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- import NodeMaterial from './NodeMaterial.js';
- import ShadowMaskModel from '../../nodes/functions/ShadowMaskModel.js';
- import { ShadowMaterial } from '../ShadowMaterial.js';
- const _defaultValues = /*@__PURE__*/ new ShadowMaterial();
- /**
- * Node material version of `ShadowMaterial`.
- *
- * @augments NodeMaterial
- */
- class ShadowNodeMaterial extends NodeMaterial {
- static get type() {
- return 'ShadowNodeMaterial';
- }
- /**
- * Constructs a new shadow node material.
- *
- * @param {?Object} parameters - The configuration parameter.
- */
- constructor( parameters ) {
- super();
- /**
- * This flag can be used for type testing.
- *
- * @type {boolean}
- * @readonly
- * @default true
- */
- this.isShadowNodeMaterial = true;
- /**
- * Set to `true` because so it's possible to implement
- * the shadow mask effect.
- *
- * @type {boolean}
- * @default true
- */
- this.lights = true;
- this.setDefaultValues( _defaultValues );
- this.setValues( parameters );
- }
- /**
- * Setups the lighting model.
- *
- * @return {ShadowMaskModel} The lighting model.
- */
- setupLightingModel( /*builder*/ ) {
- return new ShadowMaskModel();
- }
- }
- export default ShadowNodeMaterial;
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