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- /**
- * @author TristanVALCKE / https://github.com/Itee
- */
- /* global QUnit */
- import { WebGL2Renderer } from '../../../../src/renderers/WebGL2Renderer';
- export default QUnit.module( 'Renderers', () => {
- QUnit.module( 'WebGL2Renderer', () => {
- // INSTANCING
- QUnit.todo( "Instancing", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- // PUBLIC STUFF
- QUnit.todo( "domElement", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "clear", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "setPixelRatio", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "setSize", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "render", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- } );
- } );
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