Fernando Serrano f9fb573980 Remove matrices from camera and object and move them to aux variables to reuse them 6 lat temu
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shaders 2686d8fb6c WebGLShadowMap: Reference vsm shaders directly. 6 lat temu
webgl f9fb573980 Remove matrices from camera and object and move them to aux variables to reuse them 6 lat temu
webvr 23bd63ff14 Update WebVRManager.d.ts 6 lat temu
WebGL2Renderer.js fe1bfea284 WebGLRenderer: Add 'failIfMajorPerformanceCaveat' preference 7 lat temu
WebGLMultisampleRenderTarget.d.ts 408ae04915 Ran npm run lint -- --fix 6 lat temu
WebGLMultisampleRenderTarget.js 4abf45a506 WebGLMultisampleRenderTarget: Clean up 7 lat temu
WebGLMultiviewRenderTarget.js ea60c3b7c0 WebGLMultiviewRenderTarget added and refactored WebGLMultiview 6 lat temu
WebGLRenderTarget.d.ts 679f2d4aaa TS: Clean up soft tabs in core. 6 lat temu
WebGLRenderTarget.js d15ace1cb6 Add image.width/height to texture property 6 lat temu
WebGLRenderTargetCube.d.ts 408ae04915 Ran npm run lint -- --fix 6 lat temu
WebGLRenderTargetCube.js 77da863249 Removed references to THREE namespace 6 lat temu
WebGLRenderer.d.ts 3257ab278d WebGLRenderer: activeMipMapLevel -> activeMipmapLevel 6 lat temu
WebGLRenderer.js f9fb573980 Remove matrices from camera and object and move them to aux variables to reuse them 6 lat temu
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