Inheritance: EventDispatcher → Node →
This node can be used to group single instances of UniformNode and manage them as a uniform buffer.
In most cases, the predefined nodes objectGroup, renderGroup and frameGroup will be used when defining the UniformNode#groupNode property.
objectGroup: Uniform buffer per object.renderGroup: Shared uniform buffer, updated once per render call.frameGroup: Shared uniform buffer, updated once per frame.Constructs a new uniform group node.
name
The name of the uniform group node.
shared
Whether this uniform group node is shared or not.
Default is false.
order
Influences the internal sorting.
Default is 1.
This flag can be used for type testing.
Default is true.
The name of the uniform group node.
Overrides: Node#name
Influences the internal sorting. TODO: Add details when this property should be changed.
Default is 1.
Whether this uniform group node is shared or not.
Default is false.