| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - animation - skinning</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #000;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #000;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: #f00;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> webgl - animation - skinning -
- buffalo model from <a href="http://ro.me">ro.me</a><br/>
- click to start animation
- </div>
- <script src="../build/three.min.js"></script>
- <script src="./js/loaders/ColladaLoader.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- window.onload = init;
- var container, stats;
- var camera, scene, renderer;
- var mesh, light;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- var animations = [];
- var buffalos = [];
- var offset = [];
- var box;
- var floor, dz = 0, dstep = -10, playback = false;
- var skin;
- var clock = new THREE.Clock();
- function init() {
- container = document.getElementById( 'container' );
- camera = new THREE.PerspectiveCamera( 25, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.set( -5, -5, 5 );
- camera.up.set( 0, 0, 1 );
- scene = new THREE.Scene();
- scene.fog = new THREE.FogExp2( 0xfff4e5, 0.0003 );
- light = new THREE.DirectionalLight( 0xffffff, 1.5 );
- light.position.set( 0, -4, -4 ).normalize();
- scene.add( light );
- var planeSimple = new THREE.PlaneGeometry( 200, 300 );
- var planeTesselated = new THREE.PlaneGeometry( 100, 300, 25, 40 );
- var matWire = new THREE.MeshBasicMaterial( { color: 0x110000, wireframe: true, wireframeLinewidth: 2 } );
- var matSolid = new THREE.MeshBasicMaterial( { color: 0xffb23f } );
- renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
- renderer.setClearColor( scene.fog.color, 1 );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.sortObjects = false;
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- container.appendChild( stats.domElement );
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-
- var loader = new THREE.ColladaLoader();
- loader.load( "./models/collada/avatar.dae", createScene );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- //
- loop();
- }
- function onWindowResize() {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function createScene( geometry, materials ) {
-
- scene.add( geometry.scene );
- camera.lookAt( geometry.scene.position );
- camera.lookAt(geometry.scene.children[0].children[1].position)
- skin = geometry.scene.children[0].children[1];
-
- if(skin.geometry.animation)
- {
- THREE.AnimationHandler.add(skin.geometry.animation);
- var animation = new THREE.Animation(
- skin,
- skin.geometry.animation.name,
- THREE.AnimationHandler.LINEAR
- );
-
- animation.play();
-
- }
- }
-
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- function loop() {
- requestAnimationFrame( loop, renderer.domElement );
- var delta = clock.getDelta();
-
- THREE.AnimationHandler.update( delta );
-
-
-
-
- renderer.render( scene, camera );
- stats.update();
- }
- </script>
- </body>
- </html>
|