Inheritance: EventDispatcher → Node → LightingNode →
Represents a physical model for Image-based lighting (IBL). The environment is defined via environment maps in the equirectangular, cube map or cubeUV (PMREM) format. EnvironmentNode is intended for PBR materials like MeshStandardNodeMaterial.
Constructs a new environment node.
envNode
A node representing the environment.
Default is null.
A node representing the environment.
Default is null.