| 12 |
- // ThreeDebug.js r20 - http://github.com/mrdoob/three.js
- var THREE=THREE||{};THREE.Color=function(a){this.autoUpdate=true;this.setHex(a)};THREE.Color.prototype={setRGBA:function(f,e,c,d){this.r=f;this.g=e;this.b=c;this.a=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=a;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},copyRGB:function(a){this.r=a.r;this.g=a.g;this.b=a.b},copyRGBA:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.a=a.a},multiplySelfRGB:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b},updateHex:function(){this.hex=Math.floor(this.a*255)<<24|Math.floor(this.r*255)<<16|Math.floor(this.g*255)<<8|Math.floor(this.b*255)},updateRGBA:function(){this.a=(this.hex>>24&255)/255;this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgba("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+","+this.a+")"},toString:function(){return"THREE.Color ( r: "+this.r+", g: "+this.g+", b: "+this.b+", a: "+this.a+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(b,a){this.x=b.x+a.x;this.y=b.y+a.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(b,a){this.x=b.x-a.x;this.y=b.y-a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,c,b){this.x=a||0;this.y=c||0;this.z=b||0};THREE.Vector3.prototype={set:function(a,c,b){this.x=a;this.y=c;this.z=b;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(b,a){this.x=b.x+a.x;this.y=b.y+a.y;this.z=b.z+a.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(b,a){this.x=b.x-a.x;this.y=b.y-a.y;this.z=b.z-a.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},cross:function(b,a){this.x=b.y*a.z-b.z*a.y;this.y=b.z*a.x-b.x*a.z;this.z=b.x*a.y-b.y*a.x;return this},crossSelf:function(c){var b=this.x,a=this.y,d=this.z;this.x=a*c.z-d*c.y;this.y=d*c.x-b*c.z;this.z=b*c.y-a*c.x;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(d){var c=this.x-d.x,b=this.y-d.y,a=this.z-d.z;return c*c+b*b+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){if(this.length()>0){this.multiplyScalar(1/this.length())}else{this.multiplyScalar(0)}return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){var a=0.0001;return(Math.abs(this.x)<a)&&(Math.abs(this.y)<a)&&(Math.abs(this.z)<a)},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,d,c,b){this.x=a||0;this.y=d||0;this.z=c||0;this.w=b||1};THREE.Vector4.prototype={set:function(a,d,c,b){this.x=a;this.y=d;this.z=c;this.w=b;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},add:function(b,a){this.x=b.x+a.x;this.y=b.y+a.y;this.z=b.z+a.z;this.w=b.w+a.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(b,a){this.x=b.x-a.x;this.y=b.y-a.y;this.z=b.z-a.z;this.w=b.w-a.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}};THREE.Rectangle=function(){var f,h,d,g,a,c,e=true;function b(){a=d-f;c=g-h}this.getX=function(){return f};this.getY=function(){return h};this.getWidth=function(){return a};this.getHeight=function(){return c};this.getX1=function(){return f};this.getY1=function(){return h};this.getX2=function(){return d};this.getY2=function(){return g};this.set=function(j,m,i,k){e=false;f=j;h=m;d=i;g=k;b()};this.addPoint=function(i,j){if(e){e=false;f=i;h=j;d=i;g=j}else{f=Math.min(f,i);h=Math.min(h,j);d=Math.max(d,i);g=Math.max(g,j)}b()};this.addRectangle=function(i){if(e){e=false;f=i.getX1();h=i.getY1();d=i.getX2();g=i.getY2()}else{f=Math.min(f,i.getX1());h=Math.min(h,i.getY1());d=Math.max(d,i.getX2());g=Math.max(g,i.getY2())}b()};this.inflate=function(i){f-=i;h-=i;d+=i;g+=i;b()};this.minSelf=function(i){f=Math.max(f,i.getX1());h=Math.max(h,i.getY1());d=Math.min(d,i.getX2());g=Math.min(g,i.getY2());b()};this.instersects=function(i){return Math.min(d,i.getX2())-Math.max(f,i.getX1())>=0&&Math.min(g,i.getY2())-Math.max(h,i.getY1())>=0};this.empty=function(){e=true;f=0;h=0;d=0;g=0;b()};this.isEmpty=function(){return e};this.toString=function(){return"THREE.Rectangle (x1: "+f+", y1: "+g+", x2: "+d+", y1: "+h+", width: "+a+", height: "+c+")"}};THREE.Matrix4=function(){this._x=new THREE.Vector3();this._y=new THREE.Vector3();this._z=new THREE.Vector3()};THREE.Matrix4.prototype={n11:1,n12:0,n13:0,n14:0,n21:0,n22:1,n23:0,n24:0,n31:0,n32:0,n33:1,n34:0,n41:0,n42:0,n43:0,n44:1,identity:function(){this.n11=1;this.n12=0;this.n13=0;this.n14=0;this.n21=0;this.n22=1;this.n23=0;this.n24=0;this.n31=0;this.n32=0;this.n33=1;this.n34=0;this.n41=0;this.n42=0;this.n43=0;this.n44=1},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13=a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44},lookAt:function(d,c,b){var a=this._x,f=this._y,e=this._z;e.sub(d,c);e.normalize();a.cross(b,e);a.normalize();f.cross(e,a);f.normalize();this.n11=a.x;this.n12=a.y;this.n13=a.z;this.n14=-a.dot(d);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(d);this.n31=e.x;this.n32=e.y;this.n33=e.z;this.n34=-e.dot(d);this.n41=0;this.n42=0;this.n43=0;this.n44=1},transform:function(a){var d=a.x,c=a.y,b=a.z,e=a.w?a.w:1;a.x=this.n11*d+this.n12*c+this.n13*b+this.n14*e;a.y=this.n21*d+this.n22*c+this.n23*b+this.n24*e;a.z=this.n31*d+this.n32*c+this.n33*b+this.n34*e;e=this.n41*d+this.n42*c+this.n43*b+this.n44*e;if(a.w){a.w=e}else{a.x=a.x/e;a.y=a.y/e;a.z=a.z/e}return a},crossVector:function(b){var c=new THREE.Vector4();c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=(b.w)?