREE' in window && 'LegacyJSONLoader' in THREE ) {
  308. var geometryLoader = new THREE.LegacyJSONLoader();
  309. geometry = geometryLoader.parse( data, this.resourcePath ).geometry;
  310. } else {
  311. console.error( 'THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".' );
  312. }
  313. break;
  314. default:
  315. console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' );
  316. continue;
  317. }
  318. geometry.uuid = data.uuid;
  319. if ( data.name !== undefined ) geometry.name = data.name;
  320. if ( geometry.isBufferGeometry === true && data.userData !== undefined ) geometry.userData = data.userData;
  321. geometries[ data.uuid ] = geometry;
  322. }
  323. }
  324. return geometries;
  325. },
  326. parseMaterials: function ( json, textures ) {
  327. var cache = {}; // MultiMaterial
  328. var materials = {};
  329. if ( json !== undefined ) {
  330. var loader = new MaterialLoader();
  331. loader.setTextures( textures );
  332. for ( var i = 0, l = json.length; i < l; i ++ ) {
  333. var data = json[ i ];
  334. if ( data.type === 'MultiMaterial' ) {
  335. // Deprecated
  336. var array = [];
  337. for ( var j = 0; j < data.materials.length; j ++ ) {
  338. var material = data.materials[ j ];
  339. if ( cache[ material.uuid ] === undefined ) {
  340. cache[ material.uuid ] = loader.parse( material );
  341. }
  342. array.push( cache[ material.uuid ] );
  343. }
  344. materials[ data.uuid ] = array;
  345. } else {
  346. if ( cache[ data.uuid ] === undefined ) {
  347. cache[ data.uuid ] = loader.parse( data );
  348. }
  349. materials[ data.uuid ] = cache[ data.uuid ];
  350. }
  351. }
  352. }
  353. return materials;
  354. },
  355. parseAnimations: function ( json ) {
  356. var animations = [];
  357. for ( var i = 0; i < json.length; i ++ ) {
  358. var data = json[ i ];
  359. var clip = AnimationClip.parse( data );
  360. if ( data.uuid !== undefined ) clip.uuid = data.uuid;
  361. animations.push( clip );
  362. }
  363. return animations;
  364. },
  365. parseImages: function ( json, onLoad ) {
  366. var scope = this;
  367. var images = {};
  368. function loadImage( url ) {
  369. scope.manager.itemStart( url );
  370. return loader.load( url, function () {
  371. scope.manager.itemEnd( url );
  372. }, undefined, function () {
  373. scope.manager.itemError( url );
  374. scope.manager.itemEnd( url );
  375. } );
  376. }
  377. if ( json !== undefined && json.length > 0 ) {
  378. var manager = new LoadingManager( onLoad );
  379. var loader = new ImageLoader( manager );
  380. loader.setCrossOrigin( this.crossOrigin );
  381. for ( var i = 0, il = json.length; i < il; i ++ ) {
  382. var image = json[ i ];
  383. var url = image.url;
  384. if ( Array.isArray( url ) ) {
  385. // load array of images e.g CubeTexture
  386. images[ image.uuid ] = [];
  387. for ( var j = 0, jl = url.length; j < jl; j ++ ) {
  388. var currentUrl = url[ j ];
  389. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( currentUrl ) ? currentUrl : scope.resourcePath + currentUrl;
  390. images[ image.uuid ].push( loadImage( path ) );
  391. }
  392. } else {
  393. // load single image
  394. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.resourcePath + image.url;
  395. images[ image.uuid ] = loadImage( path );
  396. }
  397. }
  398. }
  399. return images;
  400. },
  401. parseTextures: function ( json, images ) {
  402. function parseConstant( value, type ) {
  403. if ( typeof value === 'number' ) return value;
  404. console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );
  405. return type[ value ];
  406. }
  407. var textures = {};
  408. if ( json !== undefined ) {
  409. for ( var i = 0, l = json.length; i < l; i ++ ) {
  410. var data = json[ i ];
  411. if ( data.image === undefined ) {
  412. console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid );
  413. }
  414. if ( images[ data.image ] === undefined ) {
  415. console.warn( 'THREE.ObjectLoader: Undefined image', data.image );
  416. }
  417. var texture;
  418. if ( Array.isArray( images[ data.image ] ) ) {
  419. texture = new CubeTexture( images[ data.image ] );
  420. } else {
  421. texture = new Texture( images[ data.image ] );
  422. }
  423. texture.needsUpdate = true;
  424. texture.uuid = data.uuid;
  425. if ( data.name !== undefined ) texture.name = data.name;
  426. if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING );
  427. if ( data.offset !== undefined ) texture.offset.fromArray( data.offset );
