GLTFLoader.js 112 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. ColorManagement,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InstancedMesh,
  17. InterleavedBuffer,
  18. InterleavedBufferAttribute,
  19. Interpolant,
  20. InterpolateDiscrete,
  21. InterpolateLinear,
  22. Line,
  23. LineBasicMaterial,
  24. LineLoop,
  25. LineSegments,
  26. LinearFilter,
  27. LinearMipmapLinearFilter,
  28. LinearMipmapNearestFilter,
  29. LinearSRGBColorSpace,
  30. Loader,
  31. LoaderUtils,
  32. Material,
  33. MathUtils,
  34. Matrix4,
  35. Mesh,
  36. MeshBasicMaterial,
  37. MeshPhysicalMaterial,
  38. MeshStandardMaterial,
  39. MirroredRepeatWrapping,
  40. NearestFilter,
  41. NearestMipmapLinearFilter,
  42. NearestMipmapNearestFilter,
  43. NumberKeyframeTrack,
  44. Object3D,
  45. OrthographicCamera,
  46. PerspectiveCamera,
  47. PointLight,
  48. Points,
  49. PointsMaterial,
  50. PropertyBinding,
  51. Quaternion,
  52. QuaternionKeyframeTrack,
  53. RepeatWrapping,
  54. Skeleton,
  55. SkinnedMesh,
  56. Sphere,
  57. SpotLight,
  58. Texture,
  59. TextureLoader,
  60. TriangleFanDrawMode,
  61. TriangleStripDrawMode,
  62. Vector2,
  63. Vector3,
  64. VectorKeyframeTrack,
  65. SRGBColorSpace,
  66. InstancedBufferAttribute
  67. } from 'three';
  68. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  69. import { clone } from '../utils/SkeletonUtils.js';
  70. /**
  71. * A loader for the glTF 2.0 format.
  72. *
  73. * [glTF](https://www.khronos.org/gltf/) (GL Transmission Format) is an [open format specification]{@link https://github.com/KhronosGroup/glTF/tree/main/specification/2.0)
  74. * for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf) or binary (.glb)
  75. * format. External files store textures (.jpg, .png) and additional binary data (.bin). A glTF asset may deliver
  76. * one or more scenes, including meshes, materials, textures, skins, skeletons, morph targets, animations, lights,
  77. * and/or cameras.
  78. *
  79. * `GLTFLoader` uses {@link ImageBitmapLoader} whenever possible. Be advised that image bitmaps are not
  80. * automatically GC-collected when they are no longer referenced, and they require special handling during
  81. * the disposal process.
  82. *
  83. * `GLTFLoader` supports the following glTF 2.0 extensions:
  84. * - KHR_draco_mesh_compression
  85. * - KHR_materials_clearcoat
  86. * - KHR_materials_dispersion
  87. * - KHR_materials_ior
  88. * - KHR_materials_specular
  89. * - KHR_materials_transmission
  90. * - KHR_materials_iridescence
  91. * - KHR_materials_unlit
  92. * - KHR_materials_volume
  93. * - KHR_mesh_quantization
  94. * - KHR_meshopt_compression
  95. * - KHR_lights_punctual
  96. * - KHR_texture_basisu
  97. * - KHR_texture_transform
  98. * - EXT_texture_webp
  99. * - EXT_meshopt_compression
  100. * - EXT_mesh_gpu_instancing
  101. *
  102. * The following glTF 2.0 extension is supported by an external user plugin:
  103. * - [KHR_materials_variants](https://github.com/takahirox/three-gltf-extensions)
  104. * - [MSFT_texture_dds](https://github.com/takahirox/three-gltf-extensions)
  105. * - [KHR_animation_pointer](https://github.com/needle-tools/three-animation-pointer)
  106. * - [NEEDLE_progressive](https://github.com/needle-tools/gltf-progressive)
  107. *
  108. * ```js
  109. * const loader = new GLTFLoader();
  110. *
  111. * // Optional: Provide a DRACOLoader instance to decode compressed mesh data
  112. * const dracoLoader = new DRACOLoader();
  113. * dracoLoader.setDecoderPath( '/examples/jsm/libs/draco/' );
  114. * loader.setDRACOLoader( dracoLoader );
  115. *
  116. * const gltf = await loader.loadAsync( 'models/gltf/duck/duck.gltf' );
  117. * scene.add( gltf.scene );
  118. * ```
  119. *
  120. * @augments Loader
  121. * @three_import import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
  122. */
  123. class GLTFLoader extends Loader {
  124. /**
  125. * Constructs a new glTF loader.
  126. *
  127. * @param {LoadingManager} [manager] - The loading manager.
  128. */
  129. constructor( manager ) {
  130. super( manager );
  131. this.dracoLoader = null;
  132. this.ktx2Loader = null;
  133. this.meshoptDecoder = null;
  134. this.pluginCallbacks = [];
  135. this.register( function ( parser ) {
  136. return new GLTFMaterialsClearcoatExtension( parser );
  137. } );
  138. this.register( function ( parser ) {
  139. return new GLTFMaterialsDispersionExtension( parser );
  140. } );
  141. this.register( function ( parser ) {
  142. return new GLTFTextureBasisUExtension( parser );
  143. } );
  144. this.register( function ( parser ) {
  145. return new GLTFTextureWebPExtension( parser );
  146. } );
  147. this.register( function ( parser ) {
  148. return new GLTFTextureAVIFExtension( parser );
  149. } );
  150. this.register( function ( parser ) {
  151. return new GLTFMaterialsSheenExtension( parser );
  152. } );
  153. this.register( function ( parser ) {
  154. return new GLTFMaterialsTransmissionExtension( parser );
  155. } );
  156. this.register( function ( parser ) {
  157. return new GLTFMaterialsVolumeExtension( parser );
  158. } );
  159. this.register( function ( parser ) {
  160. return new GLTFMaterialsIorExtension( parser );
  161. } );
  162. this.register( function ( parser ) {
  163. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  164. } );
  165. this.register( function ( parser ) {
  166. return new GLTFMaterialsSpecularExtension( parser );
  167. } );
  168. this.register( function ( parser ) {
  169. return new GLTFMaterialsIridescenceExtension( parser );
  170. } );
  171. this.register( function ( parser ) {
  172. return new GLTFMaterialsAnisotropyExtension( parser );
  173. } );
  174. this.register( function ( parser ) {
  175. return new GLTFMaterialsBumpExtension( parser );
  176. } );
  177. this.register( function ( parser ) {
  178. return new GLTFLightsExtension( parser );
  179. } );
  180. this.register( function ( parser ) {
  181. return new GLTFMeshoptCompression( parser, EXTENSIONS.EXT_MESHOPT_COMPRESSION );
  182. } );
  183. this.register( function ( parser ) {
  184. return new GLTFMeshoptCompression( parser, EXTENSIONS.KHR_MESHOPT_COMPRESSION );
  185. } );
  186. this.register( function ( parser ) {
  187. return new GLTFMeshGpuInstancing( parser );
  188. } );
  189. }
  190. /**
  191. * Starts loading from the given URL and passes the loaded glTF asset
  192. * to the `onLoad()` callback.
  193. *
  194. * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
  195. * @param {function(GLTFLoader~LoadObject)} onLoad - Executed when the loading process has been finished.
  196. * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
  197. * @param {onErrorCallback} onError - Executed when errors occur.
  198. */
  199. load( url, onLoad, onProgress, onError ) {
  200. const scope = this;
  201. let resourcePath;
  202. if ( this.resourcePath !== '' ) {
  203. resourcePath = this.resourcePath;
  204. } else if ( this.path !== '' ) {
  205. // If a base path is set, resources will be relative paths from that plus the relative path of the gltf file
  206. // Example path = 'https://my-cnd-server.com/', url = 'assets/models/model.gltf'
  207. // resourcePath = 'https://my-cnd-server.com/assets/models/'
  208. // referenced resource 'model.bin' will be loaded from 'https://my-cnd-server.com/assets/models/model.bin'
  209. // referenced resource '../textures/texture.png' will be loaded from 'https://my-cnd-server.com/assets/textures/texture.png'
  210. const relativeUrl = LoaderUtils.extractUrlBase( url );
  211. resourcePath = LoaderUtils.resolveURL( relativeUrl, this.path );
  212. } else {
  213. resourcePath = LoaderUtils.extractUrlBase( url );
  214. }
  215. // Tells the LoadingManager to track an extra item, which resolves after
  216. // the model is fully loaded. This means the count of items loaded will
  217. // be incorrect, but ensures manager.onLoad() does not fire early.
