Mr.doob c5ec18bfdd Started THREE.WebGLState. %!s(int64=11) %!d(string=hai) anos
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cameras fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
controls 891018d261 Merge branch 'trackballControls' of https://github.com/daron1337/three.js into dev %!s(int64=11) %!d(string=hai) anos
crossfade fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
curves fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
effects 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
exporters fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
geometries 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too %!s(int64=11) %!d(string=hai) anos
loaders 8435ab7daf Fixed ColladaLoader. %!s(int64=11) %!d(string=hai) anos
math fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
modifiers fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
objects 469c2e39aa Moved ShadowMesh to examples/js/objects by now. %!s(int64=11) %!d(string=hai) anos
postprocessing fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
renderers c5ec18bfdd Started THREE.WebGLState. %!s(int64=11) %!d(string=hai) anos
shaders fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
utils 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
wip 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
AudioObject.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
BlendCharacter.js 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. %!s(int64=12) %!d(string=hai) anos
Car.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
Cloth.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
CurveExtras.js 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
Detector.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
ImprovedNoise.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
MD2Character.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
MD2CharacterComplex.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
MarchingCubes.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
Mirror.js 9af3f082e8 Fix handling of some cameras in Mirror.js %!s(int64=11) %!d(string=hai) anos
Ocean.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
Octree.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
PRNG.js 041054283a Messing with a new terrain generator demo. %!s(int64=15) %!d(string=hai) anos
ParametricGeometries.js 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
ShaderDeferred.js 04c5e95ec5 Fixed yet more examples. %!s(int64=11) %!d(string=hai) anos
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. %!s(int64=13) %!d(string=hai) anos
ShaderSkin.js a13c739390 *DecayExponent to *Decay %!s(int64=11) %!d(string=hai) anos
ShaderTerrain.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. %!s(int64=13) %!d(string=hai) anos
SimplexNoise.js 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
SimulationRenderer.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
SkyShader.js 7644de76d6 Fix Sky Shader. Should now work on Windows and Mac (#5602) %!s(int64=11) %!d(string=hai) anos
Sparks.js 4501d5a51d revert last commit %!s(int64=11) %!d(string=hai) anos
TypedArrayUtils.js fe8493157e codestyle fixes %!s(int64=11) %!d(string=hai) anos
UCSCharacter.js 0d872b4fc7 Updated examples to the new *Mapping API. %!s(int64=11) %!d(string=hai) anos
WaterShader.js ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=11) %!d(string=hai) anos
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