  428. if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );
  429. if ( data.center !== undefined ) texture.center.fromArray( data.center );
  430. if ( data.rotation !== undefined ) texture.rotation = data.rotation;
  431. if ( data.wrap !== undefined ) {
  432. texture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING );
  433. texture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING );
  434. }
  435. if ( data.format !== undefined ) texture.format = data.format;
  436. if ( data.type !== undefined ) texture.type = data.type;
  437. if ( data.encoding !== undefined ) texture.encoding = data.encoding;
  438. if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER );
  439. if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER );
  440. if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;
  441. if ( data.flipY !== undefined ) texture.flipY = data.flipY;
  442. if ( data.premultiplyAlpha !== undefined ) texture.premultiplyAlpha = data.premultiplyAlpha;
  443. if ( data.unpackAlignment !== undefined ) texture.unpackAlignment = data.unpackAlignment;
  444. textures[ data.uuid ] = texture;
  445. }
  446. }
  447. return textures;
  448. },
  449. parseObject: function ( data, geometries, materials ) {
  450. var object;
  451. function getGeometry( name ) {
  452. if ( geometries[ name ] === undefined ) {
  453. console.warn( 'THREE.ObjectLoader: Undefined geometry', name );
  454. }
  455. return geometries[ name ];
  456. }
  457. function getMaterial( name ) {
  458. if ( name === undefined ) return undefined;
  459. if ( Array.isArray( name ) ) {
  460. var array = [];
  461. for ( var i = 0, l = name.length; i < l; i ++ ) {
  462. var uuid = name[ i ];
  463. if ( materials[ uuid ] === undefined ) {
  464. console.warn( 'THREE.ObjectLoader: Undefined material', uuid );
  465. }
  466. array.push( materials[ uuid ] );
  467. }
  468. return array;
  469. }
  470. if ( materials[ name ] === undefined ) {
  471. console.warn( 'THREE.ObjectLoader: Undefined material', name );
  472. }
  473. return materials[ name ];
  474. }
  475. switch ( data.type ) {
  476. case 'Scene':
  477. object = new Scene();
  478. if ( data.background !== undefined ) {
  479. if ( Number.isInteger( data.background ) ) {
  480. object.background = new Color( data.background );
  481. }
  482. }
  483. if ( data.fog !== undefined ) {
  484. if ( data.fog.type === 'Fog' ) {
  485. object.fog = new Fog( data.fog.color, data.fog.near, data.fog.far );
  486. } else if ( data.fog.type === 'FogExp2' ) {
  487. object.fog = new FogExp2( data.fog.color, data.fog.density );
  488. }
  489. }
  490. break;
  491. case 'PerspectiveCamera':
  492. object = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
  493. if ( data.focus !== undefined ) object.focus = data.focus;
  494. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  495. if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;
  496. if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;
  497. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  498. break;
  499. case 'OrthographicCamera':
  500. object = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
  501. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  502. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  503. break;
  504. case 'AmbientLight':
  505. object = new AmbientLight( data.color, data.intensity );
  506. break;
  507. case 'DirectionalLight':
  508. object = new DirectionalLight( data.color, data.intensity );
  509. break;
  510. case 'PointLight':
  511. object = new PointLight( data.color, data.intensity, data.distance, data.decay );
  512. break;
  513. case 'RectAreaLight':
  514. object = new RectAreaLight( data.color, data.intensity, data.width, data.height );
  515. break;
  516. case 'SpotLight':
  517. object = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );
  518. break;
  519. case 'HemisphereLight':
  520. object = new HemisphereLight( data.color, data.groundColor, data.intensity );
  521. break;
  522. case 'SkinnedMesh':
  523. console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
  524. case 'Mesh':
  525. var geometry = getGeometry( data.geometry );
  526. var material = getMaterial( data.material );
  527. if ( geometry.bones && geometry.bones.length > 0 ) {
  528. object = new SkinnedMesh( geometry, material );
  529. } else {
  530. object = new Mesh( geometry, material );
  531. }
  532. break;
  533. case 'InstancedMesh':