  218. this.manager.itemStart( url );
  219. const _onError = function ( e ) {
  220. if ( onError ) {
  221. onError( e );
  222. } else {
  223. console.error( e );
  224. }
  225. scope.manager.itemError( url );
  226. scope.manager.itemEnd( url );
  227. };
  228. const loader = new FileLoader( this.manager );
  229. loader.setPath( this.path );
  230. loader.setResponseType( 'arraybuffer' );
  231. loader.setRequestHeader( this.requestHeader );
  232. loader.setWithCredentials( this.withCredentials );
  233. loader.load( url, function ( data ) {
  234. try {
  235. scope.parse( data, resourcePath, function ( gltf ) {
  236. onLoad( gltf );
  237. scope.manager.itemEnd( url );
  238. }, _onError );
  239. } catch ( e ) {
  240. _onError( e );
  241. }
  242. }, onProgress, _onError );
  243. }
  244. /**
  245. * Sets the given Draco loader to this loader. Required for decoding assets
  246. * compressed with the `KHR_draco_mesh_compression` extension.
  247. *
  248. * @param {DRACOLoader} dracoLoader - The Draco loader to set.
  249. * @return {GLTFLoader} A reference to this loader.
  250. */
  251. setDRACOLoader( dracoLoader ) {
  252. this.dracoLoader = dracoLoader;
  253. return this;
  254. }
  255. /**
  256. * Sets the given KTX2 loader to this loader. Required for loading KTX2
  257. * compressed textures.
  258. *
  259. * @param {KTX2Loader} ktx2Loader - The KTX2 loader to set.
  260. * @return {GLTFLoader} A reference to this loader.
  261. */
  262. setKTX2Loader( ktx2Loader ) {
  263. this.ktx2Loader = ktx2Loader;
  264. return this;
  265. }
  266. /**
  267. * Sets the given meshopt decoder. Required for decoding assets
  268. * compressed with the `EXT_meshopt_compression` extension.
  269. *
  270. * @param {Object} meshoptDecoder - The meshopt decoder to set.
  271. * @return {GLTFLoader} A reference to this loader.
  272. */
  273. setMeshoptDecoder( meshoptDecoder ) {
  274. this.meshoptDecoder = meshoptDecoder;
  275. return this;
  276. }
  277. /**
  278. * Registers a plugin callback. This API is internally used to implement the various
  279. * glTF extensions but can also used by third-party code to add additional logic
  280. * to the loader.
  281. *
  282. * @param {function(parser:GLTFParser)} callback - The callback function to register.
  283. * @return {GLTFLoader} A reference to this loader.
  284. */
  285. register( callback ) {
  286. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  287. this.pluginCallbacks.push( callback );
  288. }
  289. return this;
  290. }
  291. /**
  292. * Unregisters a plugin callback.
  293. *
  294. * @param {Function} callback - The callback function to unregister.
  295. * @return {GLTFLoader} A reference to this loader.
  296. */
  297. unregister( callback ) {
  298. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  299. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  300. }
  301. return this;
  302. }
  303. /**
  304. * Parses the given glTF data and returns the resulting group.
  305. *
  306. * @param {string|ArrayBuffer} data - The raw glTF data.
  307. * @param {string} path - The URL base path.
  308. * @param {function(GLTFLoader~LoadObject)} onLoad - Executed when the loading process has been finished.
  309. * @param {onErrorCallback} onError - Executed when errors occur.
  310. */
  311. parse( data, path, onLoad, onError ) {
  312. let json;
  313. const extensions = {};
  314. const plugins = {};
  315. const textDecoder = new TextDecoder();
  316. if ( typeof data === 'string' ) {
  317. json = JSON.parse( data );
  318. } else if ( data instanceof ArrayBuffer ) {
  319. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  320. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  321. try {
  322. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  323. } catch ( error ) {
  324. if ( onError ) onError( error );
  325. return;
  326. }
  327. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  328. } else {
  329. json = JSON.parse( textDecoder.decode( data ) );
  330. }
  331. } else {
  332. json = data;
  333. }
  334. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  335. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  336. return;
  337. }
  338. const parser = new GLTFParser( json, {
  339. path: path || this.resourcePath || '',
  340. crossOrigin: this.crossOrigin,
  341. requestHeader: this.requestHeader,
  342. manager: this.manager,
  343. ktx2Loader: this.ktx2Loader,
  344. meshoptDecoder: this.meshoptDecoder
  345. } );
  346. parser.fileLoader.setRequestHeader( this.requestHeader );
  347. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  348. const plugin = this.pluginCallbacks[ i ]( parser );
  349. if ( ! plugin.name ) console.error( 'THREE.GLTFLoader: Invalid plugin found: missing name' );
  350. plugins[ plugin.name ] = plugin;
  351. // Workaround to avoid determining as unknown extension
  352. // in addUnknownExtensionsToUserData().
  353. // Remove this workaround if we move all the existing
  354. // extension handlers to plugin system
  355. extensions[ plugin.name ] = true;
  356. }
  357. if ( json.extensionsUsed ) {
  358. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  359. const extensionName = json.extensionsUsed[ i ];
  360. const extensionsRequired = json.extensionsRequired || [];
  361. switch ( extensionName ) {
  362. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  363. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  364. break;
  365. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  366. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  367. break;
  368. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  369. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  370. break;
  371. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  372. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  373. break;
  374. default:
  375. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  376. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  377. }
  378. }
  379. }
  380. }
  381. parser.setExtensions( extensions );
  382. parser.setPlugins( plugins );
  383. parser.parse( onLoad, onError );
  384. }
  385. /**
  386. * Async version of {@link GLTFLoader#parse}.
  387. *
  388. * @async
  389. * @param {string|ArrayBuffer} data - The raw glTF data.
  390. * @param {string} path - The URL base path.
  391. * @return {Promise<GLTFLoader~LoadObject>} A Promise that resolves with the loaded glTF when the parsing has been finished.
  392. */
  393. parseAsync( data, path ) {
  394. const scope = this;
  395. return new Promise( function ( resolve, reject ) {
  396. scope.parse( data, path, resolve, reject );
  397. } );
  398. }
  399. }
  400. /* GLTFREGISTRY */
  401. function GLTFRegistry() {
  402. let objects = {};
  403. return {
  404. get: function ( key ) {
  405. return objects[ key ];
  406. },
  407. add: function ( key, object ) {
  408. objects[ key ] = object;
  409. },
  410. remove: function ( key ) {
  411. delete objects[ key ];
  412. },
  413. removeAll: function () {
  414. objects = {};
  415. }
  416. };
  417. }
  418. /*********************************/
  419. /********** EXTENSIONS ***********/
  420. /*********************************/
  421. function getMaterialExtension( parser, materialIndex, extensionName ) {
  422. const materialDef = parser.json.materials[ materialIndex ];
  423. if ( materialDef.extensions && materialDef.extensions[ extensionName ] ) {
  424. return materialDef.extensions[ extensionName ];
  425. }
  426. return null;
  427. }
  428. const EXTENSIONS = {
  429. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  430. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  431. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  432. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  433. KHR_MATERIALS_DISPERSION: 'KHR_materials_dispersion',
  434. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  435. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  436. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  437. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  438. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  439. KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
  440. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  441. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  442. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  443. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  444. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  445. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  446. EXT_MATERIALS_BUMP: 'EXT_materials_bump',
  447. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  448. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  449. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  450. KHR_MESHOPT_COMPRESSION: 'KHR_meshopt_compression',
  451. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  452. };
  453. /**
  454. * Punctual Lights Extension
  455. *
  456. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  457. *
  458. * @private
  459. */
  460. class GLTFLightsExtension {
  461. constructor( parser ) {
  462. this.parser = parser;
  463. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  464. // Object3D instance caches
  465. this.cache = { refs: {}, uses: {} };
  466. }
  467. _markDefs() {
  468. const parser = this.parser;
  469. const nodeDefs = this.parser.json.nodes || [];
  470. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  471. const nodeDef = nodeDefs[ nodeIndex ];
  472. if ( nodeDef.extensions
  473. && nodeDef.extensions[ this.name ]
  474. && nodeDef.extensions[ this.name ].light !== undefined ) {
  475. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  476. }
  477. }
  478. }
  479. _loadLight( lightIndex ) {
  480. const parser = this.parser;
  481. const cacheKey = 'light:' + lightIndex;
  482. let dependency = parser.cache.get( cacheKey );
  483. if ( dependency ) return dependency;
  484. const json = parser.json;
  485. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  486. const lightDefs = extensions.lights || [];
  487. const lightDef = lightDefs[ lightIndex ];
  488. let lightNode;
  489. const color = new Color( 0xffffff );
  490. if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace );
  491. const range = lightDef.range !== undefined ? lightDef.range : 0;
  492. switch ( lightDef.type ) {
  493. case 'directional':
  494. lightNode = new DirectionalLight( color );
  495. lightNode.target.position.set( 0, 0, - 1 );
  496. lightNode.add( lightNode.target );
  497. break;
  498. case 'point':
  499. lightNode = new PointLight( color );
  500. lightNode.distance = range;
  501. break;
  502. case 'spot':
  503. lightNode = new SpotLight( color );
  504. lightNode.distance = range;
  505. // Handle spotlight properties.
