| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151 |
- // ThreeSVG.js r36 - http://github.com/mrdoob/three.js
- var THREE=THREE||{};THREE.Color=function(a){this.setHex(a)};
- THREE.Color.prototype={autoUpdate:!0,setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var e,d,f,g,i,h;if(c==0)e=d=f=0;else{g=Math.floor(a*6);i=a*6-g;a=c*(1-b);h=c*(1-b*i);b=c*(1-b*(1-i));switch(g){case 1:e=h;d=c;f=a;break;case 2:e=a;d=c;f=b;break;case 3:e=a;d=h;f=c;break;case 4:e=b;d=a;f=c;break;case 5:e=c;d=a;f=h;break;case 6:case 0:e=c;d=b;f=a}}this.r=e;this.g=d;this.b=f;if(this.autoUpdate){this.updateHex();
- this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};
- THREE.Vector2=function(a,b){this.set(a||0,b||0)};
- THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
- this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)};
- THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
- b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,c=this.y,e=this.z;this.set(c*a.z-e*a.y,e*a.x-b*a.z,b*a.y-c*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
- a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
- this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34},setRotationFromMatrix:function(a){this.y=Math.asin(a.n13);var b=Math.cos(this.y);if(Math.abs(b)>1.0E-5){this.x=Math.atan2(-a.n23/b,a.n33/b);this.z=Math.atan2(-a.n13/b,a.n11/b)}else{this.x=0;this.z=Math.atan2(a.n21,a.n22)}},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<
- 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,e){this.set(a||0,b||0,c||0,e||1)};
- THREE.Vector4.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
- a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
- THREE.Ray.prototype={intersectScene:function(a){var b,c,e=a.objects,d=[];a=0;for(b=e.length;a<b;a++){c=e[a];c instanceof THREE.Mesh&&(d=d.concat(this.intersectObject(c)))}d.sort(function(f,g){return f.distance-g.distance});return d},intersectObject:function(a){function b(z,u,I,q){q=q.clone().subSelf(u);I=I.clone().subSelf(u);var n=z.clone().subSelf(u);z=q.dot(q);u=q.dot(I);q=q.dot(n);var D=I.dot(I);I=I.dot(n);n=1/(z*D-u*u);D=(D*q-u*I)*n;z=(z*I-u*q)*n;return D>0&&z>0&&D+z<1}var c,e,d,f,g,i,h,j,o,m,
- l,k=a.geometry,s=k.vertices,p=[];c=0;for(e=k.faces.length;c<e;c++){d=k.faces[c];m=this.origin.clone();l=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(s[d.a].position.clone());g=h.multiplyVector3(s[d.b].position.clone());i=h.multiplyVector3(s[d.c].position.clone());h=d instanceof THREE.Face4?h.multiplyVector3(s[d.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(d.normal.clone());o=l.dot(j);if(o<0){j=j.dot((new THREE.Vector3).sub(f,m))/o;m=m.addSelf(l.multiplyScalar(j));
- if(d instanceof THREE.Face3){if(b(m,f,g,i)){d={distance:this.origin.distanceTo(m),point:m,face:d,object:a};p.push(d)}}else if(d instanceof THREE.Face4&&(b(m,f,g,h)||b(m,g,i,h))){d={distance:this.origin.distanceTo(m),point:m,face:d,object:a};p.push(d)}}}return p}};
- THREE.Rectangle=function(){function a(){f=e-b;g=d-c}var b,c,e,d,f,g,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return d};this.set=function(h,j,o,m){i=!1;b=h;c=j;e=o;d=m;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;e=h;d=j}else{b=b<h?b:h;c=c<j?c:j;e=e>h?e:h;d=d>j?d:j}a()};
- this.add3Points=function(h,j,o,m,l,k){if(i){i=!1;b=h<o?h<l?h:l:o<l?o:l;c=j<m?j<k?j:k:m<k?m:k;e=h>o?h>l?h:l:o>l?o:l;d=j>m?j>k?j:k:m>k?m:k}else{b=h<o?h<l?h<b?h:b:l<b?l:b:o<l?o<b?o:b:l<b?l:b;c=j<m?j<k?j<c?j:c:k<c?k:c:m<k?m<c?m:c:k<c?k:c;e=h>o?h>l?h>e?h:e:l>e?l:e:o>l?o>e?o:e:l>e?l:e;d=j>m?j>k?j>d?j:d:k>d?k:d:m>k?m>d?m:d:k>d?k:d}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();e=h.getRight();d=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();e=e>h.getRight()?
