| .. |
|
GroundedSkybox.js
|
c46ef180d7
GroundedSkybox: Fix UVs being flipped (#27500)
|
2 лет назад |
|
InstancedPoints.js
|
2c13adcb7d
WebGPURenderer: Build - `three.webgpu.js` (#28650)
|
1 год назад |
|
Lensflare.js
|
a2f0682268
WebGLRenderer: Update `copyFramebufferToTexture` function signature (#28329)
|
1 год назад |
|
MarchingCubes.js
|
297724e33e
MarchingCubes: Added boundingSphere.
|
2 лет назад |
|
Reflector.js
|
1455064cb6
Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119)
|
1 год назад |
|
ReflectorForSSRPass.js
|
1455064cb6
Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119)
|
1 год назад |
|
Refractor.js
|
1455064cb6
Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119)
|
1 год назад |
|
ShadowMesh.js
|
ed9be541bc
Update ShadowMesh.js
|
2 лет назад |
|
Sky.js
|
7f351a0d21
Shaders: add shader name (#27014)
|
2 лет назад |
|
SkyMesh.js
|
6953f9c7e7
SkyMesh: Rename up property to avoid name collision (#29199)
|
1 год назад |
|
Water.js
|
1455064cb6
Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119)
|
1 год назад |
|
Water2.js
|
66aa8ff136
Water2: Fix the error when flowSpeed and other parameters are 0. (#27536)
|
2 лет назад |
|
Water2Mesh.js
|
3e6ab2d9c7
TSL: Prevent `viewportBottomLeft` breaking change and cleanup (#29223)
|
1 год назад |
|
WaterMesh.js
|
e4a6fd8c1e
Examples: Clean up. (#29157)
|
1 год назад |