| .. |
|
cameras
|
e4b75f1c8d
Merged greggman's offset camera pull request.
|
14 лет назад |
|
core
|
e52edb5d1a
Refactored Shape API: replaced bool parameter in extractAllPoints with two named methods.
|
14 лет назад |
|
extras
|
fc6b13d9ba
Added path.createSpacedPointsGeometry() and extended shapes example to show such equidistantly sampled paths.
|
14 лет назад |
|
lights
|
b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
|
15 лет назад |
|
materials
|
d44e284bc4
Added Matrix4 type to uniforms. Fixed Texture cloning. Fixed uniforms cloning for Vector2, Vector4 and arrays.
|
14 лет назад |
|
objects
|
a5b7ea85a9
Removed Sound object and SoundRenderer.
|
14 лет назад |
|
renderers
|
d44e284bc4
Added Matrix4 type to uniforms. Fixed Texture cloning. Fixed uniforms cloning for Vector2, Vector4 and arrays.
|
14 лет назад |
|
scenes
|
a5b7ea85a9
Removed Sound object and SoundRenderer.
|
14 лет назад |
|
Three.js
|
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
|
15 лет назад |