WebGL2Renderer.tests.js 945 B

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  1. /**
  2. * @author TristanVALCKE / https://github.com/Itee
  3. */
  4. /* global QUnit */
  5. import { WebGL2Renderer } from '../../../../src/renderers/WebGL2Renderer';
  6. export default QUnit.module( 'Renderers', () => {
  7. QUnit.module( 'WebGL2Renderer', () => {
  8. // INSTANCING
  9. QUnit.todo( "Instancing", ( assert ) => {
  10. assert.ok( false, "everything's gonna be alright" );
  11. } );
  12. // PUBLIC STUFF
  13. QUnit.todo( "domElement", ( assert ) => {
  14. assert.ok( false, "everything's gonna be alright" );
  15. } );
  16. QUnit.todo( "clear", ( assert ) => {
  17. assert.ok( false, "everything's gonna be alright" );
  18. } );
  19. QUnit.todo( "setPixelRatio", ( assert ) => {
  20. assert.ok( false, "everything's gonna be alright" );
  21. } );
  22. QUnit.todo( "setSize", ( assert ) => {
  23. assert.ok( false, "everything's gonna be alright" );
  24. } );
  25. QUnit.todo( "render", ( assert ) => {
  26. assert.ok( false, "everything's gonna be alright" );
  27. } );
  28. } );
  29. } );
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