Mr.doob 43cded21c8 CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617. 11 anni fa
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controls f213ffffbe Account for getBoundingClientRect returning read-only elements. 12 anni fa
crossfade 9989f380fd Renamed all CubeGeometry instances. 12 anni fa
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 anni fa
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 12 anni fa
exporters 62e17f2e1a Clean up. 12 anni fa
geometries 7f9c5af70a Merge branch 'hilbert-curves' of https://github.com/thorsummoner/three.js into dev 12 anni fa
libs 7103cf69d7 USC example clean up. 12 anni fa
loaders f4ca33de6a Merge branch 'heightfields-and-normalmaps' of https://github.com/virtual-world-framework/three.js into dev 12 anni fa
math 25b65d3a97 added example and documentation 12 anni fa
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 12 anni fa
postprocessing 15c0f435ec Fixed BokehPass. 12 anni fa
renderers 43cded21c8 CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617. 11 anni fa
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 anni fa
wip 53161648e6 Fixed Geometry99 merge conflicts. 12 anni fa
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 anni fa
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. 12 anni fa
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 anni fa
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 anni fa
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 anni fa
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anni fa
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 12 anni fa
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 12 anni fa
PRNG.js 041054283a Messing with a new terrain generator demo. 15 anni fa
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 anni fa
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 anni fa
ShaderSkin.js 04ce05d49c unifying shader names. 12 anni fa
ShaderTerrain.js 04ce05d49c unifying shader names. 12 anni fa
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 anni fa
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anni fa
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 12 anni fa
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
TypedArrayUtils.js 21322b785f Added performance improvement ideas 12 anni fa
UCSCharacter.js 006625d3aa Removed irrelevant code. 12 anni fa
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 anni fa
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 12 anni fa
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