Jay Weeks 7eac0a724b Add depth of field post-process with bokeh shader 12 gadi atpakaļ
..
controls 04a61cf89b Removed unnecessary Vector3 clone's in update loop in TrackballControls. 12 gadi atpakaļ
core a6929f1489 Replaced TypedArray experiments. 13 gadi atpakaļ
crossfade e20332a8b6 Slowing the animation and using more contrasting colors 12 gadi atpakaļ
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 13 gadi atpakaļ
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 12 gadi atpakaļ
exporters 600c22929c Editor: Added Sprite support. 12 gadi atpakaļ
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 13 gadi atpakaļ
libs 57869dda2f Editor: Added forgotten system.js. 13 gadi atpakaļ
loaders 7211281df0 Add the layer attribute to a node element 12 gadi atpakaļ
math a6929f1489 Replaced TypedArray experiments. 13 gadi atpakaļ
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 13 gadi atpakaļ
postprocessing 7eac0a724b Add depth of field post-process with bokeh shader 12 gadi atpakaļ
renderers bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 gadi atpakaļ
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 13 gadi atpakaļ
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 gadi atpakaļ
BufferGeometryUtils.js dfffcb5f5e BufferGeometryUtils: Return BufferGeometry if it is already the type. 13 gadi atpakaļ
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 gadi atpakaļ
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 gadi atpakaļ
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 gadi atpakaļ
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 gadi atpakaļ
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 gadi atpakaļ
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 gadi atpakaļ
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 gadi atpakaļ
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 14 gadi atpakaļ
Mirror.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 gadi atpakaļ
Octree.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 gadi atpakaļ
PRNG.js 041054283a Messing with a new terrain generator demo. 15 gadi atpakaļ
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 gadi atpakaļ
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 gadi atpakaļ
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 gadi atpakaļ
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 gadi atpakaļ
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 gadi atpakaļ
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 gadi atpakaļ
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 14 gadi atpakaļ
SimulatorRenderer.js 0441c29058 Examples: Refactoring gpgpu renderer based on @WestLangley suggestion #4069 12 gadi atpakaļ
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 gadi atpakaļ
TypedArrayUtils.js 21322b785f Added performance improvement ideas 12 gadi atpakaļ
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 13 gadi atpakaļ
粤ICP备19079148号