  506. lightDef.spot = lightDef.spot || {};
  507. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  508. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  509. lightNode.angle = lightDef.spot.outerConeAngle;
  510. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  511. lightNode.target.position.set( 0, 0, - 1 );
  512. lightNode.add( lightNode.target );
  513. break;
  514. default:
  515. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  516. }
  517. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  518. // here, because node-level parsing will only override position if explicitly specified.
  519. lightNode.position.set( 0, 0, 0 );
  520. assignExtrasToUserData( lightNode, lightDef );
  521. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  522. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  523. dependency = Promise.resolve( lightNode );
  524. parser.cache.add( cacheKey, dependency );
  525. return dependency;
  526. }
  527. getDependency( type, index ) {
  528. if ( type !== 'light' ) return;
  529. return this._loadLight( index );
  530. }
  531. createNodeAttachment( nodeIndex ) {
  532. const self = this;
  533. const parser = this.parser;
  534. const json = parser.json;
  535. const nodeDef = json.nodes[ nodeIndex ];
  536. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  537. const lightIndex = lightDef.light;
  538. if ( lightIndex === undefined ) return null;
  539. return this._loadLight( lightIndex ).then( function ( light ) {
  540. return parser._getNodeRef( self.cache, lightIndex, light );
  541. } );
  542. }
  543. }
  544. /**
  545. * Unlit Materials Extension
  546. *
  547. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  548. *
  549. * @private
  550. */
  551. class GLTFMaterialsUnlitExtension {
  552. constructor() {
  553. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  554. }
  555. getMaterialType() {
  556. return MeshBasicMaterial;
  557. }
  558. extendParams( materialParams, materialDef, parser ) {
  559. const pending = [];
  560. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  561. materialParams.opacity = 1.0;
  562. const metallicRoughness = materialDef.pbrMetallicRoughness;
  563. if ( metallicRoughness ) {
  564. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  565. const array = metallicRoughness.baseColorFactor;
  566. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  567. materialParams.opacity = array[ 3 ];
  568. }
  569. if ( metallicRoughness.baseColorTexture !== undefined ) {
  570. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  571. }
  572. }
  573. return Promise.all( pending );
  574. }
  575. }
  576. /**
  577. * Materials Emissive Strength Extension
  578. *
  579. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  580. *
  581. * @private
  582. */
  583. class GLTFMaterialsEmissiveStrengthExtension {
  584. constructor( parser ) {
  585. this.parser = parser;
  586. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  587. }
  588. extendMaterialParams( materialIndex, materialParams ) {
  589. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  590. if ( extension === null ) return Promise.resolve();
  591. if ( extension.emissiveStrength !== undefined ) {
  592. materialParams.emissiveIntensity = extension.emissiveStrength;
  593. }
  594. return Promise.resolve();
  595. }
  596. }
  597. /**
  598. * Clearcoat Materials Extension
  599. *
  600. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  601. *
  602. * @private
  603. */
  604. class GLTFMaterialsClearcoatExtension {
  605. constructor( parser ) {
  606. this.parser = parser;
  607. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  608. }
  609. getMaterialType( materialIndex ) {
  610. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  611. return extension !== null ? MeshPhysicalMaterial : null;
  612. }
  613. extendMaterialParams( materialIndex, materialParams ) {
  614. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  615. if ( extension === null ) return Promise.resolve();
  616. const pending = [];
  617. if ( extension.clearcoatFactor !== undefined ) {
  618. materialParams.clearcoat = extension.clearcoatFactor;
  619. }
  620. if ( extension.clearcoatTexture !== undefined ) {
  621. pending.push( this.parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  622. }
  623. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  624. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  625. }
  626. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  627. pending.push( this.parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  628. }
  629. if ( extension.clearcoatNormalTexture !== undefined ) {
  630. pending.push( this.parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  631. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  632. const scale = extension.clearcoatNormalTexture.scale;
  633. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  634. }
  635. }
  636. return Promise.all( pending );
  637. }
  638. }
  639. /**
  640. * Materials dispersion Extension
  641. *
  642. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_dispersion
  643. *
  644. * @private
  645. */
  646. class GLTFMaterialsDispersionExtension {
  647. constructor( parser ) {
  648. this.parser = parser;
  649. this.name = EXTENSIONS.KHR_MATERIALS_DISPERSION;
  650. }
  651. getMaterialType( materialIndex ) {
  652. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  653. return extension !== null ? MeshPhysicalMaterial : null;
  654. }
  655. extendMaterialParams( materialIndex, materialParams ) {
  656. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  657. if ( extension === null ) return Promise.resolve();
  658. materialParams.dispersion = extension.dispersion !== undefined ? extension.dispersion : 0;
  659. return Promise.resolve();
  660. }
  661. }
  662. /**
  663. * Iridescence Materials Extension
  664. *
  665. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  666. *
  667. * @private
  668. */
  669. class GLTFMaterialsIridescenceExtension {
  670. constructor( parser ) {
  671. this.parser = parser;
  672. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  673. }
  674. getMaterialType( materialIndex ) {
  675. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  676. return extension !== null ? MeshPhysicalMaterial : null;
  677. }
  678. extendMaterialParams( materialIndex, materialParams ) {
  679. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  680. if ( extension === null ) return Promise.resolve();
  681. const pending = [];
  682. if ( extension.iridescenceFactor !== undefined ) {
  683. materialParams.iridescence = extension.iridescenceFactor;
  684. }
  685. if ( extension.iridescenceTexture !== undefined ) {
  686. pending.push( this.parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  687. }
  688. if ( extension.iridescenceIor !== undefined ) {
  689. materialParams.iridescenceIOR = extension.iridescenceIor;
  690. }
  691. if ( materialParams.iridescenceThicknessRange === undefined ) {
  692. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  693. }
  694. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  695. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  696. }
  697. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  698. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  699. }
  700. if ( extension.iridescenceThicknessTexture !== undefined ) {
  701. pending.push( this.parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  702. }
  703. return Promise.all( pending );
  704. }
  705. }
  706. /**
  707. * Sheen Materials Extension
  708. *
  709. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  710. *
  711. * @private
  712. */
  713. class GLTFMaterialsSheenExtension {
  714. constructor( parser ) {
  715. this.parser = parser;
  716. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  717. }
  718. getMaterialType( materialIndex ) {
  719. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  720. return extension !== null ? MeshPhysicalMaterial : null;
  721. }
  722. extendMaterialParams( materialIndex, materialParams ) {
  723. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  724. if ( extension === null ) return Promise.resolve();
  725. const pending = [];
  726. materialParams.sheenColor = new Color( 0, 0, 0 );
  727. materialParams.sheenRoughness = 0;
  728. materialParams.sheen = 1;
  729. if ( extension.sheenColorFactor !== undefined ) {
  730. const colorFactor = extension.sheenColorFactor;
  731. materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace );
  732. }
  733. if ( extension.sheenRoughnessFactor !== undefined ) {
  734. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  735. }
  736. if ( extension.sheenColorTexture !== undefined ) {
  737. pending.push( this.parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  738. }
  739. if ( extension.sheenRoughnessTexture !== undefined ) {
  740. pending.push( this.parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  741. }
  742. return Promise.all( pending );
  743. }
  744. }
  745. /**
  746. * Transmission Materials Extension
  747. *
  748. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  749. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  750. *
  751. * @private
  752. */
  753. class GLTFMaterialsTransmissionExtension {
  754. constructor( parser ) {
  755. this.parser = parser;
  756. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  757. }
  758. getMaterialType( materialIndex ) {