- e:h.getRight();d=d>h.getBottom()?d:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;e+=h;d+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();e=e<h.getRight()?e:h.getRight();d=d<h.getBottom()?d:h.getBottom();a()};this.instersects=function(h){return Math.min(e,h.getRight())-Math.max(b,h.getLeft())>=0&&Math.min(d,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;d=e=c=b=0;a()};this.isEmpty=function(){return i}};
- THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
- THREE.Matrix4=function(a,b,c,e,d,f,g,i,h,j,o,m,l,k,s,p){this.set(a||1,b||0,c||0,e||0,d||0,f||1,g||0,i||0,h||0,j||0,o||1,m||0,l||0,k||0,s||0,p||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
- THREE.Matrix4.prototype={set:function(a,b,c,e,d,f,g,i,h,j,o,m,l,k,s,p){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=d;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=j;this.n33=o;this.n34=m;this.n41=l;this.n42=k;this.n43=s;this.n44=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var e=THREE.Matrix4.__v1,
- d=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;e.cross(c,f).normalize();if(e.length()===0){f.x+=1.0E-4;e.cross(c,f).normalize()}d.cross(f,e).normalize();this.n11=e.x;this.n12=d.x;this.n13=f.x;this.n21=e.y;this.n22=d.y;this.n23=f.y;this.n31=e.z;this.n32=d.z;this.n33=f.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,d=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*d;a.y=(this.n21*b+this.n22*c+this.n23*
- e+this.n24)*d;a.z=(this.n31*b+this.n32*c+this.n33*e+this.n34)*d;return a},multiplyVector4:function(a){var b=a.x,c=a.y,e=a.z,d=a.w;a.x=this.n11*b+this.n12*c+this.n13*e+this.n14*d;a.y=this.n21*b+this.n22*c+this.n23*e+this.n24*d;a.z=this.n31*b+this.n32*c+this.n33*e+this.n34*d;a.w=this.n41*b+this.n42*c+this.n43*e+this.n44*d;return a},rotateAxis:function(a){var b=a.x,c=a.y,e=a.z;a.x=b*this.n11+c*this.n12+e*this.n13;a.y=b*this.n21+c*this.n22+e*this.n23;a.z=b*this.n31+c*this.n32+e*this.n33;a.normalize();
- return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,o=a.n31,m=a.n32,l=a.n33,k=a.n34,s=a.n41,p=a.n42,z=a.n43,u=a.n44,I=b.n11,q=b.n12,n=b.n13,D=b.n14,H=b.n21,N=b.n22,
- O=b.n23,A=b.n24,w=b.n31,P=b.n32,J=b.n33,y=b.n34;this.n11=c*I+e*H+d*w;this.n12=c*q+e*N+d*P;this.n13=c*n+e*O+d*J;this.n14=c*D+e*A+d*y+f;this.n21=g*I+i*H+h*w;this.n22=g*q+i*N+h*P;this.n23=g*n+i*O+h*J;this.n24=g*D+i*A+h*y+j;this.n31=o*I+m*H+l*w;this.n32=o*q+m*N+l*P;this.n33=o*n+m*O+l*J;this.n34=o*D+m*A+l*y+k;this.n41=s*I+p*H+z*w;this.n42=s*q+p*N+z*P;this.n43=s*n+p*O+z*J;this.n44=s*D+p*A+z*y+u;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=
- this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=
- this.n11,b=this.n12,c=this.n13,e=this.n14,d=this.n21,f=this.n22,g=this.n23,i=this.n24,h=this.n31,j=this.n32,o=this.n33,m=this.n34,l=this.n41,k=this.n42,s=this.n43,p=this.n44;return e*g*j*l-c*i*j*l-e*f*o*l+b*i*o*l+c*f*m*l-b*g*m*l-e*g*h*k+c*i*h*k+e*d*o*k-a*i*o*k-c*d*m*k+a*g*m*k+e*f*h*s-b*i*h*s-e*d*j*s+a*i*j*s+b*d*m*s-a*f*m*s-c*f*h*p+b*g*h*p+c*d*j*p-a*g*j*p-b*d*o*p+a*f*o*p},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=
- this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;
- this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=
- this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,
- b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),d=1-c,f=a.x,g=a.y,i=a.z,h=d*f,j=d*g;this.set(h*
- f+c,h*g-e*i,h*i+e*g,0,h*g+e*i,j*g+c,j*i-e*f,0,h*i-e*g,j*i+e*f,d*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,e=a.z;a=Math.cos(b);b=Math.sin(b);var d=Math.cos(c);c=Math.sin(c);var f=Math.cos(e);e=Math.sin(e);var g=a*c,i=b*c;this.n11=d*f;this.n12=-d*e;this.n13=c;this.n21=i*f+a*e;this.n22=-i*e+a*f;this.n23=-b*d;this.n31=-g*f+b*e;this.n32=g*e+b*f;this.n33=a*d;return this},setRotationFromQuaternion:function(a){var b=
- a.x,c=a.y,e=a.z,d=a.w,f=b+b,g=c+c,i=e+e;a=b*f;var h=b*g;b*=i;var j=c*g;c*=i;e*=i;f*=d;g*=d;d*=i;this.n11=1-(j+e);this.n12=h-d;this.n13=b+g;this.n21=h+d;this.n22=1-(a+e);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=
- a.n34},extractRotation:function(a,b){var c=1/b.x,e=1/b.y,d=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*e;this.n22=a.n22*e;this.n32=a.n32*e;this.n13=a.n13*d;this.n23=a.n23*d;this.n33=a.n33*d}};
- THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,o=a.n31,m=a.n32,l=a.n33,k=a.n34,s=a.n41,p=a.n42,z=a.n43,u=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*k*p-j*l*p+j*m*z-i*k*z-h*m*u+i*l*u;b.n12=f*l*p-d*k*p-f*m*z+e*k*z+d*m*u-e*l*u;b.n13=d*j*p-f*h*p+f*i*z-e*j*z-d*i*u+e*h*u;b.n14=f*h*m-d*j*m-f*i*l+e*j*l+d*i*k-e*h*k;b.n21=j*l*s-h*k*s-j*o*z+g*k*z+h*o*u-g*l*u;b.n22=d*k*s-f*l*s+f*o*z-c*k*z-d*o*u+c*l*u;b.n23=f*h*s-d*j*s-f*g*z+c*j*z+d*g*u-c*h*u;
- b.n24=d*j*o-f*h*o+f*g*l-c*j*l-d*g*k+c*h*k;b.n31=i*k*s-j*m*s+j*o*p-g*k*p-i*o*u+g*m*u;b.n32=f*m*s-e*k*s-f*o*p+c*k*p+e*o*u-c*m*u;b.n33=d*j*s-f*i*s+f*g*p-c*j*p-e*g*u+c*i*u;b.n34=f*i*o-e*j*o-f*g*m+c*j*m+e*g*k-c*i*k;b.n41=h*m*s-i*l*s-h*o*p+g*l*p+i*o*z-g*m*z;b.n42=e*l*s-d*m*s+d*o*p-c*l*p-e*o*z+c*m*z;b.n43=d*i*s-e*h*s-d*g*p+c*h*p+e*g*z-c*i*z;b.n44=e*h*o-d*i*o+d*g*m-c*h*m-e*g*l+c*i*l;b.multiplyScalar(1/a.determinant());return b};
- THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,d=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,o=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*g+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*e;c[1]=a*d;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*o;c[8]=a*m;return b};