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(d,c){this.n11=d.n11*c.n11+d.n12*c.n21+d.n13*c.n31+d.n14*c.n41;this.n12=d.n11*c.n12+d.n12*c.n22+d.n13*c.n32+d.n14*c.n42;this.n13=d.n11*c.n13+d.n12*c.n23+d.n13*c.n33+d.n14*c.n43;this.n14=d.n11*c.n14+d.n12*c.n24+d.n13*c.n34+d.n14*c.n44;this.n21=d.n21*c.n11+d.n22*c.n21+d.n23*c.n31+d.n24*c.n41;this.n22=d.n21*c.n12+d.n22*c.n22+d.n23*c.n32+d.n24*c.n42;this.n23=d.n21*c.n13+d.n22*c.n23+d.n23*c.n33+d.n24*c.n43;this.n24=d.n21*c.n14+d.n22*c.n24+d.n23*c.n34+d.n24*c.n44;this.n31=d.n31*c.n11+d.n32*c.n21+d.n33*c.n31+d.n34*c.n41;this.n32=d.n31*c.n12+d.n32*c.n22+d.n33*c.n32+d.n34*c.n42;this.n33=d.n31*c.n13+d.n32*c.n23+d.n33*c.n33+d.n34*c.n43;this.n34=d.n31*c.n14+d.n32*c.n24+d.n33*c.n34+d.n34*c.n44;this.n41=d.n41*c.n11+d.n42*c.n21+d.n43*c.n31+d.n44*c.n41;this.n42=d.n41*c.n12+d.n42*c.n22+d.n43*c.n32+d.n44*c.n42;this.n43=d.n41*c.n13+d.n42*c.n23+d.n43*c.n33+d.n44*c.n43;this.n44=d.n41*c.n14+d.n42*c.n24+d.n43*c.n34+d.n44*c.n44},multiplySelf:function(c){var p=this.n11,o=this.n12,k=this.n13,i=this.n14,f=this.n21,e=this.n22,d=this.n23,b=this.n24,a=this.n31,s=this.n32,r=this.n33,q=this.n34,n=this.n41,j=this.n42,h=this.n43,g=this.n44;this.n11=p*c.n11+o*c.n21+k*c.n31+i*c.n41;this.n12=p*c.n12+o*c.n22+k*c.n32+i*c.n42;this.n13=p*c.n13+o*c.n23+k*c.n33+i*c.n43;this.n14=p*c.n14+o*c.n24+k*c.n34+i*c.n44;this.n21=f*c.n11+e*c.n21+d*c.n31+b*c.n41;this.n22=f*c.n12+e*c.n22+d*c.n32+b*c.n42;this.n23=f*c.n13+e*c.n23+d*c.n33+b*c.n43;this.n24=f*c.n14+e*c.n24+d*c.n34+b*c.n44;this.n31=a*c.n11+s*c.n21+r*c.n31+q*c.n41;this.n32=a*c.n12+s*c.n22+r*c.n32+q*c.n42;this.n33=a*c.n13+s*c.n23+r*c.n33+q*c.n43;this.n34=a*c.n14+s*c.n24+r*c.n34+q*c.n44;this.n41=n*c.n11+j*c.n21+h*c.n31+g*c.n41;this.n42=n*c.n12+j*c.n22+h*c.n32+g*c.n42;this.n43=n*c.n13+j*c.n23+h*c.n33+g*c.n43;this.n44=n*c.n14+j*c.n24+h*c.n34+g*c.n44},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a},determinant:function(){return(this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34*this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44)},transpose:function(){function a(d,e,c){var b=d[e];d[e]=d[c];d[c]=b}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4();a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12,this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(b,d,c){var a=new THREE.Matrix4();a.n14=b;a.n24=d;a.n34=c;return a};THREE.Matrix4.scaleMatrix=function(b,d,c){var a=new THREE.Matrix4();a.n11=b;a.n22=d;a.n33=c;return a};THREE.Matrix4.rotationXMatrix=function(b){var a=new THREE.Matrix4();a.n22=a.n33=Math.cos(b);a.n32=Math.sin(b);a.n23=-a.n32;return a};THREE.Matrix4.rotationYMatrix=function(b){var a=new THREE.Matrix4();a.n11=a.n33=Math.cos(b);a.n13=Math.sin(b);a.n31=-a.n13;return a};THREE.Matrix4.rotationZMatrix=function(b){var a=new THREE.Matrix4();a.n11=a.n22=Math.cos(b);a.n21=Math.sin(b);a.n12=-a.n21;return a};THREE.Matrix4.rotationAxisAngleMatrix=function(b,d){var a=new THREE.Matrix4(),f=Math.cos(d),j=Math.sin(d),i=1-f,h=b.x,g=b.y,e=b.z;a.n11=i*h*h+f;a.n12=i*h*g-j*e;a.n13=i*h*e+j*g;a.n21=i*h*g+j*e;a.n22=i*g*g+f;a.n23=i*g*e-j*h;a.n31=i*h*e-j*g;a.n32=i*g*e+j*h;a.n33=i*e*e+f;return a};THREE.Matrix4.makeInvert=function(b){var a=new THREE.Matrix4();a.n11=b.n23*b.n34*b.n42-b.n24*b.n33*b.n42+b.n24*b.n32*b.n43-b.n22*b.n34*b.n43-b.n23*b.n32*b.n44+b.n22*b.n33*b.n44;a.n12=b.n14*b.n33*b.n42-b.n13*b.n34*b.n42-b.n14*b.n32*b.n43+b.n12*b.n34*b.n43+b.n13*b.n32*b.n44-b.n12*b.n33*b.n44;a.n13=b.n13*b.n24*b.n42-b.n14*b.n23*b.n42+b.n14*b.n22*b.n43-b.n12*b.n24*b.n43-b.n13*b.n22*b.n44+b.n12*b.n23*b.n44;a.n14=b.n14*b.n23*b.n32-b.n13*b.n24*b.n32-b.n14*b.n22*b.n33+b.n12*b.n24*b.n33+b.n13*b.n22*b.n34-b.n12*b.n23*b.n34;a.n21=b.n24*b.n33*b.n41-b.n23*b.n34*b.n41-b.n24*b.n31*b.n43+b.n21*b.n34*b.n43+b.n23*b.n31*b.n44-b.n21*b.n33*b.n44;a.n22=b.n13*b.n34*b.n41-b.n14*b.n33*b.n41+b.n14*b.n31*b.n43-b.n11*b.n34*b.n43-b.n13*b.n31*b.n44+b.n11*b.n33*b.n44;a.n23=b.n14*b.n23*b.n41-b.n13*b.n24*b.n41-b.n14*b.n21*b.n43+b.n11*b.n24*b.n43+b.n13*b.n21*b.n44-b.n11*b.n23*b.n44;a.n24=b.n13*b.n24*b.n31-b.n14*b.n23*b.n31+b.n14*b.n21*b.n33-b.n11*b.n24*b.n33-b.n13*b.n21*b.n34+b.n11*b.n23*b.n34;a.n31=b.n22*b.n34*b.n41-b.n24*b.n32*b.n41+b.n24*b.n31*b.n42-b.n21*b.n34*b.n42-b.n22*b.n31*b.n44+b.n21*b.n32*b.n44;a.n32=b.n14*b.n32*b.n41-b.n12*b.n34*b.n41-b.n14*b.n31*b.n42+b.n11*b.n34*b.n42+b.n12*b.n31*b.n44-b.n11*b.n32*b.n44;a.n33=b.n13*b.n24*b.n41-b.n14*b.n22*b.n41+b.n14*b.n21*b.n42-b.n11*b.n24*b.n42-b.n12*b.n21*b.n44+b.n11*b.n22*b.n44;a.n34=b.n14*b.n22*b.n31-b.n12*b.n24*b.n31-b.n14*b.n21*b.n32+b.n11*b.n24*b.n32+b.n12*b.n21*b.n34-b.n11*b.n22*b.n34;a.n41=b.n23*b.n32*b.n41-b.n22*b.n33*b.n41-b.n23*b.n31*b.n42+b.n21*b.n33*b.n42+b.n22*b.n31*b.n43-b.n21*b.n32*b.n43;a.n42=b.n12*b.n33*b.n41-b.n13*b.n32*b.n41+b.n13*b.n31*b.n42-b.n11*b.n33*b.n42-b.n12*b.n31*b.n43+b.n11*b.n32*b.n43;a.n43=b.n13*b.n22*b.n41-b.n12*b.n23*b.n41-b.n13*b.n21*b.n42+b.n11*b.n23*b.n42+b.n12*b.n21*b.n43-b.n11*b.n22*b.n43;a.n44=b.n12*b.n23*b.n31-b.n13*b.n22*b.n31+b.n13*b.n21*b.n32-b.n11*b.n23*b.n32-b.n12*b.n21*b.n33+b.n11*b.n22*b.n33;a.multiplyScalar(1/b.determinant());return a};THREE.Matrix4.makeFrustum=function(f,s,e,p,i,h){var g,r,o,q,n,k,j;g=new THREE.Matrix4();r=2*i/(s-f);o=2*i/(p-e);q=(s+f)/(s-f);n=(p+e)/(p-e);k=-(h+i)/(h-i);j=-2*h*i/(h-i);g.n11=r;g.n12=0;g.n13=q;g.n14=0;g.n21=0;g.n22=o;g.n23=n;g.n24=0;g.n31=0;g.n32=0;g.n33=k;g.n34=j;g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(e,c,g,b){var a,f,h,d;a=g*Math.tan(e*Math.PI/360);f=-a;h=f*c;d=a*c;return THREE.Matrix4.makeFrustum(h,d,f,a,g,b)};THREE.Matrix4.makeOrtho=function(c,q,k,a,g,f){var d,n,j,i,o,e,b;d=new THREE.Matrix4();o=q-c;e=a-k;b=f-g;n=(q+c)/o;j=(a+k)/e;i=(f+g)/b;d.n11=2/o;d.n12=0;d.n13=0;d.n14=-n;d.n21=0;d.n22=2/e;d.n23=0;d.n24=-j;d.n31=0;d.n32=0;d.n33=-2/b;d.n34=-i;d.n41=0;d.n42=0;d.n43=0;d.n44=1;return d};THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3();this.positionWorld=new THREE.Vector3();this.positionScreen=new THREE.Vector3();this.normal=b||new THREE.Vector3();this.normalWorld=new THREE.Vector3();this.normalScreen=new