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- import {
- BufferGeometry,
- FileLoader,
- BufferAttribute,
- Float32BufferAttribute,
- Int8BufferAttribute,
- Int16BufferAttribute,
- Int32BufferAttribute,
- Loader,
- Uint8BufferAttribute,
- Uint16BufferAttribute,
- Uint32BufferAttribute,
- Color,
- SRGBColorSpace
- } from 'three';
- const _color = new Color();
- /**
- * A loader for PLY the PLY format (known as the Polygon
- * File Format or the Stanford Triangle Format).
- *
- * Limitations:
- * - ASCII decoding assumes file is UTF-8.
- *
- * ```js
- * const loader = new PLYLoader();
- * const geometry = await loader.loadAsync( './models/ply/ascii/dolphins.ply' );
- * scene.add( new THREE.Mesh( geometry ) );
- * ```
- *
- * @augments Loader
- * @three_import import { PLYLoader } from 'three/addons/loaders/PLYLoader.js';
- */
- class PLYLoader extends Loader {
- /**
- * Constructs a new PLY loader.
- *
- * @param {LoadingManager} [manager] - The loading manager.
- */
- constructor( manager ) {
- super( manager );
- // internals
- this.propertyNameMapping = {};
- this.customPropertyMapping = {};
- }
- /**
- * Starts loading from the given URL and passes the loaded PLY asset
- * to the `onLoad()` callback.
- *
- * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
- * @param {function(BufferGeometry)} onLoad - Executed when the loading process has been finished.
- * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
- * @param {onErrorCallback} onError - Executed when errors occur.
- */
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const loader = new FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( text ) {
- try {
- onLoad( scope.parse( text ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- /**
- * Sets a property name mapping that maps default property names
- * to custom ones. For example, the following maps the properties
- * “diffuse_(red|green|blue)” in the file to standard color names.
- *
- * ```js
- * loader.setPropertyNameMapping( {
- * diffuse_red: 'red',
- * diffuse_green: 'green',
- * diffuse_blue: 'blue'
- * } );
- * ```
- *
- * @param {Object} mapping - The mapping dictionary.
- */
- setPropertyNameMapping( mapping ) {
- this.propertyNameMapping = mapping;
- }
- /**
- * Custom properties outside of the defaults for position, uv, normal
- * and color attributes can be added using the setCustomPropertyNameMapping method.
- * For example, the following maps the element properties “custom_property_a”
- * and “custom_property_b” to an attribute “customAttribute” with an item size of 2.
- * Attribute item sizes are set from the number of element properties in the property array.
- *
- * ```js
- * loader.setCustomPropertyNameMapping( {
- * customAttribute: ['custom_property_a', 'custom_property_b'],
- * } );
- * ```
- * @param {Object} mapping - The mapping dictionary.
- */
- setCustomPropertyNameMapping( mapping ) {
- this.customPropertyMapping = mapping;
- }
- /**
- * Parses the given PLY data and returns the resulting geometry.
- *
- * @param {ArrayBuffer} data - The raw PLY data as an array buffer.
- * @return {BufferGeometry} The parsed geometry.
