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Greg Fodor d02a234bf5 Fix loop bounds in BatchedMesh#computeBoundingBox to properly cover all instances (#29243) 1 жил өмнө
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animation bff37d74e6 improve KeyframeTrack and subtype docs (#28288) 1 жил өмнө
audio 1d57f1c070 Audio: Make `setDetune()` more robust. (#27479) 2 жил өмнө
cameras 1c32bbd627 Renamed methods (#27605) 2 жил өмнө
core 4601056b74 Cleanup: Update references to BatchedMesh.maxGeometryCount (#28694) 1 жил өмнө
extras bf6dfd5252 Controls: Move into core. (#29136) 1 жил өмнө
geometries 28fc64286e Update CapsuleGeometry.js (#26405) 2 жил өмнө
helpers 1d2ab56161 SpotLightHelper: Fix offset when adjusting the scene / parent position (#27487) 2 жил өмнө
lights 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 жил өмнө
loaders e13d012265 WebGPURenderer: Tree-shaking 1/2 - WIP (#29187) 1 жил өмнө
materials e13d012265 WebGPURenderer: Tree-shaking 1/2 - WIP (#29187) 1 жил өмнө
math b59ac414ef Core: Add Matrix2 class (#28923) 1 жил өмнө
nodes 89407fb32c ViewportNode: Clean up (#29241) 1 жил өмнө
objects d02a234bf5 Fix loop bounds in BatchedMesh#computeBoundingBox to properly cover all instances (#29243) 1 жил өмнө
renderers 1415c1676e remove duplicate const (#29237) 1 жил өмнө
scenes f9d9e6b093 Introduce Scene.environmentIntensity (#27903) 2 жил өмнө
textures af083e1e93 s/addLayerUpdates/addLayerUpdate (#28679) 1 жил өмнө
Three.Legacy.js 066664a407 RenderTarget: add count option for MRT (#26427) 2 жил өмнө
Three.WebGPU.js e13d012265 WebGPURenderer: Tree-shaking 1/2 - WIP (#29187) 1 жил өмнө
Three.js bf6dfd5252 Controls: Move into core. (#29136) 1 жил өмнө
constants.js cfb9febb8d Update constants.js 1 жил өмнө
utils.js 7a02475928 WebGLRenderer: Add "readRenderTargetPixelsAsync" function (#28291) 1 жил өмнө
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