THREE.Vector3();this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}};THREE.Face3=function(e,d,i,h,f,g){this.a=e;this.b=d;this.c=i;this.centroid=new THREE.Vector3();this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3();this.color=f||new THREE.Color(4278190080);this.vertexNormals=h instanceof Array?h:[];this.material=g||0};THREE.Face3.prototype={getCenter:function(){return this.a.clone().addSelf(this.b).addSelf(this.c).divideScalar(3)},toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}};THREE.Face4=function(f,e,k,j,i,g,h){this.a=f;this.b=e;this.c=k;this.d=j;this.centroid=new THREE.Vector3();this.normal=i instanceof THREE.Vector3?i:new THREE.Vector3();this.color=g||new THREE.Color(4278190080);this.vertexNormals=i instanceof Array?i:[];this.material=h||0};THREE.Face4.prototype={getCenter:function(){return this.a.clone().addSelf(this.b).addSelf(this.c).addSelf(this.d).divideScalar(4)},toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(b,a){this.u=b||0;this.v=a||0};THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[]};THREE.Geometry.prototype={computeCentroids:function(){var c,b,a;for(c=0,b=this.faces.length;c<b;c++){a=this.faces[c];a.centroid.set(0,0,0);if(a instanceof THREE.Face3){a.centroid.addSelf(this.vertices[a.a].position);a.centroid.addSelf(this.vertices[a.b].position);a.centroid.addSelf(this.vertices[a.c].position);a.centroid.divideScalar(3)}else{if(a instanceof THREE.Face4){a.centroid.addSelf(this.vertices[a.a].position);a.centroid.addSelf(this.vertices[a.b].position);a.centroid.addSelf(this.vertices[a.c].position);a.centroid.addSelf(this.vertices[a.d].position);a.centroid.divideScalar(4)}}}},computeNormals:function(o){var e,b,p,g,i,j,m,k,d,c,a,h=new THREE.Vector3(),q=new THREE.Vector3();for(p=0,g=this.vertices.length;p<g;p++){i=this.vertices[p];i.normal.set(0,0,0)}for(j=0,m=this.faces.length;j<m;j++){k=this.faces[j];if(o&&k.vertexNormals.length){h.set(0,0,0);for(e=0,b=k.normal.length;e<b;e++){h.x+=k.vertexNormals[e].x;h.y+=k.vertexNormals[e].y;h.z+=k.vertexNormals[e].z}h.x/=3;h.y/=3;h.z/=3;if(!h.isZero()){h.normalize()}k.normal.copy(h)}else{d=this.vertices[k.a];c=this.vertices[k.b];a=this.vertices[k.c];h.sub(a.position,c.position);q.sub(d.position,c.position);h.crossSelf(q);if(!h.isZero()){h.normalize()}k.normal.copy(h)}}},computeBoundingBox:function(){if(this.vertices.length>0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};var a,b;for(a=1,b=this.vertices.length;a<b;a++){vertex=this.vertices[a];if(vertex.position.x<this.bbox.x[0]){this.bbox.x[0]=vertex.position.x}else{if(vertex.position.x>this.bbox.x[1]){this.bbox.x[1]=vertex.position.x}}if(vertex.position.y<this.bbox.y[0]){this.bbox.y[0]=vertex.position.y}else{if(vertex.position.y>this.bbox.y[1]){this.bbox.y[1]=vertex.position.y}}if(vertex.position.z<this.bbox.z[0]){this.bbox.z[0]=vertex.position.z}else{if(vertex.position.z>this.bbox.z[1]){this.bbox.z[1]=vertex.position.z}}}}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+" )"}};THREE.Camera=function(c,b,d,a){this.fov=c;this.aspect=b;this.position=new THREE.Vector3(0,0,0);this.target={position:new THREE.Vector3(0,0,0)};this.projectionMatrix=THREE.Matrix4.makePerspective(c,b,d,a);this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4();this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(255<<24|a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light();THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;THREE.DirectionalLight=function(b,a){THREE.Light.call(this,b);this.position=new THREE.Vector3(0,1,0);this.intensity=a||1};THREE.DirectionalLight.prototype=new THREE.Light();THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(b,a){THREE.Light.call(this,b);this.position=new THREE.Vector3(0,0,0);this.intensity=a||1};THREE.DirectionalLight.prototype=new THREE.Light();THREE.DirectionalLight.prototype.constructor=THREE.PointLight;THREE.Object3D=function(a){this.position=new THREE.Vector3();this.rotation=new THREE.Vector3();this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4();this.matrixTranslation=new THREE.Matrix4();this.matrixRotation=new THREE.Matrix4();this.matrixScale=new THREE.Matrix4();this.screen=new THREE.Vector3();this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrixPosition=THREE.Matrix4.translationMatrix(this.position.x,this.position.y,this.position.z);this.matrixRotation=THREE.Matrix4.rotationXMatrix(this.rotation.x);this.matrixRotation.multiplySelf(THREE.Matrix4.rotationYMatrix(this.rotation.y));this.matrixRotation.multiplySelf(THREE.Matrix4.rotationZMatrix(this.rotation.z));this.matrixScale=THREE.Matrix4.scaleMatrix(this.scale.x,this.scale.y,this.scale.z);this.matrix.copy(this.matrixPosition);this.matrix.multiplySelf(this.matrixRotation);this.matrix.multiplySelf(this.matrixScale)}};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D();THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(b,a){THREE.Object3D.call(this);this.geometry=b;this.material=a instanceof Array?a:[a]};THREE.Line.prototype=new THREE.Object3D();THREE.Line.prototype.constructor=THREE.Line;THREE.Mesh=function(b,a,c){THREE.Object3D.call(this);this.geometry=b;this.material=a instanceof Array?a:[a];this.flipSided=false;this.doubleSided=false;this.overdraw=false;this.materialFaces={};this.sortFacesByMaterial();if(c){this.normalizeUVs()}this.geometry.computeBoundingBox()};THREE.Mesh.prototype=new THREE.Object3D();THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.sortFacesByMaterial=function(){var d,c,b,a;for(d=0,c=this.geometry.faces.length;d<c;d++){b=this.geometry.faces[d];a=b.material;if(this.materialFaces[a]==undefined){this.materialFaces[a]={faces:[]}}this.materialFaces[a].faces.push(d)}};THREE.Mesh.prototype.normalizeUVs=function(){var c,a;for(c=0,l=this.geometry.uvs.length;c<l;c++){var b=this.geometry.uvs[c];for(a=0,jl=b.length;a<jl;a++){if(b[a].u!