- */
- parse( data ) {
- function parseHeader( data, headerLength = 0 ) {
- const patternHeader = /^ply([\s\S]*)end_header(\r\n|\r|\n)/;
- let headerText = '';
- const result = patternHeader.exec( data );
- if ( result !== null ) {
- headerText = result[ 1 ];
- }
- const header = {
- comments: [],
- elements: [],
- headerLength: headerLength,
- objInfo: ''
- };
- const lines = headerText.split( /\r\n|\r|\n/ );
- let currentElement;
- function make_ply_element_property( propertyValues, propertyNameMapping ) {
- const property = { type: propertyValues[ 0 ] };
- if ( property.type === 'list' ) {
- property.name = propertyValues[ 3 ];
- property.countType = propertyValues[ 1 ];
- property.itemType = propertyValues[ 2 ];
- } else {
- property.name = propertyValues[ 1 ];
- }
- if ( property.name in propertyNameMapping ) {
- property.name = propertyNameMapping[ property.name ];
- }
- return property;
- }
- for ( let i = 0; i < lines.length; i ++ ) {
- let line = lines[ i ];
- line = line.trim();
- if ( line === '' ) continue;
- const lineValues = line.split( /\s+/ );
- const lineType = lineValues.shift();
- line = lineValues.join( ' ' );
- switch ( lineType ) {
- case 'format':
- header.format = lineValues[ 0 ];
- header.version = lineValues[ 1 ];
- break;
- case 'comment':
- header.comments.push( line );
- break;
- case 'element':
- if ( currentElement !== undefined ) {
- header.elements.push( currentElement );
- }
- currentElement = {};
- currentElement.name = lineValues[ 0 ];
- currentElement.count = parseInt( lineValues[ 1 ] );
- currentElement.properties = [];
- break;
- case 'property':
- currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
- break;
- case 'obj_info':
- header.objInfo = line;
- break;
- default:
- console.log( 'unhandled', lineType, lineValues );
- }
- }
- if ( currentElement !== undefined ) {
- header.elements.push( currentElement );
- }
- return header;
- }
- function parseASCIINumber( n, type ) {
- switch ( type ) {
- case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
- case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
- return parseInt( n );
- case 'float': case 'double': case 'float32': case 'float64':
- return parseFloat( n );
- }
- }
- function parseASCIIElement( properties, tokens ) {
- const element = {};
- for ( let i = 0; i < properties.length; i ++ ) {
- if ( tokens.empty() ) return null;
- if ( properties[ i ].type === 'list' ) {
- const list = [];
- const n = parseASCIINumber( tokens.next(), properties[ i ].countType );
- for ( let j = 0; j < n; j ++ ) {
- if ( tokens.empty() ) return null;
- list.push( parseASCIINumber( tokens.next(), properties[ i ].itemType ) );
- }
- element[ properties[ i ].name ] = list;
- } else {
- element[ properties[ i ].name ] = parseASCIINumber( tokens.next(), properties[ i ].type );
- }
- }
- return element;
- }
- function createBuffer() {
- const buffer = {
- indices: [],
- vertices: [],
- normals: [],
- uvs: [],
- faceVertexUvs: [],
- colors: [],
- faceVertexColors: [],
- descriptors: {}
- };
- for ( const customProperty of Object.keys( scope.customPropertyMapping ) ) {
- buffer[ customProperty ] = [];
- }
- return buffer;
- }
- function getBufferAttributeClass( type ) {
- switch ( type ) {
- case 'int8': case 'char': return Int8BufferAttribute;
- case 'uint8': case 'uchar': return Uint8BufferAttribute;
- case 'int16': case 'short': return Int16BufferAttribute;
- case 'uint16': case 'ushort': return Uint16BufferAttribute;
- case 'int32': case 'int': return Int32BufferAttribute;
- case 'uint32': case 'uint': return Uint32BufferAttribute;
- case 'float32': case 'float': return Float32BufferAttribute;
- case 'float64': case 'double': return Float64BufferAttribute;
- }
- }
- function getColorScale( type ) {
- switch ( type ) {
- case 'uchar': case 'uint8': return 1 / 255;
- case 'ushort': case 'uint16': return 1 / 65535;
- case 'float': case 'float32':
- case 'double': case 'float64': return 1;
- default: return 1 / 255;
- }
- }
- function isFloatType( type ) {
- return type === 'float' || type === 'float32' || type === 'double' || type === 'float64';
- }
- function getAttributeDescriptor( properties ) {
- function findProperty( names ) {
- for ( const name of names ) {
