Mr.doob d4157b3cda FlyControls improvement suggested by @WestLangley in #2992. 13 tahun lalu
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controls d4157b3cda FlyControls improvement suggested by @WestLangley in #2992. 13 tahun lalu
effects b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 tahun lalu
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. 13 tahun lalu
libs 0914e07a9a Removing old DAT.GUI 13 tahun lalu
loaders 28bcdb1745 Converting strings to floats in STLLoader. Fixes #2986. 13 tahun lalu
math 1a6fdd8050 Added the WIP TypeArrayVector3 in examples/js folder. 13 tahun lalu
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 13 tahun lalu
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 13 tahun lalu
renderers e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 13 tahun lalu
shaders 91d9902b7f Moved ShaderLib["fresnel"] to examples/js/shaders/FresnelShader. 13 tahun lalu
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 13 tahun lalu
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 tahun lalu
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 tahun lalu
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 tahun lalu
Detector.js 07fc79d788 Added var to Detector.js 13 tahun lalu
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 tahun lalu
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 tahun lalu
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 tahun lalu
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 tahun lalu
PRNG.js 041054283a Messing with a new terrain generator demo. 15 tahun lalu
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 tahun lalu
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 tahun lalu
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 tahun lalu
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 tahun lalu
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 tahun lalu
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 tahun lalu
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 tahun lalu
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 tahun lalu
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 tahun lalu
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