- THREE.Matrix4.makeFrustum=function(a,b,c,e,d,f){var g;g=new THREE.Matrix4;g.n11=2*d/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*d/(e-c);g.n23=(e+c)/(e-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+d)/(f-d);g.n34=-2*f*d/(f-d);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,e){var d;a=c*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,c,e)};
- THREE.Matrix4.makeOrtho=function(a,b,c,e,d,f){var g,i,h,j;g=new THREE.Matrix4;i=b-a;h=c-e;j=f-d;g.n11=2/i;g.n12=0;g.n13=0;g.n14=-((b+a)/i);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+e)/h);g.n31=0;g.n32=0;g.n33=-2/j;g.n34=-((f+d)/j);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
- THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
- !0;this._vector=new THREE.Vector3};
- THREE.Object3D.prototype={translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==
- undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==
- 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(a,b,c){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;b=!0}a=0;for(var e=this.children.length;a<e;a++)this.children[a].update(this.matrixWorld,
- b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?e:1)};
- THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
- -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
- multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,o=h*e+i*c-f*d,m=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+o*-i-m*-g;b.y=o*h+c*-g+m*-f-j*-i;b.z=m*h+c*-i+j*-g-o*-f;return b}};
- THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
- THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
- THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};
- THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
- THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);
- c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,e,d,f,g,i=new THREE.Vector3,h=new THREE.Vector3;e=0;for(d=this.faces.length;e<d;e++){f=this.faces[e];if(a&&f.vertexNormals.length){i.set(0,0,0);b=0;for(c=f.vertexNormals.length;b<c;b++)i.addSelf(f.vertexNormals[b]);i.divideScalar(3)}else{b=this.vertices[f.a];c=this.vertices[f.b];g=this.vertices[f.c];i.sub(g.position,c.position);h.sub(b.position,c.position);i.crossSelf(h)}i.isZero()||
- i.normalize();f.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=
- this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)e[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){e[c.a].addSelf(c.normal);e[c.b].addSelf(c.normal);e[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){e[c.a].addSelf(c.normal);e[c.b].addSelf(c.normal);e[c.c].addSelf(c.normal);e[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)e[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(e[c.a]);
- c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(e[c.a]);c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c]);c.vertexNormals[3].copy(e[c.d])}}},computeTangents:function(){function a(y,M,E,L,Q,v,B){f=y.vertices[M].position;g=y.vertices[E].position;i=y.vertices[L].position;h=d[Q];j=d[v];o=d[B];m=g.x-f.x;l=i.x-f.x;k=g.y-f.y;s=i.y-f.y;p=g.z-f.z;z=i.z-f.z;u=j.u-h.u;I=o.u-h.u;q=j.v-h.v;n=o.v-h.v;D=1/(u*n-I*q);O.set((n*
- m-q*l)*D,(n*k-q*s)*D,(n*p-q*z)*D);A.set((u*l-I*m)*D,(u*s-I*k)*D,(u*z-I*p)*D);H[M].addSelf(O);H[E].addSelf(O);H[L].addSelf(O);N[M].addSelf(A);N[E].addSelf(A);N[L].addSelf(A)}var b,c,e,d,f,g,i,h,j,o,m,l,k,s,p,z,u,I,q,n,D,H=[],N=[],O=new THREE.Vector3,A=new THREE.Vector3,w=new THREE.Vector3,P=new THREE.Vector3,J=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){H[b]=new THREE.Vector3;N[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];d=this.faceVertexUvs[b][0];if(e instanceof
- THREE.Face3){a(this,e.a,e.b,e.c,0,1,2);this.vertices[e.a].normal.copy(e.vertexNormals[0]);this.vertices[e.b].normal.copy(e.vertexNormals[1]);this.vertices[e.c].normal.copy(e.vertexNormals[2])}else if(e instanceof THREE.Face4){a(this,e.a,e.b,e.c,0,1,2);a(this,e.a,e.b,e.d,0,1,3);this.vertices[e.a].normal.copy(e.vertexNormals[0]);this.vertices[e.b].normal.copy(e.vertexNormals[1]);this.vertices[e.c].normal.copy(e.vertexNormals[2]);this.vertices[e.d].normal.copy(e.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<
- c;b++){J.copy(this.vertices[b].normal);e=H[b];w.copy(e);w.subSelf(J.multiplyScalar(J.dot(e))).normalize();P.cross(this.vertices[b].normal,e);e=P.dot(N[b]);e=e<0?-1:1;this.vertices[b].tangent.set(w.x,w.y,w.z,e)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=
- 1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},
- computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
- THREE.AnimationHandler=function(){var a=[],b={},c={};c.update=function(d){for(var f=0;f<a.length;f++)a[f].update(d)};c.addToUpdate=function(d){a.indexOf(d)===-1&&a.push(d)};c.removeFromUpdate=function(d){d=a.indexOf(d);d!==-1&&a.splice(d,1)};c.add=function(d){b[d.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+d.name+" already exists in library. Overwriting.");b[d.name]=d;if(d.initialized!==!0){for(var f=0;f<d.hierarchy.length;f++){for(var g=0;g<d.hierarchy[f].keys.length;g++){if(d.hierarchy[f].keys[g].time<
