Mr.doob ce3d641ff2 Changed materials format a bit. há 15 anos atrás
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geometry a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
js 6f51ce7e8d * Trying to make the interaction stuff work... há 15 anos atrás
obj a0fa2ae3dd Optimized binary model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly. há 15 anos atrás
textures fbbb78446d - Shadow texture for Earth demo há 16 anos atrás
camera_free.html ce3d641ff2 Changed materials format a bit. há 15 anos atrás
camera_orthographic.html ce3d641ff2 Changed materials format a bit. há 15 anos atrás
geometry_birds.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
geometry_cube.html ce3d641ff2 Changed materials format a bit. há 15 anos atrás
geometry_earth.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
geometry_large_mesh.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
geometry_terrain.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
geometry_vr.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
interactive_cubes.html ce3d641ff2 Changed materials format a bit. há 15 anos atrás
interactive_voxelpainter.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
lights_pointlights.html ce3d641ff2 Changed materials format a bit. há 15 anos atrás
lights_pointlights_gl.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
lights_test.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
lines_sphere.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
lines_test.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
materials_multimaterials.html c31cb220e3 Renamed examples: shader_test -> materials_shaders, materials_test -> materials_multimaterials há 15 anos atrás
materials_shaders.html 7ce3b0f7d2 Experimenting with different syntax for materials (just hex instead of THREE.Color in API), checking how it feels with shaders example. há 15 anos atrás
materials_video.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
obj_convert_test.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
particles_floor.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
particles_random.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
particles_waves.html 705a0ab687 updated examples to call scene.add instead of scene.addObject há 15 anos atrás
test.html a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` há 15 anos atrás
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