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animation
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2127bdeb50
Merged morphing from empaempa.
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15 лет назад |
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cameras
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67c7b15552
Reverting Camera.update as how it was before (as it turned out that wasn't the problem). This needs more testing.
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15 лет назад |
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core
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f7e3a80d70
Added edges computation to OBJ converter.
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15 лет назад |
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extras
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da0b612ce8
Synced with mrdoob's branch.
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15 лет назад |
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lights
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c3ab2eb1e9
Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason).
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15 лет назад |
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materials
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0acad374a1
Added .fog as parameter (to used for enabeling refreshing and setting of fog uniforms in MeshShaderMateiral)
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15 лет назад |
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objects
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f221b853b7
Refactoring and optimizations in collision system and examples.
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15 лет назад |
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physics
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f221b853b7
Refactoring and optimizations in collision system and examples.
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15 лет назад |
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renderers
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5ef9e04535
removed finish
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15 лет назад |
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scenes
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1ebcd0f1da
Fixed bug in FogExp2.
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15 лет назад |
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Three.js
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0aac038d58
- JSLinted
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15 лет назад |