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- /**
- * @author WestLangley / http://github.com/WestLangley
- */
- // a helper to show the world-axis-aligned bounding box for an object
- THREE.BoundingBoxHelper = function ( object, hex ) {
- var color = ( hex !== undefined ) ? hex : 0x888888;
- this.object = object;
- this.box = new THREE.Box3();
- THREE.Mesh.call( this, new THREE.BoxGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: color, wireframe: true } ) );
- };
- THREE.BoundingBoxHelper.prototype = Object.create( THREE.Mesh.prototype );
- THREE.BoundingBoxHelper.prototype.constructor = THREE.BoundingBoxHelper;
- THREE.BoundingBoxHelper.prototype.update = function () {
- this.box.setFromObject( this.object );
- this.box.size( this.scale );
- this.box.center( this.position );
- };
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