alteredq 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. 15 лет назад
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animation a4665c770e Small refactoring in morph attributes initialization plus some whitespace cleaning. 15 лет назад
cameras 5fd7ee2f3b Normalized FirstPersonCamera vertical look speed when using vertical look angle constrains. 15 лет назад
geometries ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. 15 лет назад
loaders 8fd041508f extras/io > extras/loaders 15 лет назад
objects bfdb10a85a Updated all examples so they use the renamed geometry classes. 15 лет назад
physics 848b4036e4 Merging with @NINE78 branch. 15 лет назад
renderers bd067242da Updated builds. 15 лет назад
ColorUtils.js d95d6d979d Refactored HSV getter out of Color into ColorUtils. 15 лет назад
GeometryUtils.js fd27811b7c Added better random in GeometryUtils. Added possibility of using custom depth material for shadow maps. 15 лет назад
ImageUtils.js b1b4c821aa Added ImageUtils.getNormalMap. 15 лет назад
SceneUtils.js 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. 15 лет назад
ShaderUtils.js 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. 15 лет назад
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