=1){b[a].u=b[a].u-Math.floor(b[a].u)}if(b[a].v!=1){b[a].v=b[a].v-Math.floor(b[a].v)}}}};THREE.LineColorMaterial=function(c,b,a){this.lineWidth=a||1;this.color=new THREE.Color((b>=0?(b*255)<<24:4278190080)|c)};THREE.LineColorMaterial.prototype={toString:function(){return"THREE.LineColorMaterial ( color: "+this.color+", lineWidth: "+this.lineWidth+" )"}};THREE.MeshBitmapUVMappingMaterial=function(a){this.bitmap=a;this.loaded=0;this.decalIndex=-1;this.toString=function(){return"THREE.MeshBitmapUVMappingMaterial ( bitmap: "+this.bitmap+" )"}};THREE.MeshColorFillMaterial=function(b,a){this.color=new THREE.Color((a>=0?(a*255)<<24:4278190080)|b);this.toString=function(){return"THREE.MeshColorFillMaterial ( color: "+this.color+" )"}};THREE.MeshColorStrokeMaterial=function(c,b,a){this.lineWidth=a||1;this.color=new THREE.Color((b>=0?(b*255)<<24:4278190080)|c);this.toString=function(){return"THREE.MeshColorStrokeMaterial ( lineWidth: "+this.lineWidth+", color: "+this.color+" )"}};THREE.MeshFaceColorFillMaterial=function(){this.toString=function(){return"THREE.MeshFaceColorFillMaterial ( )"}};THREE.MeshFaceColorStrokeMaterial=function(a){this.lineWidth=a||1;this.toString=function(){return"THREE.MeshFaceColorStrokeMaterial ( lineWidth: "+this.lineWidth+" )"}};THREE.ParticleBitmapMaterial=function(a){this.bitmap=a;this.offset=new THREE.Vector2();this.toString=function(){return"THREE.ParticleBitmapMaterial ( bitmap: "+this.bitmap+" )"}};THREE.ParticleCircleMaterial=function(b,a){this.color=new THREE.Color((a>=0?(a*255)<<24:4278190080)|b);this.toString=function(){return"THREE.ParticleCircleMaterial ( color: "+this.color+" )"}};THREE.ParticleDOMMaterial=function(a){this.domElement=a;this.toString=function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}};THREE.Scene=function(){this.objects=[];this.lights=[];this.addObject=function(a){this.objects.push(a)};this.removeObject=function(b){for(var c=0,a=this.objects.length;c<a;c++){if(b==this.objects[c]){this.objects.splice(c,1);return}}};this.addLight=function(a){this.lights.push(a)};this.removeLight=function(b){for(var c=0,a=this.lights.length;c<a;c++){if(b==this.lights[c]){this.lights.splice(c,1);return}}};this.add=function(a){this.addObject(a)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}};THREE.Projector=function(){var e=null,c,q,o=[],b,f,m=[],k,n,i=[],j,h,a=[],g=new THREE.Vector4(),d=new THREE.Matrix4(),p=new THREE.Matrix4();this.projectScene=function(K,H){var G,F,E,L,J,C,s,M,r,A,I,w,D,x,B,z,y,u,t;e=[];q=0,f=0,n=0,h=0;if(H.autoUpdateMatrix){H.updateMatrix()}d.multiply(H.projectionMatrix,H.matrix);s=K.objects;for(G=0,F=s.length;G<F;G++){M=s[G];r=M.matrix;if(M.autoUpdateMatrix){M.updateMatrix()}if(M instanceof THREE.Mesh){p.multiply(d,r);A=M.geometry.vertices;for(E=0,L=A.length;E<L;E++){I=A[E];w=I.positionScreen;w.copy(I.position);p.transform(w);I.__visible=w.z>0&&w.z<1}x=M.geometry.faces;for(J=0,C=x.length;J<C;J++){B=x[J];if(B instanceof THREE.Face3){z=A[B.a];y=A[B.b];u=A[B.c];if(z.__visible&&y.__visible&&u.__visible){if((M.doubleSided||(M.flipSided!=(u.positionScreen.x-z.positionScreen.x)*(y.positionScreen.y-z.positionScreen.y)-(u.positionScreen.y-z.positionScreen.y)*(y.positionScreen.x-z.positionScreen.x)<0))){c=o[q]=o[q]||new THREE.RenderableFace3();c.v1.copy(z.positionScreen);c.v2.copy(y.positionScreen);c.v3.copy(u.positionScreen);c.centroidWorld.copy(B.centroid);M.matrix.transform(c.centroidWorld);c.normalWorld.copy(B.normal);M.matrixRotation.transform(c.normalWorld);c.z=Math.max(z.positionScreen.z,Math.max(y.positionScreen.z,u.positionScreen.z));c.material=M.material;c.materialIndex=B.material;c.overdraw=M.overdraw;c.uvs=M.geometry.uvs[J];c.color=B.color;e.push(c);q++}}}else{if(B instanceof THREE.Face4){z=A[B.a];y=A[B.b];u=A[B.c];t=A[B.d];if(z.__visible&&y.__visible&&u.__visible&&t.__visible){if((M.doubleSided||(M.flipSided!=((t.positionScreen.x-z.positionScreen.x)*(y.positionScreen.y-z.positionScreen.y)-(t.positionScreen.y-z.positionScreen.y)*(y.positionScreen.x-z.positionScreen.x)<0||(y.positionScreen.x-u.positionScreen.x)*(t.positionScreen.y-u.positionScreen.y)-(y.positionScreen.y-u.positionScreen.y)*(t.positionScreen.x-u.positionScreen.x)<0)))){b=m[f]=m[f]||new THREE.RenderableFace4();b.v1.copy(z.positionScreen);b.v2.copy(y.positionScreen);b.v3.copy(u.positionScreen);b.v4.copy(t.positionScreen);b.centroidWorld.copy(B.centroid);M.matrix.transform(b.centroidWorld);b.normalWorld.copy(B.normal);M.matrixRotation.transform(b.normalWorld);b.z=Math.max(z.positionScreen.z,Math.max(y.positionScreen.z,Math.max(u.positionScreen.z,t.positionScreen.z)));b.material=M.material;b.materialIndex=B.material;b.overdraw=M.overdraw;b.uvs=M.geometry.uvs[J];b.color=B.color;e.push(b);f++}}}}}}else{if(M instanceof THREE.Line){p.multiply(d,r);A=M.geometry.vertices;for(E=0,L=A.length;E<L;E++){I=A[E];w=I.positionScreen;w.copy(I.position);p.transform(w);I.__visible=w.z>0&&w.z<1;if(E>0){D=M.geometry.vertices[E-1];if(I.__visible&&D.