- const property = properties.find( p => p.name === name );
- if ( property ) return property;
- }
- return null;
- }
- // property lookup
- const x = findProperty( [ 'x', 'px', 'posx' ] );
- const y = findProperty( [ 'y', 'py', 'posy' ] );
- const z = findProperty( [ 'z', 'pz', 'posz' ] );
- const nx = findProperty( [ 'nx', 'normalx' ] );
- const ny = findProperty( [ 'ny', 'normaly' ] );
- const nz = findProperty( [ 'nz', 'normalz' ] );
- const s = findProperty( [ 's', 'u', 'texture_u', 'tx' ] );
- const t = findProperty( [ 't', 'v', 'texture_v', 'ty' ] );
- const r = findProperty( [ 'red', 'diffuse_red', 'r', 'diffuse_r' ] );
- const g = findProperty( [ 'green', 'diffuse_green', 'g', 'diffuse_g' ] );
- const b = findProperty( [ 'blue', 'diffuse_blue', 'b', 'diffuse_b' ] );
- const texcoord = findProperty( [ 'texcoord' ] );
- // custom property lookup
- const custom = {};
- for ( const customAttr of Object.keys( scope.customPropertyMapping ) ) {
- const propNames = scope.customPropertyMapping[ customAttr ];
- const matched = propNames.map( name => properties.find( p => p.name === name ) );
- const types = matched.filter( p => p ).map( p => p.type );
- const uniform = types.length > 0 && types.every( type => type === types[ 0 ] );
- custom[ customAttr ] = {
- type: uniform ? types[ 0 ] : 'float32',
- usage: matched.every( p => p !== undefined ),
- };
- }
- // build descriptor
- return {
- position: {
- names: [ x ? x.name : 'x', y ? y.name : 'y', z ? z.name : 'z' ],
- type: x ? x.type : 'float32',
- usage: !! ( x && y && z ),
- },
- normal: {
- names: [ nx ? nx.name : 'nx', ny ? ny.name : 'ny', nz ? nz.name : 'nz' ],
- type: nx ? nx.type : 'float32',
- usage: !! ( nx && ny && nz ),
- },
- uv: {
- names: [ s ? s.name : 's', t ? t.name : 't' ],
- type: s ? s.type : 'float32',
- usage: !! ( s && t ),
- },
- texcoord: {
- type: texcoord ? texcoord.itemType : 'float32',
- usage: !! texcoord,
- },
- color: {
- names: [ r ? r.name : 'red', g ? g.name : 'green', b ? b.name : 'blue' ],
- type: r ? r.type : 'uchar',
- usage: !! ( r && g && b ),
- },
- custom: custom,
- };
- }
- function parseASCII( data, header ) {
- // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
- const buffer = createBuffer();
- const patternBody = /end_header\s+(\S[\s\S]*\S|\S)\s*$/;
- let body, matches;
- if ( ( matches = patternBody.exec( data ) ) !== null ) {
- body = matches[ 1 ].split( /\s+/ );
- } else {
- body = [ ];
- }
- const tokens = new ArrayStream( body );
- loop: for ( let i = 0; i < header.elements.length; i ++ ) {
- const elementDesc = header.elements[ i ];
- const attributeDescriptor = getAttributeDescriptor( elementDesc.properties );
- buffer.descriptors[ elementDesc.name ] = attributeDescriptor;
- for ( let j = 0; j < elementDesc.count; j ++ ) {
- const element = parseASCIIElement( elementDesc.properties, tokens );
- if ( ! element ) break loop;
- handleElement( buffer, elementDesc.name, element, attributeDescriptor );
- }
- }
- return postProcess( buffer );
- }
- function postProcess( buffer ) {
- let geometry = new BufferGeometry();
- const vertexDescriptor = buffer.descriptors.vertex;
- // mandatory buffer data
- if ( buffer.indices.length > 0 ) {
- geometry.setIndex( buffer.indices );
- }
- const PositionClass = getBufferAttributeClass( vertexDescriptor ? vertexDescriptor.position.type : 'float32' );
- geometry.setAttribute( 'position', new PositionClass( buffer.vertices, 3 ) );
- // optional buffer data
- if ( buffer.normals.length > 0 ) {
- const NormalClass = getBufferAttributeClass( vertexDescriptor.normal.type );
- geometry.setAttribute( 'normal', new NormalClass( buffer.normals, 3 ) );
- }
- if ( buffer.uvs.length > 0 ) {
- const UvClass = getBufferAttributeClass( vertexDescriptor.uv.type );
- geometry.setAttribute( 'uv', new UvClass( buffer.uvs, 2 ) );
- }
- if ( buffer.colors.length > 0 ) {
- const colorType = vertexDescriptor.color.type;
- const normalized = ! isFloatType( colorType );
- const ColorClass = getBufferAttributeClass( colorType );
- geometry.setAttribute( 'color', new ColorClass( buffer.colors, 3, normalized ) );
- }
- if ( buffer.faceVertexUvs.length > 0 || buffer.faceVertexColors.length > 0 ) {
