alteredq d651227ef5 Fixed setting of DOUBLE_SIDED shader #define. 13 yıl önce
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cameras 46294a0f08 Trying to be nicer to V8. 13 yıl önce
core 4845632e15 Refactored materials code. 13 yıl önce
extras 7b7947d8a3 Fixed handling of doubleSided / flipSided in DepthPassPlugin. 13 yıl önce
lights cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 yıl önce
loaders 8439417fc3 Small patch for getting IEWEBGL support. Fixes #2173. 13 yıl önce
materials 78bee855e6 Fixed lowercase "material" constructor. 13 yıl önce
objects 230d39e4d0 Made it possible to enforce use of uniforms instead of float texture for bones. 13 yıl önce
renderers d651227ef5 Fixed setting of DOUBLE_SIDED shader #define. 13 yıl önce
scenes d7dcc6cdd5 Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip 13 yıl önce
textures 9049567301 Added anisotropy to WebGLRenderTarget. Also fixed clone for Texture and WebGLRenderTarget. 13 yıl önce
Three.js f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. 13 yıl önce
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