__visible){k=i[n]=i[n]||new THREE.RenderableLine();k.v1.copy(I.positionScreen);k.v2.copy(D.positionScreen);k.z=Math.max(I.positionScreen.z,D.positionScreen.z);k.material=M.material;e.push(k);n++}}}}else{if(M instanceof THREE.Particle){g.set(M.position.x,M.position.y,M.position.z,1);H.matrix.transform(g);H.projectionMatrix.transform(g);M.screen.set(g.x/g.w,g.y/g.w,g.z/g.w);if(M.screen.z>0&&M.screen.z<1){j=a[h]=a[h]||new THREE.RenderableParticle();j.x=M.screen.x;j.y=M.screen.y;j.z=M.screen.z;j.rotation=M.rotation.z;j.scale.x=M.scale.x*Math.abs(g.x/g.w-(g.x+H.projectionMatrix.n11)/(g.w+H.projectionMatrix.n14));j.scale.y=M.scale.y*Math.abs(g.y/g.w-(g.y+H.projectionMatrix.n22)/(g.w+H.projectionMatrix.n24));j.material=M.material;j.color=M.color;e.push(j);h++}}}}}e.sort(function(N,v){return v.z-N.z});return e}};THREE.DOMRenderer=function(){THREE.Renderer.call(this);var e=null,g=new THREE.Projector(),b=document.createElement("div"),a,c,f,d;this.domElement=b;this.setSize=function(i,h){a=i;c=h;f=a/2;d=c/2};this.render=function(q,s){var r,h,i,o,p,t,n,k,j;e=g.projectScene(q,s);for(r=0,h=e.length;r<h;r++){p=e[r];if(p instanceof THREE.RenderableParticle){k=p.x*f+f;j=p.y*d+d;for(i=0,o=p.material.length;i<o;i++){t=p.material[i];if(t instanceof THREE.ParticleDOMMaterial){n=t.domElement;n.style.left=k+"px";n.style.top=j+"px"}}}}}};THREE.CanvasRenderer=function(){var w=null,q=new THREE.Projector(),o=document.createElement("canvas"),p=o.getContext("2d"),i,B,m,d,A=new THREE.Rectangle(),k=new THREE.Rectangle(),u=new THREE.Rectangle(),h=false,j=new THREE.Color(4294967295),s=new THREE.Color(4294967295),e=new THREE.Color(4294967295),g=new THREE.Vector2(),f=new THREE.Vector3(),c=new THREE.Vector2(),a=new THREE.Vector2(),z=new THREE.UV(),y=new THREE.UV(),v=new THREE.UV(),t=new THREE.UV();this.domElement=o;this.autoClear=true;this.setSize=function(D,C){i=D;B=C;m=i/2;d=B/2;o.width=i;o.height=B;A.set(-m,-d,m,d)};this.clear=function(){if(!k.isEmpty()){k.inflate(1);k.minSelf(A);p.setTransform(1,0,0,-1,m,d);p.clearRect(k.getX(),k.getY(),k.getWidth(),k.getHeight());k.empty()}};this.render=function(ac,X){var ab,F,H,R,Y,N,P=Math.PI*2,J,I,V,T,E,C,L,K,W,U,G,D,Q,O,ae,ad,aa,Z,af,M,S;if(this.autoClear){this.clear()}w=q.projectScene(ac,X);p.setTransform(1,0,0,-1,m,d);p.fillStyle="rgba(0, 255, 255, 0.5)";p.fillRect(A.getX(),A.getY(),A.getWidth(),A.getHeight());h=ac.lights.length>0;if(h){x(ac,e)}for(ab=0,F=w.length;ab<F;ab++){H=w[ab];u.empty();if(H instanceof THREE.RenderableParticle){J=H.x*m;I=H.y*d;for(R=0,Y=H.material.length;R<Y;R++){N=H.material[R];if(N instanceof THREE.ParticleCircleMaterial){if(h){s.copyRGB(e);j.copyRGBA(N.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=N.color}Q=H.scale.x*m;O=H.scale.y*d;u.set(J-Q,I-O,J+Q,I+O);if(!A.instersects(u)){continue}p.save();p.translate(J,I);p.rotate(-H.rotation);p.scale(Q,O);p.beginPath();p.arc(0,0,1,0,P,true);p.closePath();p.fillStyle=j.__styleString;p.fill();p.restore()}else{if(N instanceof THREE.ParticleBitmapMaterial){af=N.bitmap;M=af.width/2;S=af.height/2;ae=H.scale.x*m;ad=H.scale.y*d;Q=ae*M;O=ad*S;aa=N.offset.x*ae;Z=N.offset.y*ad;u.set(J+aa-Q,I+Z-O,J+aa+Q,I+Z+O);if(!A.instersects(u)){continue}p.save();p.translate(J,I);p.rotate(-H.rotation);p.scale(ae,-ad);p.translate(-M+N.offset.x,-S-N.offset.y);p.drawImage(af,0,0);p.restore();p.beginPath();p.moveTo(J-10,I);p.lineTo(J+10,I);p.moveTo(J,I-10);p.lineTo(J,I+10);p.closePath();p.strokeStyle="rgb(255,255,0)";p.stroke()}}}}else{if(H instanceof THREE.RenderableLine){J=H.v1.x*m;I=H.v1.y*d;V=H.v2.x*m;T=H.v2.y*d;u.addPoint(J,I);u.addPoint(V,T);if(!A.instersects(u)){continue}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.closePath();for(R=0,Y=H.material.length;R<Y;R++){N=H.material[R];if(N instanceof THREE.LineColorMaterial){if(h){s.copyRGB(e);j.copyRGBA(N.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=N.color}p.lineWidth=N.lineWidth;p.lineJoin="round";p.lineCap="round";p.strokeStyle=j.__styleString;p.stroke();u.inflate(p.lineWidth)}}}else{if(H instanceof THREE.RenderableFace3){H.v1.x*=m;H.v1.y*=d;H.v2.x*=m;H.v2.y*=d;H.v3.x*=m;H.v3.y*=d;if(H.overdraw){b(H.v1,H.v2);b(H.v2,H.v3);b(H.v3,H.v1)}J=H.v1.x;I=H.v1.y;V=H.v2.x;T=H.v2.y;E=H.v3.x;C=H.v3.y;u.addPoint(J,I);u.addPoint(V,T);u.addPoint(E,C);if(!A.instersects(u)){continue}for(R=0,Y=H.material.length;R<Y;R++){N=H.material[R];if(N instanceof THREE.MeshColorFillMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(N.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=N.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(J,I);p.closePath();p.fillStyle=j.__styleString;p.fill()}else{if(N instanceof THREE.MeshColorStrokeMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(N.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=N.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(J,I);p.closePath();p.lineWidth=N.lineWidth;p.lineJoin="round";p.lineCap="round";p.strokeStyle=j.__styleString;p.stroke();u.inflate(p.lineWidth)}else{if(N instanceof THREE.MeshFaceColorFillMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(H.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=H.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(J,I);p.closePath();p.fillStyle=j.__styleString;p.fill()}else{if(N instanceof THREE.MeshFaceColorStrokeMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(H.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=H.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(J,I);p.closePath();p.lineWidth=N.lineWidth;p.lineJoin="round";p.lineCap="round";p.strokeStyle=j.