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cameras
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b72177929e
Fixes in handling of camera updates. Added few methods to Quaternion API.
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14 лет назад |
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core
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e712e894e9
Merging with egraether's branch.
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14 лет назад |
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extras
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11461f0b5d
Brought back automatic centroid computation.
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14 лет назад |
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lights
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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14 лет назад |
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materials
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f104182458
Added handling of texture repeat and offset to WebGLRenderer.
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14 лет назад |
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objects
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c1ce040781
Updated Projector's Particle handling (it wasn't using hierarchy).
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14 лет назад |
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renderers
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993483763b
Commented out "gl.finish", it was eating a lot of performance.
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14 лет назад |
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scenes
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be5a27198c
Renamed Ray::intersectArray to Ray::intersectObjects.
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14 лет назад |
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Three.js
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 лет назад |