  759. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  760. return extension !== null ? MeshPhysicalMaterial : null;
  761. }
  762. extendMaterialParams( materialIndex, materialParams ) {
  763. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  764. if ( extension === null ) return Promise.resolve();
  765. const pending = [];
  766. if ( extension.transmissionFactor !== undefined ) {
  767. materialParams.transmission = extension.transmissionFactor;
  768. }
  769. if ( extension.transmissionTexture !== undefined ) {
  770. pending.push( this.parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  771. }
  772. return Promise.all( pending );
  773. }
  774. }
  775. /**
  776. * Materials Volume Extension
  777. *
  778. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  779. *
  780. * @private
  781. */
  782. class GLTFMaterialsVolumeExtension {
  783. constructor( parser ) {
  784. this.parser = parser;
  785. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  786. }
  787. getMaterialType( materialIndex ) {
  788. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  789. return extension !== null ? MeshPhysicalMaterial : null;
  790. }
  791. extendMaterialParams( materialIndex, materialParams ) {
  792. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  793. if ( extension === null ) return Promise.resolve();
  794. const pending = [];
  795. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  796. if ( extension.thicknessTexture !== undefined ) {
  797. pending.push( this.parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  798. }
  799. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  800. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  801. materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  802. return Promise.all( pending );
  803. }
  804. }
  805. /**
  806. * Materials ior Extension
  807. *
  808. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  809. *
  810. * @private
  811. */
  812. class GLTFMaterialsIorExtension {
  813. constructor( parser ) {
  814. this.parser = parser;
  815. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  816. }
  817. getMaterialType( materialIndex ) {
  818. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  819. return extension !== null ? MeshPhysicalMaterial : null;
  820. }
  821. extendMaterialParams( materialIndex, materialParams ) {
  822. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  823. if ( extension === null ) return Promise.resolve();
  824. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  825. return Promise.resolve();
  826. }
  827. }
  828. /**
  829. * Materials specular Extension
  830. *
  831. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  832. *
  833. * @private
  834. */
  835. class GLTFMaterialsSpecularExtension {
  836. constructor( parser ) {
  837. this.parser = parser;
  838. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  839. }
  840. getMaterialType( materialIndex ) {
  841. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  842. return extension !== null ? MeshPhysicalMaterial : null;
  843. }
  844. extendMaterialParams( materialIndex, materialParams ) {
  845. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  846. if ( extension === null ) return Promise.resolve();
  847. const pending = [];
  848. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  849. if ( extension.specularTexture !== undefined ) {
  850. pending.push( this.parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  851. }
  852. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  853. materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  854. if ( extension.specularColorTexture !== undefined ) {
  855. pending.push( this.parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  856. }
  857. return Promise.all( pending );
  858. }
  859. }
  860. /**
  861. * Materials bump Extension
  862. *
  863. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
  864. *
  865. * @private
  866. */
  867. class GLTFMaterialsBumpExtension {
  868. constructor( parser ) {
  869. this.parser = parser;
  870. this.name = EXTENSIONS.EXT_MATERIALS_BUMP;
  871. }
  872. getMaterialType( materialIndex ) {
  873. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  874. return extension !== null ? MeshPhysicalMaterial : null;
  875. }
  876. extendMaterialParams( materialIndex, materialParams ) {
  877. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  878. if ( extension === null ) return Promise.resolve();
  879. const pending = [];
  880. materialParams.bumpScale = extension.bumpFactor !== undefined ? extension.bumpFactor : 1.0;
  881. if ( extension.bumpTexture !== undefined ) {
  882. pending.push( this.parser.assignTexture( materialParams, 'bumpMap', extension.bumpTexture ) );
  883. }
  884. return Promise.all( pending );
  885. }
  886. }
  887. /**
  888. * Materials anisotropy Extension
  889. *
  890. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
  891. *
  892. * @private
  893. */
  894. class GLTFMaterialsAnisotropyExtension {
  895. constructor( parser ) {
  896. this.parser = parser;
  897. this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
  898. }
  899. getMaterialType( materialIndex ) {
  900. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  901. return extension !== null ? MeshPhysicalMaterial : null;
  902. }
  903. extendMaterialParams( materialIndex, materialParams ) {
  904. const extension = getMaterialExtension( this.parser, materialIndex, this.name );
  905. if ( extension === null ) return Promise.resolve();
  906. const pending = [];
  907. if ( extension.anisotropyStrength !== undefined ) {
  908. materialParams.anisotropy = extension.anisotropyStrength;
  909. }
  910. if ( extension.anisotropyRotation !== undefined ) {
  911. materialParams.anisotropyRotation = extension.anisotropyRotation;
  912. }
  913. if ( extension.anisotropyTexture !== undefined ) {
  914. pending.push( this.parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
  915. }
  916. return Promise.all( pending );
  917. }
  918. }
  919. /**
  920. * BasisU Texture Extension
  921. *
  922. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  923. *
  924. * @private
  925. */
  926. class GLTFTextureBasisUExtension {
  927. constructor( parser ) {
  928. this.parser = parser;
  929. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  930. }
  931. loadTexture( textureIndex ) {
  932. const parser = this.parser;
  933. const json = parser.json;
  934. const textureDef = json.textures[ textureIndex ];
  935. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  936. return null;
  937. }
  938. const extension = textureDef.extensions[ this.name ];
  939. const loader = parser.options.ktx2Loader;
  940. if ( ! loader ) {
  941. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  942. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  943. } else {
  944. // Assumes that the extension is optional and that a fallback texture is present
  945. return null;
  946. }
  947. }
  948. return parser.loadTextureImage( textureIndex, extension.source, loader );
  949. }
  950. }
  951. /**
  952. * WebP Texture Extension
  953. *
  954. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  955. *
  956. * @private
  957. */
  958. class GLTFTextureWebPExtension {
  959. constructor( parser ) {
  960. this.parser = parser;
  961. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  962. }
  963. loadTexture( textureIndex ) {
  964. const name = this.name;
  965. const parser = this.parser;
  966. const json = parser.json;
  967. const textureDef = json.textures[ textureIndex ];
  968. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  969. return null;
  970. }
  971. const extension = textureDef.extensions[ name ];
  972. const source = json.images[ extension.source ];
  973. let loader = parser.textureLoader;
  974. if ( source.uri ) {
  975. const handler = parser.options.manager.getHandler( source.uri );
  976. if ( handler !== null ) loader = handler;
  977. }
  978. return parser.loadTextureImage( textureIndex, extension.source, loader );
  979. }
  980. }
  981. /**
  982. * AVIF Texture Extension
  983. *
  984. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  985. *
  986. * @private
  987. */
  988. class GLTFTextureAVIFExtension {
  989. constructor( parser ) {
  990. this.parser = parser;
  991. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  992. }
  993. loadTexture( textureIndex ) {
  994. const name = this.name;
  995. const parser = this.parser;
  996. const json = parser.json;
  997. const textureDef = json.textures[ textureIndex ];
  998. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  999. return null;
  1000. }
  1001. const extension = textureDef.extensions[ name ];
  1002. const source = json.images[ extension.source ];
  1003. let loader = parser.textureLoader;
  1004. if ( source.uri ) {
  1005. const handler = parser.options.manager.getHandler( source.uri );
  1006. if ( handler !== null ) loader = handler;
  1007. }
  1008. return parser.loadTextureImage( textureIndex, extension.source, loader );
  1009. }
  1010. }
  1011. /**
  1012. * meshopt BufferView Compression Extension
  1013. *
  1014. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  1015. *
  1016. * @private
  1017. */
  1018. class GLTFMeshoptCompression {
  1019. constructor( parser, name ) {
  1020. this.name = name;
  1021. this.parser = parser;
  1022. }
  1023. loadBufferView( index ) {