- 0)d.hierarchy[f].keys[g].time=0;if(d.hierarchy[f].keys[g].rot!==undefined&&!(d.hierarchy[f].keys[g].rot instanceof THREE.Quaternion)){var i=d.hierarchy[f].keys[g].rot;d.hierarchy[f].keys[g].rot=new THREE.Quaternion(i[0],i[1],i[2],i[3])}}if(d.hierarchy[f].keys[0].morphTargets!==undefined){i={};for(g=0;g<d.hierarchy[f].keys.length;g++)for(var h=0;h<d.hierarchy[f].keys[g].morphTargets.length;h++){var j=d.hierarchy[f].keys[g].morphTargets[h];i[j]=-1}d.hierarchy[f].usedMorphTargets=i;for(g=0;g<d.hierarchy[f].keys.length;g++){var o=
- {};for(j in i){for(h=0;h<d.hierarchy[f].keys[g].morphTargets.length;h++)if(d.hierarchy[f].keys[g].morphTargets[h]===j){o[j]=d.hierarchy[f].keys[g].morphTargetsInfluences[h];break}h===d.hierarchy[f].keys[g].morphTargets.length&&(o[j]=0)}d.hierarchy[f].keys[g].morphTargetsInfluences=o}}for(g=1;g<d.hierarchy[f].keys.length;g++)if(d.hierarchy[f].keys[g].time===d.hierarchy[f].keys[g-1].time){d.hierarchy[f].keys.splice(g,1);g--}for(g=1;g<d.hierarchy[f].keys.length;g++)d.hierarchy[f].keys[g].index=g}g=parseInt(d.length*
- d.fps,10);d.JIT={};d.JIT.hierarchy=[];for(f=0;f<d.hierarchy.length;f++)d.JIT.hierarchy.push(Array(g));d.initialized=!0}};c.get=function(d){if(typeof d==="string")if(b[d])return b[d];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+d);return null}};c.parse=function(d){var f=[];if(d instanceof THREE.SkinnedMesh)for(var g=0;g<d.bones.length;g++)f.push(d.bones[g]);else e(d,f);return f};var e=function(d,f){f.push(d);for(var g=0;g<d.children.length;g++)e(d.children[g],f)};c.LINEAR=
- 0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,e){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=c!==undefined?c:THREE.AnimationHandler.LINEAR;this.JITCompile=e!==undefined?e:!0;this.points=[];this.target=new THREE.Vector3};
- THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=a!==undefined?a:!0;this.currentTime=b!==undefined?b:0;var c,e=this.hierarchy.length,d;for(c=0;c<e;c++){d=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)d.useQuaternion=!0;d.matrixAutoUpdate=!0;if(d.animationCache===undefined){d.animationCache={};d.animationCache.prevKey={pos:0,rot:0,scl:0};d.animationCache.nextKey={pos:0,rot:0,scl:0};d.animationCache.originalMatrix=
- d instanceof THREE.Bone?d.skinMatrix:d.matrix}var f=d.animationCache.prevKey;d=d.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];d.pos=this.getNextKeyWith("pos",c,1);d.rot=this.getNextKeyWith("rot",c,1);d.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
- THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
- THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==undefined){if(this.hierarchy[a]instanceof THREE.Bone)this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix;else this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix;delete this.hierarchy[a].animationCache}};
- THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,d,f,g,i,h,j,o=this.data.JIT.hierarchy,m,l;this.currentTime+=a*this.timeScale;l=this.currentTime;m=this.currentTime%=this.data.length;j=parseInt(Math.min(m*this.data.fps,this.data.length*this.data.fps),10);for(var k=0,s=this.hierarchy.length;k<s;k++){a=this.hierarchy[k];h=a.animationCache;if(this.JITCompile&&o[k][j]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=o[k][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
- !1}else{a.matrix=o[k][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var p=0;p<3;p++){c=b[p];g=h.prevKey[c];i=h.nextKey[c];if(i.time<=l){if(m<l)if(this.loop){g=this.data.hierarchy[k].keys[0];for(i=this.getNextKeyWith(c,k,1);i.time<m;){g=i;i=this.getNextKeyWith(c,k,i.index+1)}}else{this.stop();return}else{do{g=i;i=this.getNextKeyWith(c,k,i.index+1)}while(i.time<
- m)}h.prevKey[c]=g;h.nextKey[c]=i}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(m-g.time)/(i.time-g.time);d=g[c];f=i[c];if(e<0||e>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+k);e=e<0?0:1}if(c==="pos"){c=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=d[0]+(f[0]-d[0])*e;c.y=d[1]+(f[1]-d[1])*e;c.z=d[2]+(f[2]-d[2])*e}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
- this.getPrevKeyWith("pos",k,g.index-1).pos;this.points[1]=d;this.points[2]=f;this.points[3]=this.getNextKeyWith("pos",k,i.index+1).pos;e=e*0.33+0.33;d=this.interpolateCatmullRom(this.points,e);c.x=d[0];c.y=d[1];c.z=d[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){e=this.interpolateCatmullRom(this.points,e*1.01);this.target.set(e[0],e[1],e[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();e=Math.atan2(this.target.x,this.target.z);a.rotation.set(0,e,0)}}}else if(c===
- "rot")THREE.Quaternion.slerp(d,f,a.quaternion,e);else if(c==="scl"){c=a.scale;c.x=d[0]+(f[0]-d[0])*e;c.y=d[1]+(f[1]-d[1])*e;c.z=d[2]+(f[2]-d[2])*e}}}}if(this.JITCompile&&o[0][j]===undefined){this.hierarchy[0].update(undefined,!0);for(k=0;k<this.hierarchy.length;k++)o[k][j]=this.hierarchy[k]instanceof THREE.Bone?this.hierarchy[k].skinMatrix.clone():this.hierarchy[k].matrix.clone()}}};
- THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],d,f,g,i,h,j;d=(a.length-1)*b;f=Math.floor(d);d-=f;c[0]=f==0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];i=a[c[1]];h=a[c[2]];j=a[c[3]];c=d*d;g=d*c;e[0]=this.interpolate(f[0],i[0],h[0],j[0],d,c,g);e[1]=this.interpolate(f[1],i[1],h[1],j[1],d,c,g);e[2]=this.interpolate(f[2],i[2],h[2],j[2],d,c,g);return e};
