Mr.doob f7a5174e28 Added fromArray() and toArray() to Color. 12 年之前
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cameras 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 12 年之前
core 32ca1d4740 Prettified EventDispatcher API. 12 年之前
extras 042b86ff57 CameraHelper: Removed unneded call. 12 年之前
lights 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 12 年之前
loaders e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 年之前
materials 32ca1d4740 Prettified EventDispatcher API. 12 年之前
math f7a5174e28 Added fromArray() and toArray() to Color. 12 年之前
objects e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 年之前
renderers fa8f4878c8 WebGLRenderer: Refactored deallocateGeometry code as per @MiiBond suggestion in #3566. 12 年之前
scenes 14f5298d77 Spaces to tabs. 12 年之前
textures 32ca1d4740 Prettified EventDispatcher API. 12 年之前
Three.js 641cdb0b7d r60dev 12 年之前
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