  1024. const json = this.parser.json;
  1025. const bufferView = json.bufferViews[ index ];
  1026. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  1027. const extensionDef = bufferView.extensions[ this.name ];
  1028. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  1029. const decoder = this.parser.options.meshoptDecoder;
  1030. if ( ! decoder || ! decoder.supported ) {
  1031. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  1032. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  1033. } else {
  1034. // Assumes that the extension is optional and that fallback buffer data is present
  1035. return null;
  1036. }
  1037. }
  1038. return buffer.then( function ( res ) {
  1039. const byteOffset = extensionDef.byteOffset || 0;
  1040. const byteLength = extensionDef.byteLength || 0;
  1041. const count = extensionDef.count;
  1042. const stride = extensionDef.byteStride;
  1043. const source = new Uint8Array( res, byteOffset, byteLength );
  1044. if ( decoder.decodeGltfBufferAsync ) {
  1045. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  1046. return res.buffer;
  1047. } );
  1048. } else {
  1049. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  1050. return decoder.ready.then( function () {
  1051. const result = new ArrayBuffer( count * stride );
  1052. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  1053. return result;
  1054. } );
  1055. }
  1056. } );
  1057. } else {
  1058. return null;
  1059. }
  1060. }
  1061. }
  1062. /**
  1063. * GPU Instancing Extension
  1064. *
  1065. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  1066. *
  1067. * @private
  1068. */
  1069. class GLTFMeshGpuInstancing {
  1070. constructor( parser ) {
  1071. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  1072. this.parser = parser;
  1073. }
  1074. createNodeMesh( nodeIndex ) {
  1075. const json = this.parser.json;
  1076. const nodeDef = json.nodes[ nodeIndex ];
  1077. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  1078. nodeDef.mesh === undefined ) {
  1079. return null;
  1080. }
  1081. const meshDef = json.meshes[ nodeDef.mesh ];
  1082. // No Points or Lines + Instancing support yet
  1083. for ( const primitive of meshDef.primitives ) {
  1084. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  1085. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  1086. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  1087. primitive.mode !== undefined ) {
  1088. return null;
  1089. }
  1090. }
  1091. const extensionDef = nodeDef.extensions[ this.name ];
  1092. const attributesDef = extensionDef.attributes;
  1093. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  1094. const pending = [];
  1095. const attributes = {};
  1096. for ( const key in attributesDef ) {
  1097. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  1098. attributes[ key ] = accessor;
  1099. return attributes[ key ];
  1100. } ) );
  1101. }
  1102. if ( pending.length < 1 ) {
  1103. return null;
  1104. }
  1105. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  1106. return Promise.all( pending ).then( results => {
  1107. const nodeObject = results.pop();
  1108. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  1109. const count = results[ 0 ].count; // All attribute counts should be same
  1110. const instancedMeshes = [];
  1111. for ( const mesh of meshes ) {
  1112. // Temporal variables
  1113. const m = new Matrix4();
  1114. const p = new Vector3();
  1115. const q = new Quaternion();
  1116. const s = new Vector3( 1, 1, 1 );
  1117. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  1118. for ( let i = 0; i < count; i ++ ) {
  1119. if ( attributes.TRANSLATION ) {
  1120. p.fromBufferAttribute( attributes.TRANSLATION, i );
  1121. }
  1122. if ( attributes.ROTATION ) {
  1123. q.fromBufferAttribute( attributes.ROTATION, i );
  1124. }
  1125. if ( attributes.SCALE ) {
  1126. s.fromBufferAttribute( attributes.SCALE, i );
  1127. }
  1128. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  1129. }
  1130. // Add instance attributes to the geometry, excluding TRS.
  1131. for ( const attributeName in attributes ) {
  1132. if ( attributeName === '_COLOR_0' ) {
  1133. const attr = attributes[ attributeName ];
  1134. instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized );
  1135. } else if ( attributeName !== 'TRANSLATION' &&
  1136. attributeName !== 'ROTATION' &&
  1137. attributeName !== 'SCALE' ) {
  1138. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  1139. }
  1140. }
  1141. // Just in case
  1142. Object3D.prototype.copy.call( instancedMesh, mesh );
  1143. this.parser.assignFinalMaterial( instancedMesh );
  1144. instancedMeshes.push( instancedMesh );
  1145. }
  1146. if ( nodeObject.isGroup ) {
  1147. nodeObject.clear();
  1148. nodeObject.add( ... instancedMeshes );
  1149. return nodeObject;
  1150. }
  1151. return instancedMeshes[ 0 ];
  1152. } );
  1153. }
  1154. }
  1155. /* BINARY EXTENSION */
  1156. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  1157. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  1158. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  1159. class GLTFBinaryExtension {
  1160. constructor( data ) {
  1161. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  1162. this.content = null;
  1163. this.body = null;
  1164. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  1165. const textDecoder = new TextDecoder();
  1166. this.header = {
  1167. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  1168. version: headerView.getUint32( 4, true ),
  1169. length: headerView.getUint32( 8, true )
  1170. };
  1171. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1172. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1173. } else if ( this.header.version < 2.0 ) {
  1174. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1175. }
  1176. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1177. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1178. let chunkIndex = 0;
  1179. while ( chunkIndex < chunkContentsLength ) {
  1180. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1181. chunkIndex += 4;
  1182. const chunkType = chunkView.getUint32( chunkIndex, true );
  1183. chunkIndex += 4;
  1184. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1185. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1186. this.content = textDecoder.decode( contentArray );
  1187. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1188. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1189. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1190. }
  1191. // Clients must ignore chunks with unknown types.
  1192. chunkIndex += chunkLength;
  1193. }
  1194. if ( this.content === null ) {
  1195. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1196. }
  1197. }
  1198. }
  1199. /**
  1200. * DRACO Mesh Compression Extension
  1201. *
  1202. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1203. *
  1204. * @private
  1205. */
  1206. class GLTFDracoMeshCompressionExtension {
  1207. constructor( json, dracoLoader ) {
  1208. if ( ! dracoLoader ) {
  1209. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1210. }
  1211. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1212. this.json = json;
  1213. this.dracoLoader = dracoLoader;
  1214. this.dracoLoader.preload();
  1215. }
  1216. decodePrimitive( primitive, parser ) {
  1217. const json = this.json;
  1218. const dracoLoader = this.dracoLoader;
  1219. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1220. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1221. const threeAttributeMap = {};
  1222. const attributeNormalizedMap = {};
  1223. const attributeTypeMap = {};
  1224. for ( const attributeName in gltfAttributeMap ) {
  1225. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1226. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1227. }
  1228. for ( const attributeName in primitive.attributes ) {
  1229. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1230. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1231. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1232. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1233. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1234. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1235. }
  1236. }
  1237. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1238. return new Promise( function ( resolve, reject ) {
  1239. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1240. for ( const attributeName in geometry.attributes ) {
  1241. const attribute = geometry.attributes[ attributeName ];
  1242. const normalized = attributeNormalizedMap[ attributeName ];
  1243. if ( normalized !== undefined ) attribute.normalized = normalized;
  1244. }
  1245. resolve( geometry );
  1246. }, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject );
  1247. } );
  1248. } );
  1249. }
  1250. }
  1251. /**
  1252. * Texture Transform Extension
  1253. *
  1254. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1255. *
  1256. * @private
  1257. */
  1258. class GLTFTextureTransformExtension {
  1259. constructor() {
  1260. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1261. }
  1262. extendTexture( texture, transform ) {
  1263. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1264. && transform.offset === undefined
  1265. && transform.rotation === undefined
  1266. && transform.scale === undefined ) {
  1267. // See https://github.com/mrdoob/three.js/issues/21819.