__styleString;p.stroke();u.inflate(p.lineWidth)}else{if(N instanceof THREE.MeshBitmapUVMappingMaterial&&(R==H.materialIndex||H.materialIndex==N.decalIndex)){af=N.bitmap;M=af.width-1;S=af.height-1;if(!H.uvs[0]||!H.uvs[1]||!H.uvs[2]){p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(J,I);p.closePath();p.fillStyle="rgb(0, 255, 0)";p.fill();continue}z.copy(H.uvs[0]);y.copy(H.uvs[1]);v.copy(H.uvs[2]);z.u*=M;z.v*=S;y.u*=M;y.v*=S;v.u*=M;v.v*=S;r(af,J,I,V,T,E,C,z.u,z.v,y.u,y.v,v.u,v.v)}}}}}}}else{if(H instanceof THREE.RenderableFace4){H.v1.x*=m;H.v1.y*=d;H.v2.x*=m;H.v2.y*=d;H.v3.x*=m;H.v3.y*=d;H.v4.x*=m;H.v4.y*=d;c.copy(H.v2);a.copy(H.v4);if(H.overdraw){b(H.v1,H.v2);b(H.v2,H.v4);b(H.v4,H.v1)}J=H.v1.x;I=H.v1.y;V=H.v2.x;T=H.v2.y;L=H.v4.x;K=H.v4.y;if(H.overdraw){b(H.v3,c);b(H.v3,a)}E=H.v3.x;C=H.v3.y;W=c.x;U=c.y;G=a.x;D=a.y;u.addPoint(J,I);u.addPoint(V,T);u.addPoint(E,C);u.addPoint(L,K);if(!A.instersects(u)){continue}for(R=0,Y=H.material.length;R<Y;R++){N=H.material[R];if(N instanceof THREE.MeshColorFillMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(N.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=N.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(L,K);p.lineTo(J,I);p.closePath();p.fillStyle=j.__styleString;p.fill()}else{if(N instanceof THREE.MeshColorStrokeMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(N.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=N.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(L,K);p.lineTo(J,I);p.closePath();p.lineWidth=N.lineWidth;p.lineJoin="round";p.lineCap="round";p.strokeStyle=j.__styleString;p.stroke();u.inflate(p.lineWidth)}else{if(N instanceof THREE.MeshFaceColorFillMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(H.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=H.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(L,K);p.lineTo(J,I);p.closePath();p.fillStyle=j.__styleString;p.fill()}else{if(N instanceof THREE.MeshFaceColorStrokeMaterial){if(h){s.copyRGB(e);n(ac,H,s);j.copyRGBA(H.color);j.multiplySelfRGB(s);j.updateStyleString()}else{j=H.color}p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(L,K);p.lineTo(J,I);p.closePath();p.lineWidth=N.lineWidth;p.lineJoin="round";p.lineCap="round";p.strokeStyle=j.__styleString;p.stroke();u.inflate(p.lineWidth)}else{if(N instanceof THREE.MeshBitmapUVMappingMaterial&&(R==H.materialIndex||H.materialIndex==N.decalIndex)){af=N.bitmap;M=af.width-1;S=af.height-1;if(!H.uvs[0]||!H.uvs[1]||!H.uvs[2]||!H.uvs[3]){p.beginPath();p.moveTo(J,I);p.lineTo(V,T);p.lineTo(E,C);p.lineTo(L,K);p.lineTo(J,I);p.closePath();p.fillStyle="rgb(255, 0, 255)";p.fill();continue}z.copy(H.uvs[0]);y.copy(H.uvs[1]);v.copy(H.uvs[2]);t.copy(H.uvs[3]);z.u*=M;z.v*=S;y.u*=M;y.v*=S;v.u*=M;v.v*=S;t.u*=M;t.v*=S;r(af,J,I,V,T,L,K,z.u,z.v,y.u,y.v,t.u,t.v);r(af,W,U,E,C,G,D,y.u,y.v,v.u,v.v,t.u,t.v)}}}}}}}}}}k.addRectangle(u)}p.lineWidth=1;p.strokeStyle="rgba( 255, 0, 0, 0.5 )";p.strokeRect(k.getX(),k.getY(),k.getWidth(),k.getHeight());p.setTransform(1,0,0,1,0,0)};function x(G,E){var D,F,C;E.setRGBA(1,1,1,1);for(D=0,F=G.lights.length;D<F;D++){C=G.lights[D];if(C instanceof THREE.AmbientLight){E.r*=C.color.r;E.g*=C.color.g;E.b*=C.color.b}}}function n(I,G,E){var D,H,C,F;for(D=0,H=I.lights.length;D<H;D++){C=I.lights[D];if(C instanceof THREE.DirectionalLight){F=G.normalWorld.dot(C.position)*C.intensity;if(F>0){E.r+=C.color.r*F;E.g+=C.color.g*F;E.b+=C.color.b*F}}else{if(C instanceof THREE.PointLight){f.sub(C.position,G.centroidWorld);f.normalize();F=G.normalWorld.dot(f)*C.intensity;if(F>0){E.r+=C.color.r*F;E.g+=C.color.g*F;E.b+=C.color.b*F}}}}}function r(V,K,J,Q,P,E,C,S,R,G,F,O,N){var D,U,T,I,H,M,L;p.beginPath();p.moveTo(K,J);p.lineTo(Q,P);p.lineTo(E,C);p.lineTo(K,J);p.closePath();p.save();p.clip();D=S*(N-F)-G*N+O*F+(G-O)*R;U=-(R*(E-Q)-F*E+N*Q+(F-N)*K)/D;T=(F*C+R*(P-C)-N*P+(N-F)*J)/D;I=(S*(E-Q)-G*E+O*Q+(G-O)*K)/D;H=-(G*C+S*(P-C)-O*P+(O-G)*J)/D;M=(S*(N*Q-F*E)+R*(G*E-O*Q)+(O*F-G*N)*K)/D;L=(S*(N*P-F*C)+R*(G*C-O*P)+(O*F-G*N)*J)/D;p.transform(U,T,I,H,M,L);p.drawImage(V,0,0);p.restore()}function b(D,C){g.sub(C,D);g.unit();g.multiplyScalar(0.75);C.addSelf(g);D.subSelf(g)}};THREE.SVGRenderer=function(){var r=null,m=new THREE.Projector(),n=document.createElementNS("http://www.w3.org/2000/svg","svg"),f,v,j,a,t=new THREE.Rectangle(),q=new THREE.Rectangle(),e=false,g=new THREE.Color(4294967295),p=new THREE.Color(4294967295),b=new THREE.Color(4294967295),d=new THREE.Vector3(),c=[],h=[],u=1;this.domElement=n;this.autoClear=true;this.setQuality=function(w){switch(w){case"high":u=1;break;case"low":u=0;break}};this.setSize=function(x,w){f=x;v=w;j=f/2;a=v/2;n.setAttribute("viewBox",(-j)+" "+(-a)+" "+f+" "+v);n.setAttribute("width",f);n.setAttribute("height",v);t.set(-j,-a,j,a)};this.clear=function(){while(n.childNodes.length>0){n.removeChild(n.childNodes[0])}};this.render=function(P,M){var O,y,J,N,z,F,I=0,A=0,G,D,B,L,K,x,w,E,C,H;if(this.autoClear){this.clear()}r=m.projectScene(P,M);e=P.lights.length>0;if(e){s(P,b)}for(O=0,y=r.length;O<y;O++){z=r[O];for(J=0,N=z.material.length;J<N;J++){F=z.material[J];q.empty();if(z instanceof THREE.RenderableParticle){D=z.x*j;B=z.y*-a;H=z.size*j;q.set(D-H,B-H,D+H,B+H);if(!t.instersects(q)){continue}G=o(A++);G.setAttribute("cx",D);G.setAttribute("cy",B);G.setAttribute("r",H)}else{if(z instanceof THREE.RenderableFace3){D=z.v1.x*j;B=z.v1.y*-a;L=z.v2.x*j;K=z.v2.y*-a;x=z.v3.x*j;w=z.v3.y*-a;q.addPoint(D,B);q.addPoint(L,K);q.addPoint(x,w);if(!t.instersects(q)){continue}G=i(I++);G.setAttribute("d","M "+D+" "+B+" L "+L+" "+K+" L "+x+","+w+"z")}else{if(z instanceof THREE.RenderableFace4){D=z.v1.x*j;B=z.v1.y*-a;L=z.v2.x*j;K=z.v2.y*-a;x=z.v3.x*j;w=z.v3.y*-a;E=z.v4.x*j;C=z.v4.y*-a;q.addPoint(D,B);q.addPoint(L,K);q.addPoint(x,w);q.addPoint(E,C);if(!t.instersects(q)){continue}G=i(I++);G.setAttribute("d","M "+D+" "+B+" L "+L+" "+K+" L "+x+","+w+" L "+E+","+C+"z")}}}if(F instanceof THREE.MeshColorFillMaterial){if(e){p.copyRGB(b);k(P,z,p);g.copyRGBA(F.color);g.multiplySelfRGB(p);g.updateStyleString()}else{g=F.color}G.setAttribute("style","fill: "+g.