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cameras
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3c8c85f03c
Formatting tweaks.
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13 years ago |
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core
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 years ago |
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extras
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a81dfc9c99
add the function setMaterialIndex to GeometryUtils
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13 years ago |
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lights
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fb451cb4b2
Editor: added distance property to object UI.
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13 years ago |
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loaders
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68e11c7d64
SceneLoader: fixed handling of environment map combine operation.
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13 years ago |
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materials
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 years ago |
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math
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171b5e6881
Aesthetic tweaks to Box2.
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13 years ago |
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objects
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99358076dd
Removed unused object.boundRadius and object.boundRadiusScale.
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13 years ago |
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renderers
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 years ago |
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scenes
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ff27cf7fcc
Editor: added fog to scene export.
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13 years ago |
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textures
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 years ago |
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Three.js
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7af978c4af
Merged @MiiBond's shadow map bilinear filtering.
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13 years ago |