  1268. return texture;
  1269. }
  1270. texture = texture.clone();
  1271. if ( transform.texCoord !== undefined ) {
  1272. texture.channel = transform.texCoord;
  1273. }
  1274. if ( transform.offset !== undefined ) {
  1275. texture.offset.fromArray( transform.offset );
  1276. }
  1277. if ( transform.rotation !== undefined ) {
  1278. texture.rotation = transform.rotation;
  1279. }
  1280. if ( transform.scale !== undefined ) {
  1281. texture.repeat.fromArray( transform.scale );
  1282. }
  1283. texture.needsUpdate = true;
  1284. return texture;
  1285. }
  1286. }
  1287. /**
  1288. * Mesh Quantization Extension
  1289. *
  1290. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1291. *
  1292. * @private
  1293. */
  1294. class GLTFMeshQuantizationExtension {
  1295. constructor() {
  1296. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1297. }
  1298. }
  1299. /*********************************/
  1300. /********** INTERPOLATION ********/
  1301. /*********************************/
  1302. // Spline Interpolation
  1303. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1304. class GLTFCubicSplineInterpolant extends Interpolant {
  1305. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1306. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1307. }
  1308. copySampleValue_( index ) {
  1309. // Copies a sample value to the result buffer. See description of glTF
  1310. // CUBICSPLINE values layout in interpolate_() function below.
  1311. const result = this.resultBuffer,
  1312. values = this.sampleValues,
  1313. valueSize = this.valueSize,
  1314. offset = index * valueSize * 3 + valueSize;
  1315. for ( let i = 0; i !== valueSize; i ++ ) {
  1316. result[ i ] = values[ offset + i ];
  1317. }
  1318. return result;
  1319. }
  1320. interpolate_( i1, t0, t, t1 ) {
  1321. const result = this.resultBuffer;
  1322. const values = this.sampleValues;
  1323. const stride = this.valueSize;
  1324. const stride2 = stride * 2;
  1325. const stride3 = stride * 3;
  1326. const td = t1 - t0;
  1327. const p = ( t - t0 ) / td;
  1328. const pp = p * p;
  1329. const ppp = pp * p;
  1330. const offset1 = i1 * stride3;
  1331. const offset0 = offset1 - stride3;
  1332. const s2 = - 2 * ppp + 3 * pp;
  1333. const s3 = ppp - pp;
  1334. const s0 = 1 - s2;
  1335. const s1 = s3 - pp + p;
  1336. // Layout of keyframe output values for CUBICSPLINE animations:
  1337. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1338. for ( let i = 0; i !== stride; i ++ ) {
  1339. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1340. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1341. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1342. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1343. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1344. }
  1345. return result;
  1346. }
  1347. }
  1348. const _quaternion = new Quaternion();
  1349. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1350. interpolate_( i1, t0, t, t1 ) {
  1351. const result = super.interpolate_( i1, t0, t, t1 );
  1352. _quaternion.fromArray( result ).normalize().toArray( result );
  1353. return result;
  1354. }
  1355. }
  1356. /*********************************/
  1357. /********** INTERNALS ************/
  1358. /*********************************/
  1359. /* CONSTANTS */
  1360. const WEBGL_CONSTANTS = {
  1361. FLOAT: 5126,
  1362. //FLOAT_MAT2: 35674,
  1363. FLOAT_MAT3: 35675,
  1364. FLOAT_MAT4: 35676,
  1365. FLOAT_VEC2: 35664,
  1366. FLOAT_VEC3: 35665,
  1367. FLOAT_VEC4: 35666,
  1368. LINEAR: 9729,
  1369. REPEAT: 10497,
  1370. SAMPLER_2D: 35678,
  1371. POINTS: 0,
  1372. LINES: 1,
  1373. LINE_LOOP: 2,
  1374. LINE_STRIP: 3,
  1375. TRIANGLES: 4,
  1376. TRIANGLE_STRIP: 5,
  1377. TRIANGLE_FAN: 6,
  1378. UNSIGNED_BYTE: 5121,
  1379. UNSIGNED_SHORT: 5123
  1380. };
  1381. const WEBGL_COMPONENT_TYPES = {
  1382. 5120: Int8Array,
  1383. 5121: Uint8Array,
  1384. 5122: Int16Array,
  1385. 5123: Uint16Array,
  1386. 5125: Uint32Array,
  1387. 5126: Float32Array
  1388. };
  1389. const WEBGL_FILTERS = {
  1390. 9728: NearestFilter,
  1391. 9729: LinearFilter,
  1392. 9984: NearestMipmapNearestFilter,
  1393. 9985: LinearMipmapNearestFilter,
  1394. 9986: NearestMipmapLinearFilter,
  1395. 9987: LinearMipmapLinearFilter
  1396. };
  1397. const WEBGL_WRAPPINGS = {
  1398. 33071: ClampToEdgeWrapping,
  1399. 33648: MirroredRepeatWrapping,
  1400. 10497: RepeatWrapping
  1401. };
  1402. const WEBGL_TYPE_SIZES = {
  1403. 'SCALAR': 1,
  1404. 'VEC2': 2,
  1405. 'VEC3': 3,
  1406. 'VEC4': 4,
  1407. 'MAT2': 4,
  1408. 'MAT3': 9,
  1409. 'MAT4': 16
  1410. };
  1411. const ATTRIBUTES = {
  1412. POSITION: 'position',
  1413. NORMAL: 'normal',
  1414. TANGENT: 'tangent',
  1415. TEXCOORD_0: 'uv',
  1416. TEXCOORD_1: 'uv1',
  1417. TEXCOORD_2: 'uv2',
  1418. TEXCOORD_3: 'uv3',
  1419. COLOR_0: 'color',
  1420. WEIGHTS_0: 'skinWeight',
  1421. JOINTS_0: 'skinIndex',
  1422. };
  1423. const PATH_PROPERTIES = {
  1424. scale: 'scale',
  1425. translation: 'position',
  1426. rotation: 'quaternion',
  1427. weights: 'morphTargetInfluences'
  1428. };
  1429. const INTERPOLATION = {
  1430. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1431. // keyframe track will be initialized with a default interpolation type, then modified.
  1432. LINEAR: InterpolateLinear,
  1433. STEP: InterpolateDiscrete
  1434. };
  1435. const ALPHA_MODES = {
  1436. OPAQUE: 'OPAQUE',
  1437. MASK: 'MASK',
  1438. BLEND: 'BLEND'
  1439. };
  1440. /**
  1441. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1442. *
  1443. * @private
  1444. * @param {Object<string, Material>} cache
  1445. * @return {Material}
  1446. */
  1447. function createDefaultMaterial( cache ) {
  1448. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1449. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1450. color: 0xFFFFFF,
  1451. emissive: 0x000000,
  1452. metalness: 1,
  1453. roughness: 1,
  1454. transparent: false,
  1455. depthTest: true,
  1456. side: FrontSide
  1457. } );
  1458. }
  1459. return cache[ 'DefaultMaterial' ];
  1460. }
  1461. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1462. // Add unknown glTF extensions to an object's userData.
