Mr.doob 973d261a44 Merge branch 'master' of https://github.com/erich666/three.js into dev 13 rokov pred
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controls dc7b422052 Doc additions 13 rokov pred
effects b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 rokov pred
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. 13 rokov pred
libs 0914e07a9a Removing old DAT.GUI 13 rokov pred
loaders 437b0a9fc1 Refactored OBJLoader and OBJMTLLoader. 13 rokov pred
math 1a6fdd8050 Added the WIP TypeArrayVector3 in examples/js folder. 13 rokov pred
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 13 rokov pred
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 13 rokov pred
renderers e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 13 rokov pred
shaders 91d9902b7f Moved ShaderLib["fresnel"] to examples/js/shaders/FresnelShader. 13 rokov pred
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 13 rokov pred
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 rokov pred
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 rokov pred
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 rokov pred
Detector.js 07fc79d788 Added var to Detector.js 13 rokov pred
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 rokov pred
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 rokov pred
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 rokov pred
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 rokov pred
PRNG.js 041054283a Messing with a new terrain generator demo. 15 rokov pred
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 rokov pred
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 rokov pred
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 rokov pred
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 rokov pred
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 rokov pred
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 rokov pred
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 rokov pred
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 rokov pred
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 rokov pred
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