Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 лет назад
..
fonts ec3ea826ab Added Droid fonts. 14 лет назад
js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 лет назад
models e38f9c840a WebGLDeferredRenderer: add support for skinning. 13 лет назад
obj cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 13 лет назад
scenes f9f4483ab5 Removed unused properties from test_scene.js. 13 лет назад
sounds 7415759392 Added 3d sound support plus example. 15 лет назад
textures 041a5d591a Added support for loading cubemap DDS textures. 13 лет назад
canvas_ascii_effect.html feffb88f1e Includes to editor and examples. 13 лет назад
canvas_camera_orthographic.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_camera_orthographic2.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_geometry_birds.html db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 лет назад
canvas_geometry_cube.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_geometry_earth.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_geometry_hierarchy.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
canvas_geometry_panorama.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
canvas_geometry_panorama_fisheye.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
canvas_geometry_shapes.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_geometry_terrain.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_geometry_text.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_interactive_cubes.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
canvas_interactive_cubes_tween.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
canvas_interactive_particles.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
canvas_interactive_voxelpainter.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
canvas_lights_pointlights.html a408841c61 Changed three.js link in examples. 13 лет назад
canvas_lights_pointlights_smooth.html a408841c61 Changed three.js link in examples. 13 лет назад
canvas_lines.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
canvas_lines_sphere.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
canvas_materials.html 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. 13 лет назад
canvas_materials_depth.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_materials_normal.html a408841c61 Changed three.js link in examples. 13 лет назад
canvas_materials_reflection.html a408841c61 Changed three.js link in examples. 13 лет назад
canvas_materials_video.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_particles_floor.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_particles_random.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_particles_shapes.html 2ed94bb52f Updated to tween.js r7. 13 лет назад
canvas_particles_sprites.html 2ed94bb52f Updated to tween.js r7. 13 лет назад
canvas_particles_waves.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_performance.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
canvas_sandbox.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
css3d_molecules.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
css3d_panorama.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
css3d_periodictable.html 89f5525603 Small tweaks to examples. 13 лет назад
css3d_sandbox.html 1707cf0148 Renamed getContextStyle and setContextStyle to getStyle and setStyle. 13 лет назад
css3d_youtube.html 9c42d0f5f9 Added CSS3D Youtube example. 13 лет назад
misc_controls_fly.html db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 лет назад
misc_controls_orbit.html a0f1890c7d Renamed misc_camera_* examples to misc_controls_*. 13 лет назад
misc_controls_path.html a0f1890c7d Renamed misc_camera_* examples to misc_controls_*. 13 лет назад
misc_controls_pointerlock.html 3c01589783 fix Raycaster instance references to use Raycaster.ray 13 лет назад
misc_controls_roll.html a0f1890c7d Renamed misc_camera_* examples to misc_controls_*. 13 лет назад
misc_controls_trackball.html a0f1890c7d Renamed misc_camera_* examples to misc_controls_*. 13 лет назад
misc_lights_test.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
misc_lookat.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
misc_software.html ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 13 лет назад
misc_sound.html feffb88f1e Includes to editor and examples. 13 лет назад
misc_ubiquity_test.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
misc_uv_tests.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
webgl_animation_cloth.html f9c2e9161d Fixed texture uniform in cloth example. 13 лет назад
webgl_animation_skinning.html 99358076dd Removed unused object.boundRadius and object.boundRadiusScale. 13 лет назад
webgl_animation_skinning_morph.html e083338552 Updated more examples that relied on geometry.materials. 13 лет назад
webgl_buffergeometry.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_buffergeometry_particles.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_camera.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_custom_attributes.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_custom_attributes_lines.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_custom_attributes_particles.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_custom_attributes_particles2.html e5759e5a56 Changed WebGLRenderer opaque pass to use NoBlending instead of NormalBlending. 13 лет назад
webgl_custom_attributes_particles3.html 116641acbd Update examples/webgl_custom_attributes_particles3.html 13 лет назад
webgl_custom_attributes_ribbons.html 0f0aba2a8d Changed ShaderMaterial.clone() to use UniformsUtils.clone() 13 лет назад
