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animation
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b02db06c57
Animation: Removed JITCompile stuff.
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13 tahun lalu |
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cameras
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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13 tahun lalu |
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core
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e4c0c6878d
Remove .getNormalVector() from Curve.js
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13 tahun lalu |
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geometries
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de3d33735f
Editor: Added more geometries.
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13 tahun lalu |
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helpers
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41aa5e352a
Updated HemisphereLightHelper using new MeshFaceMaterial.
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13 tahun lalu |
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objects
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 tahun lalu |
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renderers
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7af978c4af
Merged @MiiBond's shadow map bilinear filtering.
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13 tahun lalu |
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shaders
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cbc22ff32c
Renamed SpriteMaterial properties: affectedByDistance => sizeAttenuation, mergeWith3D => depthTest. Added support for SpriteMaterial.depthWrite.
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13 tahun lalu |
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ColorUtils.js
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50beaac104
Moved ColorUtils.rgbToHsv into Color.getHSV
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13 tahun lalu |
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FontUtils.js
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c48feb3e05
Optimize FontUtils.Triangulate() by inlining insideTriangle() - thanks @davidberneda #2748
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13 tahun lalu |
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GeometryUtils.js
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a81dfc9c99
add the function setMaterialIndex to GeometryUtils
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13 tahun lalu |
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ImageUtils.js
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89b9d21da3
Merged @MiiBond's single file DDS cube textures.
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13 tahun lalu |
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SceneUtils.js
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6a0b0eb1fd
Split SceneUtils.cloneObject into *.clone()
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13 tahun lalu |
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ShaderUtils.js
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88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
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13 tahun lalu |