alteredq de2dcdf5c0 Changed WebGLRenderTarget / FBO default color format to RGBA. пре 14 година
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js 70ff34b8a3 Updated Stats.js widget. пре 15 година
obj 5fa19e8460 Fixed delays when loading multiple models. пре 15 година
scenes 5fa19e8460 Fixed delays when loading multiple models. пре 15 година
sounds 7415759392 Added 3d sound support plus example. пре 15 година
textures 94790f057e extras/geometries пре 15 година
canvas_camera_orthographic.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). пре 15 година
canvas_geometry_birds.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js пре 15 година
canvas_geometry_cube.html 66cd1198e3 Updated examples and utils that used Cube(). пре 15 година
canvas_geometry_earth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. пре 15 година
canvas_geometry_hierarchy.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. пре 15 година
canvas_geometry_panorama.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. пре 15 година
canvas_geometry_panorama_fisheye.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. пре 15 година
canvas_geometry_terrain.html 69644c6751 CanvasRenderer Terrain demo is back :_) It's been borken for a while... пре 15 година
canvas_interactive_cubes.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_interactive_cubes_tween.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. пре 15 година
canvas_interactive_voxelpainter.html 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js пре 15 година
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_materials.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_materials_depth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. пре 15 година
canvas_materials_normal.html 7480fb69cd Updated README examples. пре 15 година
canvas_materials_reflection.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. пре 15 година
canvas_materials_video.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_particles_random.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js пре 15 година
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_performance.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. пре 15 година
canvas_sandbox.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. пре 15 година
misc_lights_test.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. пре 15 година
misc_lookat.html c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. пре 15 година
misc_materials_multimaterials.html 3b6b3dc578 Made more examples working. пре 15 година
misc_sound.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
misc_ubiquity_test.html a53921fb22 Fixed more globals in JSONLoader. Also updated ubiquity test includes. пре 15 година
webgl_collisions_box.html f221b853b7 Refactoring and optimizations in collision system and examples. пре 15 година
webgl_collisions_mesh.html f221b853b7 Refactoring and optimizations in collision system and examples. пре 15 година
webgl_collisions_primitives.html f221b853b7 Refactoring and optimizations in collision system and examples. пре 15 година
webgl_collisions_reaction.html 4470e0f619 Merged physics branch into master. пре 15 година
webgl_collisions_terrain.html 4470e0f619 Merged physics branch into master. пре 15 година
webgl_collisions_trigger.html 4470e0f619 Merged physics branch into master. пре 15 година
webgl_geometries.html 94790f057e extras/geometries пре 15 година
webgl_geometry_blenderexport_colors.html d9a930caa4 Added second cube for Blender vertex color example (courtesy of mrdoob). пре 15 година
webgl_geometry_colors.html 5cf2b5c0ac Fixed vertex color demo. пре 15 година
webgl_geometry_dynamic.html 3b6b3dc578 Made more examples working. пре 15 година
webgl_geometry_hierarchy.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. пре 15 година
webgl_geometry_hierarchy2.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. пре 15 година
webgl_geometry_large_mesh.html 8546a3bddb Fixed BinaryLoader. пре 15 година
webgl_geometry_minecraft.html bd2d39ac6b Fixed broken examples. пре 15 година
webgl_geometry_minecraft_ao.html 3b43c79679 Added possibility of enforcing vertical angle constraint to QuakeCamera. пре 15 година
webgl_geometry_terrain.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. пре 15 година
webgl_geometry_terrain_fog.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. пре 15 година
webgl_hdr.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. пре 15 година
webgl_interactive_voxelpainter.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_lights_pointlights.html 816d19a8d6 REVISION ++ пре 15 година
webgl_lines_colors.html de2dcdf5c0 Changed WebGLRenderTarget / FBO default color format to RGBA. пре 14 година
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_lines_sphere.html fef3c084b1 Changed build setup: пре 15 година
webgl_lines_splines.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_lod.html 66cd1198e3 Updated examples and utils that used Cube(). пре 15 година
webgl_materials.html ba7ad63043 WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops. пре 15 година
webgl_materials_cars.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_materials_cars_camaro.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_materials_cubemap.html 377d1904de Modified cubemap example to be more in the way one would render a Skybox like. пре 15 година
webgl_materials_cubemap_balls_reflection.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). пре 15 година
webgl_materials_cubemap_balls_refraction.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). пре 15 година
webgl_materials_cubemap_escher.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. пре 15 година
webgl_materials_cubemap_refraction.html 3b6b3dc578 Made more examples working. пре 15 година
webgl_materials_grass.html 1b98dbb033 Improved grass example. пре 15 година
webgl_materials_normalmap.html 9db71a171a Fixed tangents and UVs in Blender exporter. пре 15 година
webgl_materials_normalmap2.html 9db71a171a Fixed tangents and UVs in Blender exporter. пре 15 година
webgl_materials_shaders.html 3b6b3dc578 Made more examples working. пре 15 година
webgl_materials_shaders_fresnel.html 6e16d3b297 Removed WebGLRenderer2. пре 15 година
webgl_materials_texture_filters.html 3b6b3dc578 Made more examples working. пре 15 година
webgl_materials_video.html 5a684c29ea Fixed broken video texture example. пре 15 година
webgl_morphtargets.html 3b6b3dc578 Made more examples working. пре 15 година
webgl_objconvert_test.html 3b6b3dc578 Made more examples working. пре 15 година
webgl_panorama_equirectangular.html 28869a95a7 Added the same onDocumentMouseWheel() function and event handlers as in canvas_geometry_panorama_fisheye.html so that mousewheel zooming works on Firefox 4 and other browsers. пре 15 година
webgl_particles_billboards.html a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. пре 15 година
webgl_particles_billboards_colors.html a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. пре 15 година
webgl_particles_random.html a6379a26ce Disabling antialias when you don't need it is always good ;) пре 15 година
webgl_particles_sprites.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_performance.html bd2d39ac6b Fixed broken examples. пре 15 година
webgl_postprocessing.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_postprocessing_dof.html 7e6ba581de Removed some bottlenecks in shader building / sharing. пре 15 година
webgl_ribbons.html a719d289cc Fixed broken ribbons example. пре 15 година
webgl_rtt.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_sandbox.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. пре 15 година
webgl_scene_test.html 693a36f509 Moved scene loader from SceneUtils into SceneLoader. пре 15 година
webgl_scene_test_blender.html 693a36f509 Moved scene loader from SceneUtils into SceneLoader. пре 15 година
webgl_shader.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. пре 15 година
webgl_shader2.html 66cd1198e3 Updated examples and utils that used Cube(). пре 15 година
webgl_shader_lava.html 55a3d8290d Changed hardcoded uv scale to uniform in lava shader example. пре 15 година
webgl_stencil.html 4f80bbf808 Merged with mrdoob's branch. пре 15 година
webgl_stencilLensFlare.html 816d19a8d6 REVISION ++ пре 15 година
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