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- import { clamp } from '../math/MathUtils.js';
- // Fast Half Float Conversions, http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf
- const _tables = /*@__PURE__*/ _generateTables();
- function _generateTables() {
- // float32 to float16 helpers
- const buffer = new ArrayBuffer( 4 );
- const floatView = new Float32Array( buffer );
- const uint32View = new Uint32Array( buffer );
- const baseTable = new Uint32Array( 512 );
- const shiftTable = new Uint32Array( 512 );
- for ( let i = 0; i < 256; ++ i ) {
- const e = i - 127;
- // very small number (0, -0)
- if ( e < - 27 ) {
- baseTable[ i ] = 0x0000;
- baseTable[ i | 0x100 ] = 0x8000;
- shiftTable[ i ] = 24;
- shiftTable[ i | 0x100 ] = 24;
- // small number (denorm)
- } else if ( e < - 14 ) {
- baseTable[ i ] = 0x0400 >> ( - e - 14 );
- baseTable[ i | 0x100 ] = ( 0x0400 >> ( - e - 14 ) ) | 0x8000;
- shiftTable[ i ] = - e - 1;
- shiftTable[ i | 0x100 ] = - e - 1;
- // normal number
- } else if ( e <= 15 ) {
- baseTable[ i ] = ( e + 15 ) << 10;
- baseTable[ i | 0x100 ] = ( ( e + 15 ) << 10 ) | 0x8000;
- shiftTable[ i ] = 13;
- shiftTable[ i | 0x100 ] = 13;
- // large number (Infinity, -Infinity)
- } else if ( e < 128 ) {
- baseTable[ i ] = 0x7c00;
- baseTable[ i | 0x100 ] = 0xfc00;
- shiftTable[ i ] = 24;
- shiftTable[ i | 0x100 ] = 24;
- // stay (NaN, Infinity, -Infinity)
- } else {
- baseTable[ i ] = 0x7c00;
- baseTable[ i | 0x100 ] = 0xfc00;
- shiftTable[ i ] = 13;
- shiftTable[ i | 0x100 ] = 13;
- }
- }
- // float16 to float32 helpers
- const mantissaTable = new Uint32Array( 2048 );
- const exponentTable = new Uint32Array( 64 );
- const offsetTable = new Uint32Array( 64 );
- for ( let i = 1; i < 1024; ++ i ) {
- let m = i << 13; // zero pad mantissa bits
- let e = 0; // zero exponent
- // normalized
- while ( ( m & 0x00800000 ) === 0 ) {
- m <<= 1;
- e -= 0x00800000; // decrement exponent
- }
- m &= ~ 0x00800000; // clear leading 1 bit
- e += 0x38800000; // adjust bias
- mantissaTable[ i ] = m | e;
- }
- for ( let i = 1024; i < 2048; ++ i ) {
- mantissaTable[ i ] = 0x38000000 + ( ( i - 1024 ) << 13 );
- }
- for ( let i = 1; i < 31; ++ i ) {
- exponentTable[ i ] = i << 23;
- }
- exponentTable[ 31 ] = 0x47800000;
- exponentTable[ 32 ] = 0x80000000;
- for ( let i = 33; i < 63; ++ i ) {
- exponentTable[ i ] = 0x80000000 + ( ( i - 32 ) << 23 );
- }
- exponentTable[ 63 ] = 0xc7800000;
- for ( let i = 1; i < 64; ++ i ) {
- if ( i !== 32 ) {
- offsetTable[ i ] = 1024;
- }
- }
- return {
- floatView: floatView,
- uint32View: uint32View,
- baseTable: baseTable,
- shiftTable: shiftTable,
- mantissaTable: mantissaTable,
- exponentTable: exponentTable,
- offsetTable: offsetTable
- };
- }
- // float32 to float16
- function toHalfFloat( val ) {
- if ( Math.abs( val ) > 65504 ) console.warn( 'THREE.DataUtils.toHalfFloat(): Value out of range.' );
- val = clamp( val, - 65504, 65504 );
- _tables.floatView[ 0 ] = val;
- const f = _tables.uint32View[ 0 ];
- const e = ( f >> 23 ) & 0x1ff;
- return _tables.baseTable[ e ] + ( ( f & 0x007fffff ) >> _tables.shiftTable[ e ] );
- }
- // float16 to float32
- function fromHalfFloat( val ) {
- const m = val >> 10;
- _tables.uint32View[ 0 ] = _tables.mantissaTable[ _tables.offsetTable[ m ] + ( val & 0x3ff ) ] + _tables.exponentTable[ m ];
- return _tables.floatView[ 0 ];
- }
- const DataUtils = {
- toHalfFloat: toHalfFloat,
- fromHalfFloat: fromHalfFloat,
- };
- export {
- toHalfFloat,
- fromHalfFloat,
- DataUtils
- };
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