- geometry = geometry.toNonIndexed();
- if ( buffer.faceVertexUvs.length > 0 ) {
- const UvClass = getBufferAttributeClass( buffer.descriptors.face.texcoord.type );
- geometry.setAttribute( 'uv', new UvClass( buffer.faceVertexUvs, 2 ) );
- }
- if ( buffer.faceVertexColors.length > 0 ) {
- const colorType = buffer.descriptors.face.color.type;
- const normalized = ! isFloatType( colorType );
- const ColorClass = getBufferAttributeClass( colorType );
- geometry.setAttribute( 'color', new ColorClass( buffer.faceVertexColors, 3, normalized ) );
- }
- }
- // custom buffer data
- for ( const customProperty of Object.keys( scope.customPropertyMapping ) ) {
- if ( buffer[ customProperty ].length > 0 ) {
- const CustomClass = getBufferAttributeClass( vertexDescriptor.custom[ customProperty ].type );
- geometry.setAttribute( customProperty, new CustomClass( buffer[ customProperty ], scope.customPropertyMapping[ customProperty ].length ) );
- }
- }
- geometry.computeBoundingSphere();
- return geometry;
- }
- function handleElement( buffer, elementName, element, attributeDescriptor ) {
- if ( elementName === 'vertex' ) {
- const { position, normal, uv, color } = attributeDescriptor;
- if ( position.usage ) {
- buffer.vertices.push(
- element[ position.names[ 0 ] ],
- element[ position.names[ 1 ] ],
- element[ position.names[ 2 ] ]
- );
- }
- if ( normal.usage ) {
- buffer.normals.push(
- element[ normal.names[ 0 ] ],
- element[ normal.names[ 1 ] ],
- element[ normal.names[ 2 ] ]
- );
- }
- if ( uv.usage ) {
- buffer.uvs.push(
- element[ uv.names[ 0 ] ],
- element[ uv.names[ 1 ] ]
- );
- }
- if ( color.usage ) {
- const scale = getColorScale( color.type );
- const isFloat = isFloatType( color.type );
- // convert to float for color space conversion
- _color.setRGB(
- element[ color.names[ 0 ] ] * scale,
- element[ color.names[ 1 ] ] * scale,
- element[ color.names[ 2 ] ] * scale,
- SRGBColorSpace
- );
- // convert back to original type
- const invScale = 1 / scale;
- buffer.colors.push(
- isFloat ? _color.r : Math.round( _color.r * invScale ),
- isFloat ? _color.g : Math.round( _color.g * invScale ),
- isFloat ? _color.b : Math.round( _color.b * invScale )
- );
- }
- for ( const customProperty of Object.keys( scope.customPropertyMapping ) ) {
- for ( const elementProperty of scope.customPropertyMapping[ customProperty ] ) {
- buffer[ customProperty ].push( element[ elementProperty ] );
- }
- }
- } else if ( elementName === 'face' ) {
- const vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
- const texcoord = element.texcoord;
- if ( vertex_indices.length === 3 ) {
- buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
- if ( texcoord && texcoord.length === 6 ) {
- buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
- buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
- buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
- }
- } else if ( vertex_indices.length === 4 ) {
- buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
- buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
- }
- // face colors
- const { color } = attributeDescriptor;
- if ( color.usage ) {
- // convert to float for color space conversion
- const scale = getColorScale( color.type );
- _color.setRGB(
- element[ color.names[ 0 ] ] * scale,
- element[ color.names[ 1 ] ] * scale,
- element[ color.names[ 2 ] ] * scale,
- SRGBColorSpace
- );
- // convert back to original type
- const invScale = 1 / scale;
- const r = _color.r * invScale;
- const g = _color.g * invScale;
- const b = _color.b * invScale;
- buffer.faceVertexColors.push( r, g, b );
- buffer.faceVertexColors.push( r, g, b );
- buffer.faceVertexColors.push( r, g, b );
- }
- }
- }
- function binaryReadElement( at, properties ) {
- const element = {};
- let read = 0;
- for ( let i = 0; i < properties.length; i ++ ) {
- const property = properties[ i ];
- const valueReader = property.valueReader;
- if ( property.type === 'list' ) {
- const list = [];
- const n = property.countReader.read( at + read );
- read += property.countReader.size;
- for ( let j = 0; j < n; j ++ ) {
- list.push( valueReader.read( at + read ) );
- read += valueReader.size;
- }
- element[ property.name ] = list;
- } else {