webgl_geometries.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_geometries2.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_geometry_colors.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_geometry_colors_blender.html e083338552 Updated more examples that relied on geometry.materials. 13 лет назад
webgl_geometry_convex.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_geometry_cube.html eea8d1102d Added anisotropy to cube example. Added getMaxAnisotropy() to CanvasRenderer for compatibility. 13 лет назад
webgl_geometry_dynamic.html feffb88f1e Includes to editor and examples. 13 лет назад
webgl_geometry_extrude_shapes.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_geometry_extrude_splines.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_geometry_extrude_uvs2.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_geometry_hierarchy.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_geometry_hierarchy2.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_geometry_large_mesh.html b5a1321a29 BinaryLoader return materials in callback too. 13 лет назад
webgl_geometry_minecraft.html bdf658231e Using "best practices" in minecraft examples as discussed in #2780. 13 лет назад
webgl_geometry_minecraft_ao.html bdf658231e Using "best practices" in minecraft examples as discussed in #2780. 13 лет назад
webgl_geometry_normals.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_geometry_shapes.html 812ef356ee Updated code and examples that relied on GeometryUtils.clone() 13 лет назад
webgl_geometry_subdivision.html 21d0796996 Moved SubdivisionModifier to examples/js/modifiers 13 лет назад
webgl_geometry_terrain.html feffb88f1e Includes to editor and examples. 13 лет назад
webgl_geometry_terrain_fog.html feffb88f1e Includes to editor and examples. 13 лет назад
webgl_geometry_tessellation.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_geometry_text.html 4d31056f51 Updated ColladaLoader to geometry.materials-less setup. 13 лет назад
webgl_hdr.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_interactive_cubes.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_interactive_cubes_gpu.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_interactive_draggablecubes.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_interactive_voxelpainter.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_kinect.html d951fcbcfa Fixed more examples that relied on NormalBlending. 13 лет назад
webgl_lensflares.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_lights_deferred_animation.html f9e3e2de73 WebGLDeferredRenderer: forgot to remove explicit gamma->linear color conversions in examples. 13 лет назад
webgl_lights_deferred_arealights.html 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 13 лет назад
webgl_lights_deferred_pointlights.html 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. 13 лет назад
webgl_lights_hemisphere.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_lights_pointlights.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_lights_pointlights2.html ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 лет назад
webgl_lines_colors.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_lines_cubes.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_lines_dashed.html 55d91c10af Moved computeLineDistances into Geometry. 13 лет назад
webgl_lines_sphere.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_lines_splines.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_loader_collada.html d951fcbcfa Fixed more examples that relied on NormalBlending. 13 лет назад
webgl_loader_collada_keyframe.html d951fcbcfa Fixed more examples that relied on NormalBlending. 13 лет назад
webgl_loader_ctm.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_loader_ctm_materials.html ec9f99712e Fixed JSONLoader example material palette and some more examples cleanup. 13 лет назад
webgl_loader_json_blender.html 1abc24587e Removing geometry.materials and returning materials from JSONLoader. 13 лет назад
webgl_loader_json_objconverter.html ec9f99712e Fixed JSONLoader example material palette and some more examples cleanup. 13 лет назад
webgl_loader_obj.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_loader_obj_mtl.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_loader_scene.html d97ce0ddd3 Simplified scene example. 13 лет назад
webgl_loader_scene_blender.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_loader_stl.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_loader_utf8.html 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 13 лет назад
webgl_loader_vtk.html 22e512635b Added VTK and STL models to scene loader example. Added optional callback parameter to VTKLoader and STLLoader load to be compatible with other loaders. 13 лет назад
webgl_lod.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_marching_cubes.html dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 13 лет назад
webgl_materials.html d951fcbcfa Fixed more examples that relied on NormalBlending. 13 лет назад
webgl_materials2.html ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 лет назад
webgl_materials_blending.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
webgl_materials_blending_custom.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
webgl_materials_bumpmap.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_materials_bumpmap_skin.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_materials_cars.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_materials_cars_anaglyph.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_materials_cars_camaro.html fa75d9744e Cleaned up Camaro example code a bit. 13 лет назад