  1463. for ( const name in objectDef.extensions ) {
  1464. if ( knownExtensions[ name ] === undefined ) {
  1465. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1466. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1467. }
  1468. }
  1469. }
  1470. /**
  1471. *
  1472. * @private
  1473. * @param {Object3D|Material|BufferGeometry|Object|AnimationClip} object
  1474. * @param {GLTF.definition} gltfDef
  1475. */
  1476. function assignExtrasToUserData( object, gltfDef ) {
  1477. if ( gltfDef.extras !== undefined ) {
  1478. if ( typeof gltfDef.extras === 'object' ) {
  1479. Object.assign( object.userData, gltfDef.extras );
  1480. } else {
  1481. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1482. }
  1483. }
  1484. }
  1485. /**
  1486. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1487. *
  1488. * @private
  1489. * @param {BufferGeometry} geometry
  1490. * @param {Array<GLTF.Target>} targets
  1491. * @param {GLTFParser} parser
  1492. * @return {Promise<BufferGeometry>}
  1493. */
  1494. function addMorphTargets( geometry, targets, parser ) {
  1495. let hasMorphPosition = false;
  1496. let hasMorphNormal = false;
  1497. let hasMorphColor = false;
  1498. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1499. const target = targets[ i ];
  1500. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1501. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1502. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1503. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1504. }
  1505. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1506. const pendingPositionAccessors = [];
  1507. const pendingNormalAccessors = [];
  1508. const pendingColorAccessors = [];
  1509. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1510. const target = targets[ i ];
  1511. if ( hasMorphPosition ) {
  1512. const pendingAccessor = target.POSITION !== undefined
  1513. ? parser.getDependency( 'accessor', target.POSITION )
  1514. : geometry.attributes.position;
  1515. pendingPositionAccessors.push( pendingAccessor );
  1516. }
  1517. if ( hasMorphNormal ) {
  1518. const pendingAccessor = target.NORMAL !== undefined
  1519. ? parser.getDependency( 'accessor', target.NORMAL )
  1520. : geometry.attributes.normal;
  1521. pendingNormalAccessors.push( pendingAccessor );
  1522. }
  1523. if ( hasMorphColor ) {
  1524. const pendingAccessor = target.COLOR_0 !== undefined
  1525. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1526. : geometry.attributes.color;
  1527. pendingColorAccessors.push( pendingAccessor );
  1528. }
  1529. }
  1530. return Promise.all( [
  1531. Promise.all( pendingPositionAccessors ),
  1532. Promise.all( pendingNormalAccessors ),
  1533. Promise.all( pendingColorAccessors )
  1534. ] ).then( function ( accessors ) {
  1535. const morphPositions = accessors[ 0 ];
  1536. const morphNormals = accessors[ 1 ];
  1537. const morphColors = accessors[ 2 ];
  1538. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1539. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1540. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1541. geometry.morphTargetsRelative = true;
  1542. return geometry;
  1543. } );
  1544. }
  1545. /**
  1546. *
  1547. * @private
  1548. * @param {Mesh} mesh
  1549. * @param {GLTF.Mesh} meshDef
  1550. */
  1551. function updateMorphTargets( mesh, meshDef ) {
  1552. mesh.updateMorphTargets();
  1553. if ( meshDef.weights !== undefined ) {
  1554. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1555. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1556. }
  1557. }
  1558. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1559. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1560. const targetNames = meshDef.extras.targetNames;
  1561. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1562. mesh.morphTargetDictionary = {};
  1563. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1564. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1565. }
  1566. } else {
  1567. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1568. }
  1569. }
  1570. }
  1571. function createPrimitiveKey( primitiveDef ) {
  1572. let geometryKey;
  1573. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1574. if ( dracoExtension ) {
  1575. geometryKey = 'draco:' + dracoExtension.bufferView
  1576. + ':' + dracoExtension.indices
  1577. + ':' + createAttributesKey( dracoExtension.attributes );
  1578. } else {
  1579. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1580. }
  1581. if ( primitiveDef.targets !== undefined ) {
  1582. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1583. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1584. }
  1585. }
  1586. return geometryKey;
  1587. }
  1588. function createAttributesKey( attributes ) {
  1589. let attributesKey = '';
  1590. const keys = Object.keys( attributes ).sort();
  1591. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1592. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1593. }
  1594. return attributesKey;
  1595. }
  1596. function getNormalizedComponentScale( constructor ) {
  1597. // Reference:
  1598. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1599. switch ( constructor ) {
  1600. case Int8Array:
  1601. return 1 / 127;
  1602. case Uint8Array:
  1603. return 1 / 255;
  1604. case Int16Array:
  1605. return 1 / 32767;
  1606. case Uint16Array:
  1607. return 1 / 65535;
  1608. default:
  1609. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1610. }
  1611. }
  1612. function getImageURIMimeType( uri ) {
  1613. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1614. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1615. if ( uri.search( /\.ktx2($|\?)/i ) > 0 || uri.search( /^data\:image\/ktx2/ ) === 0 ) return 'image/ktx2';
  1616. return 'image/png';
  1617. }
  1618. const _identityMatrix = new Matrix4();
  1619. /* GLTF PARSER */
  1620. class GLTFParser {
  1621. constructor( json = {}, options = {} ) {
  1622. this.json = json;
  1623. this.extensions = {};
  1624. this.plugins = {};
  1625. this.options = options;
  1626. // loader object cache
  1627. this.cache = new GLTFRegistry();
  1628. // associations between Three.js objects and glTF elements
  1629. this.associations = new Map();
  1630. // BufferGeometry caching
  1631. this.primitiveCache = {};
  1632. // Node cache
  1633. this.nodeCache = {};
  1634. // Object3D instance caches
  1635. this.meshCache = { refs: {}, uses: {} };
  1636. this.cameraCache = { refs: {}, uses: {} };
  1637. this.lightCache = { refs: {}, uses: {} };
  1638. this.sourceCache = {};
  1639. this.textureCache = {};
  1640. // Track node names, to ensure no duplicates
  1641. this.nodeNamesUsed = {};
  1642. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1643. // expensive work of uploading a texture to the GPU off the main thread.
  1644. let isSafari = false;
  1645. let safariVersion = - 1;
  1646. let isFirefox = false;
  1647. let firefoxVersion = - 1;
  1648. if ( typeof navigator !== 'undefined' && typeof navigator.userAgent !== 'undefined' ) {
  1649. const userAgent = navigator.userAgent;
  1650. isSafari = /^((?!chrome|android).)*safari/i.test( userAgent ) === true;
  1651. const safariMatch = userAgent.match( /Version\/(\d+)/ );
  1652. safariVersion = isSafari && safariMatch ? parseInt( safariMatch[ 1 ], 10 ) : - 1;
  1653. isFirefox = userAgent.indexOf( 'Firefox' ) > - 1;
  1654. firefoxVersion = isFirefox ? userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1655. }
  1656. if ( typeof createImageBitmap === 'undefined' || ( isSafari && safariVersion < 17 ) || ( isFirefox && firefoxVersion < 98 ) ) {
  1657. this.textureLoader = new TextureLoader( this.options.manager );
  1658. } else {
  1659. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1660. }
  1661. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1662. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1663. this.fileLoader = new FileLoader( this.options.manager );
  1664. this.fileLoader.setResponseType( 'arraybuffer' );
  1665. if ( this.options.crossOrigin === 'use-credentials' ) {
  1666. this.fileLoader.setWithCredentials( true );
  1667. }
  1668. }
  1669. setExtensions( extensions ) {
  1670. this.extensions = extensions;
  1671. }
  1672. setPlugins( plugins ) {
  1673. this.plugins = plugins;
  1674. }
  1675. parse( onLoad, onError ) {
  1676. const parser = this;
  1677. const json = this.json;
  1678. const extensions = this.extensions;
  1679. // Clear the loader cache
  1680. this.cache.removeAll();
  1681. this.nodeCache = {};
  1682. // Mark the special nodes/meshes in json for efficient parse
  1683. this._invokeAll( function ( ext ) {
  1684. return ext._markDefs && ext._markDefs();
  1685. } );
  1686. Promise.all( this._invokeAll( function ( ext ) {
  1687. return ext.beforeRoot && ext.beforeRoot();
  1688. } ) ).then( function () {
  1689. return Promise.all( [
  1690. parser.getDependencies( 'scene' ),
  1691. parser.getDependencies( 'animation' ),
  1692. parser.getDependencies( 'camera' ),
  1693. ] );
  1694. } ).then( function ( dependencies ) {
  1695. const result = {
  1696. scene: dependencies[ 0 ][ json.scene || 0 ],
  1697. scenes: dependencies[ 0 ],
  1698. animations: dependencies[ 1 ],
  1699. cameras: dependencies[ 2 ],
  1700. asset: json.asset,
  1701. parser: parser,
  1702. userData: {}
  1703. };
  1704. addUnknownExtensionsToUserData( extensions, result, json );
  1705. assignExtrasToUserData( result, json );
  1706. return Promise.all( parser._invokeAll( function ( ext ) {
  1707. return ext.afterRoot && ext.afterRoot( result );
  1708. } ) ).then( function () {
  1709. for ( const scene of result.scenes ) {
  1710. scene.updateMatrixWorld();
  1711. }
  1712. onLoad( result );
  1713. } );
  1714. } ).catch( onError );
  1715. }
  1716. /**
  1717. * Marks the special nodes/meshes in json for efficient parse.
