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| WebGLProgram.html | 300cb9138f Added better description of how to calculate matrix transform in vertex shader, borrowing from https://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286 | %!s(int64=11) %!d(string=hai) anos |
| WebGLShader.html | 62a0469680 added some classes to the API documentation. | %!s(int64=12) %!d(string=hai) anos |