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- /**
- * @author mrdoob / http://mrdoob.com/
- * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Cube.as
- */
- THREE.BoxGeometry = function ( width, height, depth, widthSegments, heightSegments, depthSegments ) {
- THREE.Geometry.call( this );
- this.type = 'BoxGeometry';
- this.parameters = {
- width: width,
- height: height,
- depth: depth,
- widthSegments: widthSegments,
- heightSegments: heightSegments,
- depthSegments: depthSegments
- };
- this.widthSegments = widthSegments || 1;
- this.heightSegments = heightSegments || 1;
- this.depthSegments = depthSegments || 1;
- var scope = this;
- var width_half = width / 2;
- var height_half = height / 2;
- var depth_half = depth / 2;
- buildPlane( 'z', 'y', - 1, - 1, depth, height, width_half, 0 ); // px
- buildPlane( 'z', 'y', 1, - 1, depth, height, - width_half, 1 ); // nx
- buildPlane( 'x', 'z', 1, 1, width, depth, height_half, 2 ); // py
- buildPlane( 'x', 'z', 1, - 1, width, depth, - height_half, 3 ); // ny
- buildPlane( 'x', 'y', 1, - 1, width, height, depth_half, 4 ); // pz
- buildPlane( 'x', 'y', - 1, - 1, width, height, - depth_half, 5 ); // nz
- function buildPlane( u, v, udir, vdir, width, height, depth, materialIndex ) {
- var w, ix, iy,
- gridX = scope.widthSegments,
- gridY = scope.heightSegments,
- width_half = width / 2,
- height_half = height / 2,
- offset = scope.vertices.length;
- if ( ( u === 'x' && v === 'y' ) || ( u === 'y' && v === 'x' ) ) {
- w = 'z';
- } else if ( ( u === 'x' && v === 'z' ) || ( u === 'z' && v === 'x' ) ) {
- w = 'y';
- gridY = scope.depthSegments;
- } else if ( ( u === 'z' && v === 'y' ) || ( u === 'y' && v === 'z' ) ) {
- w = 'x';
- gridX = scope.depthSegments;
- }
- var gridX1 = gridX + 1,
- gridY1 = gridY + 1,
- segment_width = width / gridX,
- segment_height = height / gridY,
- normal = new THREE.Vector3();
- normal[ w ] = depth > 0 ? 1 : - 1;
- for ( iy = 0; iy < gridY1; iy ++ ) {
- for ( ix = 0; ix < gridX1; ix ++ ) {
- var vector = new THREE.Vector3();
- vector[ u ] = ( ix * segment_width - width_half ) * udir;
- vector[ v ] = ( iy * segment_height - height_half ) * vdir;
- vector[ w ] = depth;
- scope.vertices.push( vector );
- }
- }
- for ( iy = 0; iy < gridY; iy ++ ) {
- for ( ix = 0; ix < gridX; ix ++ ) {
- var a = ix + gridX1 * iy;
- var b = ix + gridX1 * ( iy + 1 );
- var c = ( ix + 1 ) + gridX1 * ( iy + 1 );
- var d = ( ix + 1 ) + gridX1 * iy;
- var uva = new THREE.Vector2( ix / gridX, 1 - iy / gridY );
- var uvb = new THREE.Vector2( ix / gridX, 1 - ( iy + 1 ) / gridY );
- var uvc = new THREE.Vector2( ( ix + 1 ) / gridX, 1 - ( iy + 1 ) / gridY );
- var uvd = new THREE.Vector2( ( ix + 1 ) / gridX, 1 - iy / gridY );
- var face = new THREE.Face3( a + offset, b + offset, d + offset );
- face.normal.copy( normal );
- face.vertexNormals.push( normal.clone(), normal.clone(), normal.clone() );
- face.materialIndex = materialIndex;
- scope.faces.push( face );
- scope.faceVertexUvs[ 0 ].push( [ uva, uvb, uvd ] );
- face = new THREE.Face3( b + offset, c + offset, d + offset );
- face.normal.copy( normal );
- face.vertexNormals.push( normal.clone(), normal.clone(), normal.clone() );
- face.materialIndex = materialIndex;
- scope.faces.push( face );
- scope.faceVertexUvs[ 0 ].push( [ uvb.clone(), uvc, uvd.clone() ] );
- }
- }
- }
- this.mergeVertices();
- };
- THREE.BoxGeometry.prototype = Object.create( THREE.Geometry.prototype );
- THREE.BoxGeometry.prototype.constructor = THREE.BoxGeometry;
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