__styleString)}else{if(F instanceof THREE.MeshFaceColorFillMaterial){if(e){p.copyRGB(b);k(P,z,p);g.copyRGBA(z.color);g.multiplySelfRGB(p);g.updateStyleString()}else{g=z.color}G.setAttribute("style","fill: "+g.__styleString)}else{if(F instanceof THREE.MeshColorStrokeMaterial){if(e){p.copyRGB(b);k(P,z,p);g.copyRGBA(F.color);g.multiplySelfRGB(p);g.updateStyleString()}else{g=F.color}G.setAttribute("style","fill: none; stroke: "+g.__styleString+"; stroke-width: "+F.lineWidth+"; stroke-linecap: round; stroke-linejoin: round")}else{if(F instanceof THREE.MeshFaceColorStrokeMaterial){if(e){p.copyRGB(b);k(P,z,p);g.copyRGBA(z.color);g.multiplySelfRGB(p);g.updateStyleString()}else{g=z.color}G.setAttribute("style","fill: none; stroke: "+g.__styleString+"; stroke-width: "+F.lineWidth+"; stroke-linecap: round; stroke-linejoin: round")}}}}n.appendChild(G)}}};function s(A,y){var x,z,w;y.setRGBA(1,1,1,1);for(x=0,z=A.lights.length;x<z;x++){w=A.lights[x];if(w instanceof THREE.AmbientLight){y.r*=w.color.r;y.g*=w.color.g;y.b*=w.color.b}}}function k(C,A,y){var x,B,w,z;for(x=0,B=C.lights.length;x<B;x++){w=C.lights[x];if(w instanceof THREE.DirectionalLight){z=A.normalWorld.dot(w.position)*w.intensity;if(z>0){y.r+=w.color.r*z;y.g+=w.color.g*z;y.b+=w.color.b*z}}else{if(w instanceof THREE.PointLight){d.sub(w.position,A.centroidWorld);d.normalize();z=A.normalWorld.dot(d)*w.intensity;if(z>0){y.r+=w.color.r*z;y.g+=w.color.g*z;y.b+=w.color.b*z}}}}}function i(w){if(c[w]==null){c[w]=document.createElementNS("http://www.w3.org/2000/svg","path");if(u==0){c[w].setAttribute("shape-rendering","crispEdges")}return c[w]}return c[w]}function o(w){if(h[w]==null){h[w]=document.createElementNS("http://www.w3.org/2000/svg","circle");if(u==0){h[w].setAttribute("shape-rendering","crispEdges")}return h[w]}return h[w]}};THREE.WebGLRenderer=function(){var e=document.createElement("canvas"),a,h,d=new THREE.Matrix4(),g;this.domElement=e;this.autoClear=true;f();c();this.setSize=function(j,i){e.width=j;e.height=i;a.viewport(0,0,e.width,e.height)};this.clear=function(){a.clear(a.COLOR_BUFFER_BIT|a.DEPTH_BUFFER_BIT)};this.render=function(O,K){var v,P,R,C,Q,G,u,q,B,D,s,N,y,F,A,M,w,H,L,J,p,n,k,j,I,x,t,E;if(this.autoClear){this.clear()}a.uniform1i(h.enableLighting,O.lights.length);for(I=0,x=O.lights.length;I<x;I++){q=O.lights[I];if(q instanceof THREE.AmbientLight){G=q.color;a.uniform3f(h.ambientColor,G.r,G.g,G.b)}else{if(q instanceof THREE.DirectionalLight){G=q.color;u=q.position;a.uniform3f(h.lightingDirection,u.x,u.y,u.z);a.uniform3f(h.directionalColor,G.r,G.g,G.b)}}}for(F=0,A=O.objects.length;F<A;F++){R=O.objects[F];var r,z;if(R instanceof THREE.Mesh){d.multiply(K.matrix,R.matrix);h.viewMatrixArray=new Float32Array(d.flatten());h.projectionMatrixArray=new Float32Array(K.projectionMatrix.flatten());g=THREE.Matrix4.makeInvert(d).transpose();h.normalMatrixArray=new Float32Array(g.flatten());a.uniformMatrix4fv(h.viewMatrix,false,h.viewMatrixArray);a.uniformMatrix4fv(h.projectionMatrix,false,h.projectionMatrixArray);a.uniformMatrix4fv(h.normalMatrix,false,h.normalMatrixArray);for(var H in R.materialFaces){r=R.materialFaces[H];C=R.material[H];if(!C){continue}if(!r.__webGLVertexBuffer){B=[];D=[];s=[];N=[];E=[];y=0;for(M=0,w=r.faces.length;M<w;M++){z=r.faces[M];v=R.geometry.faces[z];P=v.color;vertexNormals=v.vertexNormals;Q=v.normal;t=R.geometry.uvs[z];if(v instanceof THREE.Face3){p=R.geometry.vertices[v.a].position;n=R.geometry.vertices[v.b].position;k=R.geometry.vertices[v.c].position;B.push(p.x,p.y,p.z);B.push(n.x,n.y,n.z);B.push(k.x,k.y,k.z);if(vertexNormals.length==3){N.push(vertexNormals[0].x,vertexNormals[0].y,vertexNormals[0].z);N.push(vertexNormals[1].x,vertexNormals[1].y,vertexNormals[1].z);N.push(vertexNormals[2].x,vertexNormals[2].y,vertexNormals[2].z)}else{N.push(Q.x,Q.y,Q.z);N.push(Q.x,Q.y,Q.z);N.push(Q.x,Q.y,Q.z)}s.push(P.r,P.g,P.b,P.a);s.push(P.r,P.g,P.b,P.a);s.push(P.r,P.g,P.b,P.a);if(t){E.push(t[0].u,t[0].v);E.push(t[1].u,t[1].v);E.push(t[2].u,t[2].v)}D.push(y,y+1,y+2);y+=3}else{if(v instanceof THREE.Face4){p=R.geometry.vertices[v.a].position;n=R.geometry.vertices[v.b].position;k=R.geometry.vertices[v.c].position;j=R.geometry.vertices[v.d].position;B.push(p.x,p.y,p.z);B.push(n.x,n.y,n.z);B.push(k.x,k.y,k.z);B.push(j.x,j.y,j.z);if(vertexNormals.length==4){N.push(vertexNormals[0].x,vertexNormals[0].y,vertexNormals[0].z);N.push(vertexNormals[1].x,vertexNormals[1].y,vertexNormals[1].z);N.push(vertexNormals[2].x,vertexNormals[2].y,vertexNormals[2].z);N.push(vertexNormals[3].x,vertexNormals[3].y,vertexNormals[3].z)}else{N.push(Q.x,Q.y,Q.z);N.push(Q.x,Q.y,Q.z);N.push(Q.x,Q.y,Q.z);N.push(Q.x,Q.y,Q.z)}s.push(P.r,P.g,P.b,P.a);s.push(P.r,P.g,P.b,P.a);s.push(P.r,P.g,P.b,P.a);s.push(P.r,P.g,P.b,P.a);if(t){E.push(t[0].u,t[0].v);E.push(t[1].u,t[1].v);E.push(t[2].u,t[2].v);E.push(t[3].u,t[3].v)}D.push(y,y+1,y+2);D.push(y,y+2,y+3);y+=4}}}if(!B.length){continue}r.__webGLVertexBuffer=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,r.__webGLVertexBuffer);a.bufferData(a.ARRAY_BUFFER,new Float32Array(B),a.STATIC_DRAW);r.__webGLNormalBuffer=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,r.__webGLNormalBuffer);a.bufferData(a.ARRAY_BUFFER,new Float32Array(N),a.STATIC_DRAW);if(C instanceof THREE.MeshFaceColorFillMaterial||C instanceof THREE.MeshBitmapUVMappingMaterial){r.__webGLColorBuffer=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,r.__webGLColorBuffer);a.bufferData(a.ARRAY_BUFFER,new Float32Array(s),a.STATIC_DRAW)}r.__webGLUVBuffer=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,r.__webGLUVBuffer);a.bufferData(a.ARRAY_BUFFER,new Float32Array(E),a.STATIC_DRAW);r.__webGLFaceBuffer=a.createBuffer();a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,r.