Mr.doob d4157b3cda FlyControls improvement suggested by @WestLangley in #2992. преди 13 години
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controls d4157b3cda FlyControls improvement suggested by @WestLangley in #2992. преди 13 години
effects b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 13 години
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. преди 13 години
libs 0914e07a9a Removing old DAT.GUI преди 13 години
loaders 28bcdb1745 Converting strings to floats in STLLoader. Fixes #2986. преди 13 години
math 1a6fdd8050 Added the WIP TypeArrayVector3 in examples/js folder. преди 13 години
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. преди 13 години
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. преди 13 години
renderers e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. преди 13 години
shaders 91d9902b7f Moved ShaderLib["fresnel"] to examples/js/shaders/FresnelShader. преди 13 години
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. преди 13 години
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 13 години
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). преди 13 години
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. преди 13 години
Detector.js 07fc79d788 Added var to Detector.js преди 13 години
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. преди 15 години
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. преди 13 години
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. преди 13 години
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. преди 13 години
PRNG.js 041054283a Messing with a new terrain generator demo. преди 15 години
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. преди 13 години
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. преди 13 години
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. преди 13 години
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). преди 13 години
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. преди 13 години
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. преди 13 години
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 преди 13 години
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 13 години
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 13 години
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