  534. var geometry = getGeometry( data.geometry );
  535. var material = getMaterial( data.material );
  536. var count = data.count;
  537. var instanceMatrix = data.instanceMatrix;
  538. object = new InstancedMesh( geometry, material, count );
  539. object.instanceMatrix = new BufferAttribute( new Float32Array( instanceMatrix.array ), 16 );
  540. break;
  541. case 'LOD':
  542. object = new LOD();
  543. break;
  544. case 'Line':
  545. object = new Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode );
  546. break;
  547. case 'LineLoop':
  548. object = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) );
  549. break;
  550. case 'LineSegments':
  551. object = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) );
  552. break;
  553. case 'PointCloud':
  554. case 'Points':
  555. object = new Points( getGeometry( data.geometry ), getMaterial( data.material ) );
  556. break;
  557. case 'Sprite':
  558. object = new Sprite( getMaterial( data.material ) );
  559. break;
  560. case 'Group':
  561. object = new Group();
  562. break;
  563. default:
  564. object = new Object3D();
  565. }
  566. object.uuid = data.uuid;
  567. if ( data.name !== undefined ) object.name = data.name;
  568. if ( data.matrix !== undefined ) {
  569. object.matrix.fromArray( data.matrix );
  570. if ( data.matrixAutoUpdate !== undefined ) object.matrixAutoUpdate = data.matrixAutoUpdate;
  571. if ( object.matrixAutoUpdate ) object.matrix.decompose( object.position, object.quaternion, object.scale );
  572. } else {
  573. if ( data.position !== undefined ) object.position.fromArray( data.position );
  574. if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );
  575. if ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion );
  576. if ( data.scale !== undefined ) object.scale.fromArray( data.scale );
  577. }
  578. if ( data.castShadow !== undefined ) object.castShadow = data.castShadow;
  579. if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;
  580. if ( data.shadow ) {
  581. if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
  582. if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
  583. if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
  584. if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
  585. }
  586. if ( data.visible !== undefined ) object.visible = data.visible;
  587. if ( data.frustumCulled !== undefined ) object.frustumCulled = data.frustumCulled;
  588. if ( data.renderOrder !== undefined ) object.renderOrder = data.renderOrder;
  589. if ( data.userData !== undefined ) object.userData = data.userData;
  590. if ( data.layers !== undefined ) object.layers.mask = data.layers;
  591. if ( data.drawMode !== undefined ) object.setDrawMode( data.drawMode );
  592. if ( data.children !== undefined ) {
  593. var children = data.children;
  594. for ( var i = 0; i < children.length; i ++ ) {
  595. object.add( this.parseObject( children[ i ], geometries, materials ) );
  596. }
  597. }
  598. if ( data.type === 'LOD' ) {
  599. var levels = data.levels;
  600. for ( var l = 0; l < levels.length; l ++ ) {
  601. var level = levels[ l ];
  602. var child = object.getObjectByProperty( 'uuid', level.object );
  603. if ( child !== undefined ) {
  604. object.addLevel( child, level.distance );
  605. }
  606. }
  607. }
  608. return object;
  609. }
  610. } );
  611. var TEXTURE_MAPPING = {
  612. UVMapping: UVMapping,
  613. CubeReflectionMapping: CubeReflectionMapping,
  614. CubeRefractionMapping: CubeRefractionMapping,
  615. EquirectangularReflectionMapping: EquirectangularReflectionMapping,
  616. EquirectangularRefractionMapping: EquirectangularRefractionMapping,
  617. SphericalReflectionMapping: SphericalReflectionMapping,
  618. CubeUVReflectionMapping: CubeUVReflectionMapping,
  619. CubeUVRefractionMapping: CubeUVRefractionMapping
  620. };
  621. var TEXTURE_WRAPPING = {
  622. RepeatWrapping: RepeatWrapping,
  623. ClampToEdgeWrapping: ClampToEdgeWrapping,
  624. MirroredRepeatWrapping: MirroredRepeatWrapping
  625. };
  626. var TEXTURE_FILTER = {
  627. NearestFilter: NearestFilter,
  628. NearestMipmapNearestFilter: NearestMipmapNearestFilter,
  629. NearestMipmapLinearFilter: NearestMipmapLinearFilter,
  630. LinearFilter: LinearFilter,
  631. LinearMipmapNearestFilter: LinearMipmapNearestFilter,
  632. LinearMipmapLinearFilter: LinearMipmapLinearFilter
  633. };
  634. export { ObjectLoader };
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