brason 4d0041d9be CanvasRenderer: typo 11 rokov pred
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cameras fe8493157e codestyle fixes 11 rokov pred
controls 5c38e6bdd4 Unnecessary parameter 11 rokov pred
crossfade fe8493157e codestyle fixes 11 rokov pred
curves fe8493157e codestyle fixes 11 rokov pred
effects 5f6d4cc80c More VR* clean up. 11 rokov pred
exporters fe8493157e codestyle fixes 11 rokov pred
geometries 4501d5a51d revert last commit 11 rokov pred
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 rokov pred
loaders 03b8391b2f Removing MeshFaceMaterial. 11 rokov pred
math 1aabcb379c Examples clean up. 11 rokov pred
modifiers 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
objects 469c2e39aa Moved ShadowMesh to examples/js/objects by now. 11 rokov pred
postprocessing 29eebde86d Remove unnecessary usage of Math.log2, not supported in IE. 11 rokov pred
renderers 4d0041d9be CanvasRenderer: typo 11 rokov pred
shaders 4fd2c9627f remove stray gamma correction from ToneMapShader. 11 rokov pred
utils 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
wip 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
AudioObject.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
BlendCharacter.js 4501d5a51d revert last commit 11 rokov pred
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 12 rokov pred
Car.js fe8493157e codestyle fixes 11 rokov pred
Cloth.js fe8493157e codestyle fixes 11 rokov pred
CurveExtras.js 4501d5a51d revert last commit 11 rokov pred
Detector.js fe8493157e codestyle fixes 11 rokov pred
ImprovedNoise.js fe8493157e codestyle fixes 11 rokov pred
MD2Character.js fe8493157e codestyle fixes 11 rokov pred
MD2CharacterComplex.js fe8493157e codestyle fixes 11 rokov pred
MarchingCubes.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
Mirror.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
Ocean.js fe8493157e codestyle fixes 11 rokov pred
Octree.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
PRNG.js 041054283a Messing with a new terrain generator demo. 15 rokov pred
ParametricGeometries.js 4501d5a51d revert last commit 11 rokov pred
ShaderDeferred.js 7734866332 fix deferred renderer with new separate uv/uv2 vertex/fragment params. 11 rokov pred
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 rokov pred
ShaderSkin.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 11 rokov pred
ShaderTerrain.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 11 rokov pred
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 rokov pred
SimplexNoise.js 4501d5a51d revert last commit 11 rokov pred
SimulationRenderer.js fe8493157e codestyle fixes 11 rokov pred
SkyShader.js 1aabcb379c Examples clean up. 11 rokov pred
Sparks.js 4501d5a51d revert last commit 11 rokov pred
TypedArrayUtils.js fe8493157e codestyle fixes 11 rokov pred
UCSCharacter.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 11 rokov pred
WaterShader.js c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 11 rokov pred
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