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- /**
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.OrthographicCamera = function ( left, right, top, bottom, near, far ) {
- THREE.Camera.call( this );
- this.left = left;
- this.right = right;
- this.top = top;
- this.bottom = bottom;
- this.near = ( near !== undefined ) ? near : 0.1;
- this.far = ( far !== undefined ) ? far : 2000;
- this.updateProjectionMatrix();
- };
- THREE.OrthographicCamera.prototype = new THREE.Camera();
- THREE.OrthographicCamera.prototype.constructor = THREE.OrthographicCamera;
- THREE.OrthographicCamera.prototype.updateProjectionMatrix = function () {
- this.projectionMatrix = THREE.Matrix4.makeOrtho( this.left, this.right, this.top, this.bottom, this.near, this.far );
- };
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