- THREE.Animation.prototype.interpolate=function(a,b,c,e,d,f,g){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*g+(-3*(b-c)-2*a-e)*f+a*d+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<e.length-1?c:e.length-1;else c%=e.length;for(;c<e.length;c++)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[0]};
- THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[e.length-1]};
- THREE.Camera=function(a,b,c,e,d){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=e||2E3;this.target=d||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
- THREE.Camera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};THREE.Camera.prototype.updateMatrix=function(){this.update(undefined,!0)};
- THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);this.matrix.setPosition(this.position);a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);b=!0}else{this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=
- !1;b=!0;THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse)}}for(a=0;a<this.children.length;a++)this.children[a].update(this.matrixWorld,b,c)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;
- THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;
- THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0};
- THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depthTest=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertexColors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.linewidth!==undefined)this.linewidth=
- a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors}};
- THREE.MeshBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.envMap=this.lightMap=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depthTest=!0;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.vertexColors=!1;this.skinning=!1;this.morphTargets=!1;
- if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.lightMap!==undefined)this.lightMap=a.lightMap;if(a.envMap!==undefined)this.envMap=a.envMap;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refractionRatio!==undefined)this.refractionRatio=a.refractionRatio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;
- if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframeLinewidth!==undefined)this.wireframeLinewidth=a.wireframeLinewidth;if(a.wireframeLinecap!==undefined)this.wireframeLinecap=a.wireframeLinecap;if(a.wireframeLinejoin!==undefined)this.wireframeLinejoin=a.wireframeLinejoin;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors;if(a.skinning!==undefined)this.skinning=a.skinning;
- if(a.morphTargets!==undefined)this.morphTargets=a.morphTargets}};
- THREE.MeshLambertMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.envMap=this.lightMap=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depthTest=!0;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.vertexColors=!1;this.skinning=!1;this.morphTargets=
- !1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.lightMap!==undefined)this.lightMap=a.lightMap;if(a.envMap!==undefined)this.envMap=a.envMap;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refractionRatio!==undefined)this.refractionRatio=a.refractionRatio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;
- if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframeLinewidth!==undefined)this.wireframeLinewidth=a.wireframeLinewidth;if(a.wireframeLinecap!==undefined)this.wireframeLinecap=a.wireframeLinecap;if(a.wireframeLinejoin!==undefined)this.wireframeLinejoin=a.wireframeLinejoin;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors;if(a.skinning!==undefined)this.skinning=a.skinning;
- if(a.morphTargets!==undefined)this.morphTargets=a.morphTargets}};
- THREE.MeshPhongMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.opacity=1;this.envMap=this.lightMap=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refractionRatio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depthTest=!0;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=
- this.wireframeLinecap="round";this.vertexColors=!1;this.skinning=!1;this.morphTargets=!1;if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.lightMap!==undefined)this.lightMap=a.lightMap;if(a.map!==undefined)this.map=a.map;if(a.envMap!==undefined)this.envMap=
- a.envMap;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refractionRatio!==undefined)this.refractionRatio=a.refractionRatio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframeLinewidth!==undefined)this.wireframeLinewidth=a.wireframeLinewidth;
- if(a.wireframeLinecap!==undefined)this.wireframeLinecap=a.wireframeLinecap;if(a.wireframeLinejoin!==undefined)this.wireframeLinejoin=a.wireframeLinejoin;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors;if(a.skinning!==undefined)this.skinning=a.skinning;if(a.morphTargets!==undefined)this.morphTargets=a.morphTargets}};
- THREE.MeshDepthMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depthTest=!0;this.wireframe=!1;this.wireframeLinewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframeLinewidth!==
- undefined)this.wireframeLinewidth=a.wireframeLinewidth}};
- THREE.MeshNormalMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;this.depthTest=!0;this.wireframe=!1;this.wireframeLinewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframeLinewidth!==
- undefined)this.wireframeLinewidth=a.wireframeLinewidth}};THREE.MeshFaceMaterial=function(){};
- THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.map=null;this.size=1;this.sizeAttenuation=!0;this.blending=THREE.NormalBlending;this.depthTest=!0;this.offset=new THREE.Vector2;this.vertexColors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.size!==undefined)this.size=a.size;if(a.sizeAttenuation!==undefined)this.sizeAttenuation=
- a.sizeAttenuation;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors}};
- THREE.ParticleCanvasMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.program=function(){};this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.program!==undefined)this.program=a.program;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}};
- THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=c!=undefined?c:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
- THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b&&b.length?b:[b];this.flipSided=!1;this.doubleSided=!1;this.overdraw=!1;if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius;if(this.geometry.morphTargets.length){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var c=0;c<this.geometry.morphTargets.length;c++){this.morphTargetInfluences.push(0);
- this.morphTargetDictionary[this.geometry.morphTargets[c].name]=c}}}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(this.morphTargetDictionary[a]!==undefined)return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};
- THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
- THREE.Bone.prototype.update=function(a,b,c){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate){a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;b=!0}var e,d=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(e=0;e<d;e++){a=this.children[e];a instanceof THREE.Bone?a.update(this.skinMatrix,b,c):a.update(this.matrixWorld,!0,c)}}else for(e=0;e<d;e++)this.children[e].update(this.skinMatrix,
- b,c)};THREE.Bone.prototype.addChild=function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);if(!(a instanceof THREE.Bone))this.hasNoneBoneChildren=!0}};
- THREE.Sound=function(a,b,c,e){THREE.Object3D.call(this);this.isLoaded=!1;this.isAddedToDOM=!1;this.isPlaying=!1;this.duration=-1;this.radius=b!==undefined?Math.abs(b):100;this.volume=Math.min(1,Math.max(0,c!==undefined?c:1));this.domElement=document.createElement("audio");this.domElement.volume=0;this.domElement.pan=0;this.domElement.loop=e!==undefined?e:!0;this.sources=a instanceof Array?a:[a];var d;c=this.sources.length;for(a=0;a<c;a++){b=this.sources[a];b.toLowerCase();if(b.indexOf(".mp3")!==-1)d=
- "audio/mpeg";else if(b.indexOf(".ogg")!==-1)d="audio/ogg";else b.indexOf(".wav")!==-1&&(d="audio/wav");if(this.domElement.canPlayType(d)){d=document.createElement("source");d.src=this.sources[a];this.domElement.THREESound=this;this.domElement.appendChild(d);this.domElement.addEventListener("canplay",this.onLoad,!0);this.domElement.load();break}}};THREE.Sound.prototype=new THREE.Object3D;THREE.Sound.prototype.constructor=THREE.Sound;THREE.Sound.prototype.supr=THREE.Object3D.prototype;
- THREE.Sound.prototype.onLoad=function(){var a=this.THREESound;if(!a.isLoaded){this.removeEventListener("canplay",this.onLoad,!0);a.isLoaded=!0;a.duration=this.duration;a.isPlaying&&a.play()}};THREE.Sound.prototype.addToDOM=function(a){this.isAddedToDOM=!0;a.appendChild(this.domElement)};THREE.Sound.prototype.play=function(a){this.isPlaying=!0;if(this.isLoaded){this.domElement.play();if(a)this.domElement.currentTime=a%this.duration}};THREE.Sound.prototype.pause=function(){this.isPlaying=!1;this.domElement.pause()};
- THREE.Sound.prototype.stop=function(){this.isPlaying=!1;this.domElement.pause();this.domElement.currentTime=0};THREE.Sound.prototype.calculateVolumeAndPan=function(a){a=a.length();this.domElement.volume=a<=this.radius?this.volume*(1-a/this.radius):0};
- THREE.Sound.prototype.update=function(a,b,c){if(this.matrixAutoUpdate){this.matrix.setPosition(this.position);b=!0}if(b||this.matrixWorldNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;b=!0}var e=this.children.length;for(a=0;a<e;a++)this.children[a].update(this.matrixWorld,b,c)};
- THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)};
- THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
- THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
- THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
- THREE.Projector=function(){function a(){var A=h[i]=h[i]||new THREE.RenderableVertex;i++;return A}function b(A,w){return w.z-A.z}function c(A,w){var P=0,J=1,y=A.z+A.w,M=w.z+w.w,E=-A.z+A.w,L=-w.z+w.w;if(y>=0&&M>=0&&E>=0&&L>=0)return!0;else if(y<0&&M<0||E<0&&L<0)return!1;else{if(y<0)P=Math.max(P,y/(y-M));else M<0&&(J=Math.min(J,y/(y-M)));if(E<0)P=Math.max(P,E/(E-L));else L<0&&(J=Math.min(J,E/(E-L)));if(J<P)return!1;else{A.lerpSelf(w,P);w.lerpSelf(A,1-J);return!0}}}var e,d,f=[],g,i,h=[],j,o,m=[],l,k,
- s=[],p,z,u=[],I=new THREE.Vector4,q=new THREE.Vector4,n=new THREE.Matrix4,D=new THREE.Matrix4,H=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],N=new THREE.Vector4,O=new THREE.Vector4;this.projectVector=function(A,w){n.multiply(w.projectionMatrix,w.matrixWorldInverse);n.multiplyVector3(A);return A};this.unprojectVector=function(A,w){n.multiply(THREE.Matrix4.makeInvert(w.projectionMatrix),w.matrixWorld);n.multiplyVector3(A);return A};this.projectObjects=