__webGLFaceBuffer);a.bufferData(a.ELEMENT_ARRAY_BUFFER,new Uint16Array(D),a.STATIC_DRAW);r.__webGLFaceCount=D.length}if(C instanceof THREE.MeshColorFillMaterial){if(!r.__webGLColorBuffer){s=[];for(J=0;J<r.__webGLFaceCount;J++){s.push(C.color.r,C.color.g,C.color.b,C.color.a)}r.__webGLColorBuffer=a.createBuffer();a.bindBuffer(a.ARRAY_BUFFER,r.__webGLColorBuffer);a.bufferData(a.ARRAY_BUFFER,new Float32Array(s),a.STATIC_DRAW)}a.uniform1i(h.enableTexture,0)}else{if(C instanceof THREE.MeshFaceColorFillMaterial){a.uniform1i(h.enableTexture,0)}else{if(C instanceof THREE.MeshBitmapUVMappingMaterial){if(!C.__webGLTexture&&C.loaded){C.__webGLTexture=a.createTexture();a.bindTexture(a.TEXTURE_2D,C.__webGLTexture);a.texImage2D(a.TEXTURE_2D,0,a.RGBA,a.RGBA,a.UNSIGNED_BYTE,C.bitmap);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR);a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR_MIPMAP_LINEAR);a.generateMipmap(a.TEXTURE_2D);a.bindTexture(a.TEXTURE_2D,null)}a.uniform1i(h.enableTexture,1);a.activeTexture(a.TEXTURE0);a.bindTexture(a.TEXTURE_2D,C.__webGLTexture);a.uniform1i(h.diffuse,0)}}}a.bindBuffer(a.ARRAY_BUFFER,r.__webGLVertexBuffer);a.vertexAttribPointer(h.position,3,a.FLOAT,false,0,0);a.bindBuffer(a.ARRAY_BUFFER,r.__webGLNormalBuffer);a.vertexAttribPointer(h.normal,3,a.FLOAT,false,0,0);a.bindBuffer(a.ARRAY_BUFFER,r.__webGLUVBuffer);if(R.geometry.uvs.length){a.enableVertexAttribArray(h.uv);a.vertexAttribPointer(h.uv,2,a.FLOAT,false,0,0)}else{a.disableVertexAttribArray(h.uv)}a.bindBuffer(a.ARRAY_BUFFER,r.__webGLColorBuffer);a.enableVertexAttribArray(h.color);a.vertexAttribPointer(h.color,4,a.FLOAT,false,0,0);a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,r.__webGLFaceBuffer);a.drawElements(a.TRIANGLES,r.__webGLFaceCount,a.UNSIGNED_SHORT,0)}}}};function f(){try{a=e.getContext("experimental-webgl",{antialias:true})}catch(i){}if(!a){alert("WebGL not supported");throw"cannot create webgl context"}a.clearColor(0,0,0,1);a.clearDepth(1);a.enable(a.DEPTH_TEST);a.depthFunc(a.LEQUAL);a.enable(a.BLEND);a.blendFunc(a.ONE,a.ONE_MINUS_SRC_ALPHA);a.clearColor(0,0,0,0)}function c(){h=a.createProgram();a.attachShader(h,b("fragment",["#ifdef GL_ES","precision highp float;","#endif","uniform bool enableTexture;","uniform sampler2D diffuse;","varying vec2 vuv;","varying vec4 vcolor;","varying vec3 lightWeighting;","void main(){","if(enableTexture) {","vec4 texelColor = texture2D(diffuse, vuv);","gl_FragColor = vec4(texelColor.rgb * lightWeighting, texelColor.a);","} else {","gl_FragColor = vec4(vcolor.rgb * lightWeighting, vcolor.a);","}","}"].join("\n")));a.attachShader(h,b("vertex",["attribute vec3 position;","attribute vec3 normal;","attribute vec4 color;","attribute vec2 uv;","uniform bool enableLighting;","uniform vec3 ambientColor;","uniform vec3 directionalColor;","uniform vec3 lightingDirection;","uniform mat4 viewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 normalMatrix;","varying vec4 vcolor;","varying vec3 lightWeighting;","varying vec2 vuv;","void main(void) {","if(!enableLighting) {","lightWeighting = vec3(1.0, 1.0, 1.0);","} else {","vec4 transformedNormal = normalMatrix * vec4(normal, 1.0);","float directionalLightWeighting = max(dot(normalize(transformedNormal.xyz), lightingDirection), 0.0);","lightWeighting = ambientColor + directionalColor * directionalLightWeighting;","}","vcolor = color;","vuv = uv;","gl_Position = projectionMatrix * viewMatrix * vec4( position, 1.0 );","}"].join("\n")));a.linkProgram(h);if(!a.getProgramParameter(h,a.LINK_STATUS)){alert("Could not initialise shaders")}a.useProgram(h);h.viewMatrix=a.getUniformLocation(h,"viewMatrix");h.projectionMatrix=a.getUniformLocation(h,"projectionMatrix");h.normalMatrix=a.getUniformLocation(h,"normalMatrix");h.enableLighting=a.getUniformLocation(h,"enableLighting");h.ambientColor=a.getUniformLocation(h,"ambientColor");h.directionalColor=a.getUniformLocation(h,"directionalColor");h.lightingDirection=a.getUniformLocation(h,"lightingDirection");h.enableTexture=a.getUniformLocation(h,"enableTexture");h.color=a.getAttribLocation(h,"color");a.enableVertexAttribArray(h.color);h.position=a.getAttribLocation(h,"position");a.enableVertexAttribArray(h.position);h.normal=a.getAttribLocation(h,"normal");a.enableVertexAttribArray(h.normal);h.uv=a.getAttribLocation(h,"uv");a.enableVertexAttribArray(h.uv);h.diffuse=a.getUniformLocation(h,"diffuse");a.uniform1i(h.diffuse,0);h.viewMatrixArray=new Float32Array(16);h.projectionMatrixArray=new Float32Array(16)}function b(j,i){var k;if(j=="fragment"){k=a.createShader(a.FRAGMENT_SHADER)}else{if(j=="vertex"){k=a.createShader(a.VERTEX_SHADER)}}a.shaderSource(k,i);a.compileShader(k);if(!a.getShaderParameter(k,a.COMPILE_STATUS)){alert(a.getShaderInfoLog(k));return null}return k}};THREE.RenderableFace3=function(){this.v1=new THREE.Vector2();this.v2=new THREE.Vector2();this.v3=new THREE.Vector2();this.centroidWorld=new THREE.Vector3();this.normalWorld=new THREE.Vector3();this.z=null;this.color=null;this.material=null};THREE.RenderableFace4=function(){this.v1=new THREE.Vector2();this.v2=new THREE.Vector2();this.v3=new THREE.Vector2();this.v4=new THREE.Vector2();this.centroidWorld=new THREE.Vector3();this.normalWorld=new THREE.Vector3();this.z=null;this.color=null;this.material=null};THREE.RenderableParticle=function(){this.x=null;this.y=null;this.z=null;this.rotation=null;this.scale=new THREE.Vector2();this.color=null;this.material=null};THREE.RenderableLine=function(){this.v1=new THREE.Vector2();this.v2=new THREE.Vector2();this.z=null;this.color=null;this.material=null};
|