- element[ property.name ] = valueReader.read( at + read );
- read += valueReader.size;
- }
- }
- return [ element, read ];
- }
- function setPropertyBinaryReaders( properties, body, little_endian ) {
- function getBinaryReader( dataview, type, little_endian ) {
- switch ( type ) {
- // correspondences for non-specific length types here match rply:
- case 'int8': case 'char': return { read: ( at ) => {
- return dataview.getInt8( at );
- }, size: 1 };
- case 'uint8': case 'uchar': return { read: ( at ) => {
- return dataview.getUint8( at );
- }, size: 1 };
- case 'int16': case 'short': return { read: ( at ) => {
- return dataview.getInt16( at, little_endian );
- }, size: 2 };
- case 'uint16': case 'ushort': return { read: ( at ) => {
- return dataview.getUint16( at, little_endian );
- }, size: 2 };
- case 'int32': case 'int': return { read: ( at ) => {
- return dataview.getInt32( at, little_endian );
- }, size: 4 };
- case 'uint32': case 'uint': return { read: ( at ) => {
- return dataview.getUint32( at, little_endian );
- }, size: 4 };
- case 'float32': case 'float': return { read: ( at ) => {
- return dataview.getFloat32( at, little_endian );
- }, size: 4 };
- case 'float64': case 'double': return { read: ( at ) => {
- return dataview.getFloat64( at, little_endian );
- }, size: 8 };
- }
- }
- for ( let i = 0, l = properties.length; i < l; i ++ ) {
- const property = properties[ i ];
- if ( property.type === 'list' ) {
- property.countReader = getBinaryReader( body, property.countType, little_endian );
- property.valueReader = getBinaryReader( body, property.itemType, little_endian );
- } else {
- property.valueReader = getBinaryReader( body, property.type, little_endian );
- }
- }
- }
- function parseBinary( data, header ) {
- const buffer = createBuffer();
- const little_endian = ( header.format === 'binary_little_endian' );
- const body = new DataView( data, header.headerLength );
- let result, loc = 0;
- for ( let currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
- const elementDesc = header.elements[ currentElement ];
- const properties = elementDesc.properties;
- const attributeDescriptor = getAttributeDescriptor( properties );
- buffer.descriptors[ elementDesc.name ] = attributeDescriptor;
- setPropertyBinaryReaders( properties, body, little_endian );
- for ( let currentElementCount = 0; currentElementCount < elementDesc.count; currentElementCount ++ ) {
- result = binaryReadElement( loc, properties );
- loc += result[ 1 ];
- const element = result[ 0 ];
- handleElement( buffer, elementDesc.name, element, attributeDescriptor );
- }
- }
- return postProcess( buffer );
- }
- function extractHeaderText( bytes ) {
- let i = 0;
- let cont = true;
- let line = '';
- const lines = [];
- const startLine = new TextDecoder().decode( bytes.subarray( 0, 5 ) );
- const hasCRNL = /^ply\r\n/.test( startLine );
- do {
- const c = String.fromCharCode( bytes[ i ++ ] );
- if ( c !== '\n' && c !== '\r' ) {
- line += c;
- } else {
- if ( line === 'end_header' ) cont = false;
- if ( line !== '' ) {
- lines.push( line );
- line = '';
- }
- }
- } while ( cont && i < bytes.length );
- // ascii section using \r\n as line endings
- if ( hasCRNL === true ) i ++;
- return { headerText: lines.join( '\r' ) + '\r', headerLength: i };
- }
- //
- let geometry;
- const scope = this;
- if ( data instanceof ArrayBuffer ) {
- const bytes = new Uint8Array( data );
- const { headerText, headerLength } = extractHeaderText( bytes );
- const header = parseHeader( headerText, headerLength );
- if ( header.format === 'ascii' ) {
- const text = new TextDecoder().decode( bytes );
- geometry = parseASCII( text, header );
- } else {
- geometry = parseBinary( data, header );
- }
- } else {
- geometry = parseASCII( data, parseHeader( data ) );
- }
- return geometry;
- }
- }
- class Float64BufferAttribute extends BufferAttribute {
- constructor( array, itemSize, normalized ) {
- super( new Float64Array( array ), itemSize, normalized );
- }
- }
- class ArrayStream {
- constructor( arr ) {
- this.arr = arr;
- this.i = 0;
- }
- empty() {
- return this.i >= this.arr.length;
- }
- next() {
- return this.arr[ this.i ++ ];
- }
- }
- export { PLYLoader };
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