webgl_materials_cars_camaro_crosseyed.html fa75d9744e Cleaned up Camaro example code a bit. 13 лет назад
webgl_materials_cars_parallaxbarrier.html ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 13 лет назад
webgl_materials_cubemap.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_materials_cubemap_balls_reflection.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_materials_cubemap_balls_reflection_anaglyph.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_materials_cubemap_balls_refraction.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_materials_cubemap_balls_refraction_crosseyed.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_materials_cubemap_dynamic.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_materials_cubemap_dynamic2.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_materials_cubemap_escher.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_materials_cubemap_refraction.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_materials_grass.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
webgl_materials_lightmap.html 708925855a Updated more examples to geometry.materials-less setup. 13 лет назад
webgl_materials_normalmap.html 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 лет назад
webgl_materials_normalmap2.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_materials_shaders.html 50f911cffc Always create CanvasRenderer in examples/webgl_materials_shaders. 13 лет назад
webgl_materials_shaders_fresnel.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_materials_skin.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_materials_texture_anisotropy.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_materials_texture_compressed.html 89b9d21da3 Merged @MiiBond's single file DDS cube textures. 13 лет назад
webgl_materials_texture_filters.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_materials_texture_manualmipmap.html 4d1c1edabf Simplified mipmaps a bit more and returning copy of array when cloning. 13 лет назад
webgl_materials_video.html c1f9ef832e Replaced THREE.UV with THREE.Vector2. 13 лет назад
webgl_materials_wireframe.html a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 лет назад
webgl_morphnormals.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_morphtargets.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_morphtargets_horse.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_morphtargets_md2.html 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide 13 лет назад
webgl_morphtargets_md2_control.html 03e810d5ba Changed shadow map type in Ogres example. 13 лет назад
webgl_multiple_canvases_circle.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_multiple_canvases_complex.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_multiple_canvases_grid.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_multiple_views.html d951fcbcfa Fixed more examples that relied on NormalBlending. 13 лет назад
webgl_panorama_equirectangular.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_particles_billboards.html e5759e5a56 Changed WebGLRenderer opaque pass to use NoBlending instead of NormalBlending. 13 лет назад
webgl_particles_billboards_colors.html e5759e5a56 Changed WebGLRenderer opaque pass to use NoBlending instead of NormalBlending. 13 лет назад
webgl_particles_dynamic.html a408841c61 Changed three.js link in examples. 13 лет назад
webgl_particles_random.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_particles_shapes.html 6f8eec68c6 Updated another example to geometry.materials-less. 13 лет назад
webgl_particles_sprites.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_performance.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_performance_doublesided.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_performance_static.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_postprocessing.html 383b97b983 Nah... a bit too much :P 13 лет назад
webgl_postprocessing_advanced.html fc94af26dd Made simpler postprocessing example a bit less simple :P 13 лет назад
webgl_postprocessing_dof.html aea27b9504 Migrated examples to dat.gui version 0.5. 13 лет назад
webgl_postprocessing_godrays.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_ribbons.html b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
webgl_rtt.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_sandbox.html 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 лет назад
webgl_shader.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_shader2.html 1041b54791 Removed materials and sides from CubeGeometry. 13 лет назад
webgl_shader_lava.html 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 лет назад
webgl_shading_physical.html 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 13 лет назад
webgl_shadowmap.html 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 лет назад
webgl_shadowmap_performance.html 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 лет назад
webgl_sprites.html c84097364b Moved sprite material properties from Sprite object into SpriteMaterial. 13 лет назад
webgl_terrain_dynamic.html 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 лет назад
webgl_test_memory.html b7278c5d12 Removed nullifying on dispose. 13 лет назад
webgl_test_memory2.html 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 лет назад
webgl_trails.html d951fcbcfa Fixed more examples that relied on NormalBlending. 13 лет назад
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