Mr.doob 91d9902b7f Moved ShaderLib["fresnel"] to examples/js/shaders/FresnelShader. пре 13 година
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controls 3faa6b6248 Merge remote-tracking branch 'RommelVR/master' into dev пре 13 година
effects b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
exporters eeb2a26bf6 Editor/SceneLoader/SceneExporter: Removed bgColor stuff. пре 13 година
libs 0914e07a9a Removing old DAT.GUI пре 13 година
loaders 437b0a9fc1 Refactored OBJLoader and OBJMTLLoader. пре 13 година
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. пре 13 година
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. пре 13 година
renderers 20f61f9203 Projector: BoundingBox check for triangles outside the frustum. пре 13 година
shaders 91d9902b7f Moved ShaderLib["fresnel"] to examples/js/shaders/FresnelShader. пре 13 година
AudioObject.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). пре 13 година
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). пре 13 година
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
Detector.js 07fc79d788 Added var to Detector.js пре 13 година
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. пре 15 година
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 13 година
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 13 година
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. пре 13 година
PRNG.js 041054283a Messing with a new terrain generator demo. пре 15 година
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. пре 13 година
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. пре 13 година
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). пре 13 година
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. пре 13 година
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. пре 13 година
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 пре 13 година
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
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