- function(A,w,P){w=[];var J,y,M;d=0;y=A.objects;A=0;for(J=y.length;A<J;A++){M=y[A];var E;if(!(E=!M.visible))if(E=M instanceof THREE.Mesh){a:{E=void 0;for(var L=M.matrixWorld,Q=-M.geometry.boundingSphere.radius*Math.max(M.scale.x,Math.max(M.scale.y,M.scale.z)),v=0;v<6;v++){E=H[v].x*L.n14+H[v].y*L.n24+H[v].z*L.n34+H[v].w;if(E<=Q){E=!1;break a}}E=!0}E=!E}if(!E){E=f[d]=f[d]||new THREE.RenderableObject;d++;e=E;I.copy(M.position);n.multiplyVector3(I);e.object=M;e.z=I.z;w.push(e)}}P&&w.sort(b);return w};
- this.projectScene=function(A,w,P){var J=[],y=w.near,M=w.far,E,L,Q,v,B,F,G,t,r,x,R,C,K,S,T,U,V;z=k=o=0;w.matrixAutoUpdate&&w.updateMatrix();A.update(undefined,!1,w);n.multiply(w.projectionMatrix,w.matrixWorldInverse);H[0].set(n.n41-n.n11,n.n42-n.n12,n.n43-n.n13,n.n44-n.n14);H[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);H[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);H[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);H[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);
- H[5].set(n.n41+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);for(E=0;E<6;E++){r=H[E];r.divideScalar(Math.sqrt(r.x*r.x+r.y*r.y+r.z*r.z))}r=this.projectObjects(A,w,!0);A=0;for(E=r.length;A<E;A++){x=r[A].object;if(x.visible){R=x.matrixWorld;C=x.matrixRotationWorld;K=x.materials;S=x.overdraw;i=0;if(x instanceof THREE.Mesh){T=x.geometry;v=T.vertices;U=T.faces;T=T.faceVertexUvs;L=0;for(Q=v.length;L<Q;L++){g=a();g.positionWorld.copy(v[L].position);R.multiplyVector3(g.positionWorld);g.positionScreen.copy(g.positionWorld);
- n.multiplyVector4(g.positionScreen);g.positionScreen.x/=g.positionScreen.w;g.positionScreen.y/=g.positionScreen.w;g.visible=g.positionScreen.z>y&&g.positionScreen.z<M}v=0;for(L=U.length;v<L;v++){Q=U[v];if(Q instanceof THREE.Face3){B=h[Q.a];F=h[Q.b];G=h[Q.c];if(B.visible&&F.visible&&G.visible&&(x.doubleSided||x.flipSided!=(G.positionScreen.x-B.positionScreen.x)*(F.positionScreen.y-B.positionScreen.y)-(G.positionScreen.y-B.positionScreen.y)*(F.positionScreen.x-B.positionScreen.x)<0)){t=m[o]=m[o]||new THREE.RenderableFace3;
- o++;j=t;j.v1.copy(B);j.v2.copy(F);j.v3.copy(G);j.normalWorld.copy(Q.normal);C.multiplyVector3(j.normalWorld);j.centroidWorld.copy(Q.centroid);R.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);n.multiplyVector3(j.centroidScreen);G=Q.vertexNormals;B=0;for(F=G.length;B<F;B++){t=j.vertexNormalsWorld[B];t.copy(G[B]);C.multiplyVector3(t)}B=0;for(F=T.length;B<F;B++)if(V=T[B][v]){G=0;for(t=V.length;G<t;G++)j.uvs[B][G]=V[G]}j.meshMaterials=K;j.faceMaterials=Q.materials;j.overdraw=S;
- j.z=j.centroidScreen.z;J.push(j)}}}}else if(x instanceof THREE.Line){D.multiply(n,R);v=x.geometry.vertices;B=a();B.positionScreen.copy(v[0].position);D.multiplyVector4(B.positionScreen);L=1;for(Q=v.length;L<Q;L++){B=a();B.positionScreen.copy(v[L].position);D.multiplyVector4(B.positionScreen);F=h[i-2];N.copy(B.positionScreen);O.copy(F.positionScreen);if(c(N,O)){N.multiplyScalar(1/N.w);O.multiplyScalar(1/O.w);R=s[k]=s[k]||new THREE.RenderableLine;k++;l=R;l.v1.positionScreen.copy(N);l.v2.positionScreen.copy(O);
- l.z=Math.max(N.z,O.z);l.materials=x.materials;J.push(l)}}}else if(x instanceof THREE.Particle){q.set(x.position.x,x.position.y,x.position.z,1);n.multiplyVector4(q);q.z/=q.w;if(q.z>0&&q.z<1){R=u[z]=u[z]||new THREE.RenderableParticle;z++;p=R;p.x=q.x/q.w;p.y=q.y/q.w;p.z=q.z;p.rotation=x.rotation.z;p.scale.x=x.scale.x*Math.abs(p.x-(q.x+w.projectionMatrix.n11)/(q.w+w.projectionMatrix.n14));p.scale.y=x.scale.y*Math.abs(p.y-(q.y+w.projectionMatrix.n22)/(q.w+w.projectionMatrix.n24));p.materials=x.materials;
- J.push(p)}}}}P&&J.sort(b);return J}};
- THREE.SVGRenderer=function(){function a(v,B,F){var G,t,r,x;G=0;for(t=v.lights.length;G<t;G++){r=v.lights[G];if(r instanceof THREE.DirectionalLight){x=B.normalWorld.dot(r.position)*r.intensity;if(x>0){F.r+=r.color.r*x;F.g+=r.color.g*x;F.b+=r.color.b*x}}else if(r instanceof THREE.PointLight){A.sub(r.position,B.centroidWorld);A.normalize();x=B.normalWorld.dot(A)*r.intensity;if(x>0){F.r+=r.color.r*x;F.g+=r.color.g*x;F.b+=r.color.b*x}}}}function b(v,B,F,G,t,r){y=e(M++);y.setAttribute("d","M "+v.positionScreen.x+
- " "+v.positionScreen.y+" L "+B.positionScreen.x+" "+B.positionScreen.y+" L "+F.positionScreen.x+","+F.positionScreen.y+"z");if(t instanceof THREE.MeshBasicMaterial)q.__styleString=t.color.__styleString;else if(t instanceof THREE.MeshLambertMaterial)if(I){n.r=D.r;n.g=D.g;n.b=D.b;a(r,G,n);q.r=t.color.r*n.r;q.g=t.color.g*n.g;q.b=t.color.b*n.b;q.updateStyleString()}else q.__styleString=t.color.__styleString;else if(t instanceof THREE.MeshDepthMaterial){O=1-t.__2near/(t.__farPlusNear-G.z*t.__farMinusNear);
- q.setRGB(O,O,O)}else t instanceof THREE.MeshNormalMaterial&&q.setRGB(d(G.normalWorld.x),d(G.normalWorld.y),d(G.normalWorld.z));t.wireframe?y.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+t.wireframeLinewidth+"; stroke-opacity: "+t.opacity+"; stroke-linecap: "+t.wireframeLinecap+"; stroke-linejoin: "+t.wireframeLinejoin):y.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+t.opacity);i.appendChild(y)}function c(v,B,F,G,t,r,x){y=e(M++);y.setAttribute("d",
- "M "+v.positionScreen.x+" "+v.positionScreen.y+" L "+B.positionScreen.x+" "+B.positionScreen.y+" L "+F.positionScreen.x+","+F.positionScreen.y+" L "+G.positionScreen.x+","+G.positionScreen.y+"z");if(r instanceof THREE.MeshBasicMaterial)q.__styleString=r.color.__styleString;else if(r instanceof THREE.MeshLambertMaterial)if(I){n.r=D.r;n.g=D.g;n.b=D.b;a(x,t,n);q.r=r.color.r*n.r;q.g=r.color.g*n.g;q.b=r.color.b*n.b;q.updateStyleString()}else q.__styleString=r.color.__styleString;else if(r instanceof THREE.MeshDepthMaterial){O=
