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- import { WebGLRenderTarget } from './WebGLRenderTarget.js';
- import { DataArrayTexture } from '../textures/DataArrayTexture.js';
- class WebGLArrayRenderTarget extends WebGLRenderTarget {
- constructor( width = 1, height = 1, depth = 1 ) {
- super( width, height );
- this.isWebGLArrayRenderTarget = true;
- this.depth = depth;
- this.texture = new DataArrayTexture( null, width, height, depth );
- this.texture.isRenderTargetTexture = true;
- }
- }
- export { WebGLArrayRenderTarget };
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