- 1-r.__2near/(r.__farPlusNear-t.z*r.__farMinusNear);q.setRGB(O,O,O)}else r instanceof THREE.MeshNormalMaterial&&q.setRGB(d(t.normalWorld.x),d(t.normalWorld.y),d(t.normalWorld.z));r.wireframe?y.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+r.wireframeLinewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.wireframeLinecap+"; stroke-linejoin: "+r.wireframeLinejoin):y.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+r.opacity);i.appendChild(y)}
- function e(v){if(w[v]==null){w[v]=document.createElementNS("http://www.w3.org/2000/svg","path");Q==0&&w[v].setAttribute("shape-rendering","crispEdges")}return w[v]}function d(v){return v<0?Math.min((1+v)*0.5,0.5):0.5+Math.min(v*0.5,0.5)}var f=null,g=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),h,j,o,m,l,k,s,p,z=new THREE.Rectangle,u=new THREE.Rectangle,I=!1,q=new THREE.Color(16777215),n=new THREE.Color(16777215),D=new THREE.Color(0),H=new THREE.Color(0),N=new THREE.Color(0),
- O,A=new THREE.Vector3,w=[],P=[],J=[],y,M,E,L,Q=1;this.domElement=i;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(v){switch(v){case "high":Q=1;break;case "low":Q=0}};this.setSize=function(v,B){h=v;j=B;o=h/2;m=j/2;i.setAttribute("viewBox",-o+" "+-m+" "+h+" "+j);i.setAttribute("width",h);i.setAttribute("height",j);z.set(-o,-m,o,m)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(v,B){var F,G,t,r,x,R,C,K;this.autoClear&&
- this.clear();f=g.projectScene(v,B,this.sortElements);L=E=M=0;if(I=v.lights.length>0){C=v.lights;D.setRGB(0,0,0);H.setRGB(0,0,0);N.setRGB(0,0,0);F=0;for(G=C.length;F<G;F++){t=C[F];r=t.color;if(t instanceof THREE.AmbientLight){D.r+=r.r;D.g+=r.g;D.b+=r.b}else if(t instanceof THREE.DirectionalLight){H.r+=r.r;H.g+=r.g;H.b+=r.b}else if(t instanceof THREE.PointLight){N.r+=r.r;N.g+=r.g;N.b+=r.b}}}F=0;for(G=f.length;F<G;F++){C=f[F];u.empty();if(C instanceof THREE.RenderableParticle){l=C;l.x*=o;l.y*=-m;t=0;
- for(r=C.materials.length;t<r;t++)if(K=C.materials[t]){x=l;R=C;var S=E++;if(P[S]==null){P[S]=document.createElementNS("http://www.w3.org/2000/svg","circle");Q==0&&P[S].setAttribute("shape-rendering","crispEdges")}y=P[S];y.setAttribute("cx",x.x);y.setAttribute("cy",x.y);y.setAttribute("r",R.scale.x*o);if(K instanceof THREE.ParticleCircleMaterial){if(I){n.r=D.r+H.r+N.r;n.g=D.g+H.g+N.g;n.b=D.b+H.b+N.b;q.r=K.color.r*n.r;q.g=K.color.g*n.g;q.b=K.color.b*n.b;q.updateStyleString()}else q=K.color;y.setAttribute("style",
- "fill: "+q.__styleString)}i.appendChild(y)}}else if(C instanceof THREE.RenderableLine){l=C.v1;k=C.v2;l.positionScreen.x*=o;l.positionScreen.y*=-m;k.positionScreen.x*=o;k.positionScreen.y*=-m;u.addPoint(l.positionScreen.x,l.positionScreen.y);u.addPoint(k.positionScreen.x,k.positionScreen.y);if(z.instersects(u)){t=0;for(r=C.materials.length;t<r;)if(K=C.materials[t++]){x=l;R=k;S=L++;if(J[S]==null){J[S]=document.createElementNS("http://www.w3.org/2000/svg","line");Q==0&&J[S].setAttribute("shape-rendering",
- "crispEdges")}y=J[S];y.setAttribute("x1",x.positionScreen.x);y.setAttribute("y1",x.positionScreen.y);y.setAttribute("x2",R.positionScreen.x);y.setAttribute("y2",R.positionScreen.y);if(K instanceof THREE.LineBasicMaterial){q.__styleString=K.color.__styleString;y.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+K.linewidth+"; stroke-opacity: "+K.opacity+"; stroke-linecap: "+K.linecap+"; stroke-linejoin: "+K.linejoin);i.appendChild(y)}}}}else if(C instanceof THREE.RenderableFace3){l=
- C.v1;k=C.v2;s=C.v3;l.positionScreen.x*=o;l.positionScreen.y*=-m;k.positionScreen.x*=o;k.positionScreen.y*=-m;s.positionScreen.x*=o;s.positionScreen.y*=-m;u.addPoint(l.positionScreen.x,l.positionScreen.y);u.addPoint(k.positionScreen.x,k.positionScreen.y);u.addPoint(s.positionScreen.x,s.positionScreen.y);if(z.instersects(u)){t=0;for(r=C.meshMaterials.length;t<r;){K=C.meshMaterials[t++];if(K instanceof THREE.MeshFaceMaterial){x=0;for(R=C.faceMaterials.length;x<R;)(K=C.faceMaterials[x++])&&b(l,k,s,C,
- K,v)}else K&&b(l,k,s,C,K,v)}}}else if(C instanceof THREE.RenderableFace4){l=C.v1;k=C.v2;s=C.v3;p=C.v4;l.positionScreen.x*=o;l.positionScreen.y*=-m;k.positionScreen.x*=o;k.positionScreen.y*=-m;s.positionScreen.x*=o;s.positionScreen.y*=-m;p.positionScreen.x*=o;p.positionScreen.y*=-m;u.addPoint(l.positionScreen.x,l.positionScreen.y);u.addPoint(k.positionScreen.x,k.positionScreen.y);u.addPoint(s.positionScreen.x,s.positionScreen.y);u.addPoint(p.positionScreen.x,p.positionScreen.y);if(z.instersects(u)){t=
- 0;for(r=C.meshMaterials.length;t<r;){K=C.meshMaterials[t++];if(K instanceof THREE.MeshFaceMaterial){x=0;for(R=C.faceMaterials.length;x<R;)(K=C.faceMaterials[x++])&&c(l,k,s,p,C,K,v)}else K&&c(l,k,s,p,C,K,v)}}}}}};
- THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,c){c&&a.update(undefined,!1,b);c=a.sounds;var e,d=c.length;for(e=0;e<d;e++){a=c[e];this.soundPosition.set(a.matrixWorld.n14,a.matrixWorld.n24,a.matrixWorld.n34);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
- THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
- THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
- THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
|