  1718. *
  1719. * @private
  1720. */
  1721. _markDefs() {
  1722. const nodeDefs = this.json.nodes || [];
  1723. const skinDefs = this.json.skins || [];
  1724. const meshDefs = this.json.meshes || [];
  1725. // Nothing in the node definition indicates whether it is a Bone or an
  1726. // Object3D. Use the skins' joint references to mark bones.
  1727. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1728. const joints = skinDefs[ skinIndex ].joints;
  1729. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1730. nodeDefs[ joints[ i ] ].isBone = true;
  1731. }
  1732. }
  1733. // Iterate over all nodes, marking references to shared resources,
  1734. // as well as skeleton joints.
  1735. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1736. const nodeDef = nodeDefs[ nodeIndex ];
  1737. if ( nodeDef.mesh !== undefined ) {
  1738. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1739. // Nothing in the mesh definition indicates whether it is
  1740. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1741. // to mark SkinnedMesh if node has skin.
  1742. if ( nodeDef.skin !== undefined ) {
  1743. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1744. }
  1745. }
  1746. if ( nodeDef.camera !== undefined ) {
  1747. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1748. }
  1749. }
  1750. }
  1751. /**
  1752. * Counts references to shared node / Object3D resources. These resources
  1753. * can be reused, or "instantiated", at multiple nodes in the scene
  1754. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1755. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1756. * Textures) can be reused directly and are not marked here.
  1757. *
  1758. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1759. *
  1760. * @private
  1761. * @param {Object} cache
  1762. * @param {Object3D} index
  1763. */
  1764. _addNodeRef( cache, index ) {
  1765. if ( index === undefined ) return;
  1766. if ( cache.refs[ index ] === undefined ) {
  1767. cache.refs[ index ] = cache.uses[ index ] = 0;
  1768. }
  1769. cache.refs[ index ] ++;
  1770. }
  1771. /**
  1772. * Returns a reference to a shared resource, cloning it if necessary.
  1773. *
  1774. * @private
  1775. * @param {Object} cache
  1776. * @param {number} index
  1777. * @param {Object} object
  1778. * @return {Object}
  1779. */
  1780. _getNodeRef( cache, index, object ) {
  1781. if ( cache.refs[ index ] <= 1 ) return object;
  1782. const ref = object.clone();
  1783. // Propagates mappings to the cloned object, prevents mappings on the
  1784. // original object from being lost.
  1785. const updateMappings = ( original, clone ) => {
  1786. const mappings = this.associations.get( original );
  1787. if ( mappings != null ) {
  1788. this.associations.set( clone, mappings );
  1789. }
  1790. for ( const [ i, child ] of original.children.entries() ) {
  1791. updateMappings( child, clone.children[ i ] );
  1792. }
  1793. };
  1794. updateMappings( object, ref );
  1795. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1796. return ref;
  1797. }
  1798. _invokeOne( func ) {
  1799. const extensions = Object.values( this.plugins );
  1800. extensions.push( this );
  1801. for ( let i = 0; i < extensions.length; i ++ ) {
  1802. const result = func( extensions[ i ] );
  1803. if ( result ) return result;
  1804. }
  1805. return null;
  1806. }
  1807. _invokeAll( func ) {
  1808. const extensions = Object.values( this.plugins );
  1809. extensions.unshift( this );
  1810. const pending = [];
  1811. for ( let i = 0; i < extensions.length; i ++ ) {
  1812. const result = func( extensions[ i ] );
  1813. if ( result ) pending.push( result );
  1814. }
  1815. return pending;
  1816. }
  1817. /**
  1818. * Requests the specified dependency asynchronously, with caching.
  1819. *
  1820. * @private
  1821. * @param {string} type
  1822. * @param {number} index
  1823. * @return {Promise<Object3D|Material|Texture|AnimationClip|ArrayBuffer|Object>}
  1824. */
  1825. getDependency( type, index ) {
  1826. const cacheKey = type + ':' + index;
  1827. let dependency = this.cache.get( cacheKey );
  1828. if ( ! dependency ) {
  1829. switch ( type ) {
  1830. case 'scene':
  1831. dependency = this.loadScene( index );
  1832. break;
  1833. case 'node':
  1834. dependency = this._invokeOne( function ( ext ) {
  1835. return ext.loadNode && ext.loadNode( index );
  1836. } );
  1837. break;
  1838. case 'mesh':
  1839. dependency = this._invokeOne( function ( ext ) {
  1840. return ext.loadMesh && ext.loadMesh( index );
  1841. } );
  1842. break;
  1843. case 'accessor':
  1844. dependency = this.loadAccessor( index );
  1845. break;
  1846. case 'bufferView':
  1847. dependency = this._invokeOne( function ( ext ) {
  1848. return ext.loadBufferView && ext.loadBufferView( index );
  1849. } );
  1850. break;
  1851. case 'buffer':
  1852. dependency = this.loadBuffer( index );
  1853. break;
  1854. case 'material':
  1855. dependency = this._invokeOne( function ( ext ) {
  1856. return ext.loadMaterial && ext.loadMaterial( index );
  1857. } );
  1858. break;
  1859. case 'texture':
  1860. dependency = this._invokeOne( function ( ext ) {
  1861. return ext.loadTexture && ext.loadTexture( index );
  1862. } );
  1863. break;
  1864. case 'skin':
  1865. dependency = this.loadSkin( index );
  1866. break;
  1867. case 'animation':
  1868. dependency = this._invokeOne( function ( ext ) {
  1869. return ext.loadAnimation && ext.loadAnimation( index );
  1870. } );
  1871. break;
  1872. case 'camera':
  1873. dependency = this.loadCamera( index );
  1874. break;
  1875. default:
  1876. dependency = this._invokeOne( function ( ext ) {
  1877. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1878. } );
  1879. if ( ! dependency ) {
  1880. throw new Error( 'Unknown type: ' + type );
  1881. }
  1882. break;
  1883. }
  1884. this.cache.add( cacheKey, dependency );
  1885. }
  1886. return dependency;
  1887. }
  1888. /**
  1889. * Requests all dependencies of the specified type asynchronously, with caching.
  1890. *
  1891. * @private
  1892. * @param {string} type
  1893. * @return {Promise<Array<Object>>}
  1894. */
  1895. getDependencies( type ) {
  1896. let dependencies = this.cache.get( type );
  1897. if ( ! dependencies ) {
  1898. const parser = this;
  1899. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1900. dependencies = Promise.all( defs.map( function ( def, index ) {
  1901. return parser.getDependency( type, index );
  1902. } ) );
  1903. this.cache.add( type, dependencies );
  1904. }
  1905. return dependencies;
  1906. }
  1907. /**
  1908. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1909. *
  1910. * @private
  1911. * @param {number} bufferIndex
  1912. * @return {Promise<ArrayBuffer>}
  1913. */
  1914. loadBuffer( bufferIndex ) {
  1915. const bufferDef = this.json.buffers[ bufferIndex ];
  1916. const loader = this.fileLoader;
  1917. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1918. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1919. }
  1920. // If present, GLB container is required to be the first buffer.
  1921. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1922. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1923. }
  1924. const options = this.options;
  1925. return new Promise( function ( resolve, reject ) {
  1926. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1927. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1928. } );
  1929. } );
  1930. }
  1931. /**
  1932. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1933. *
  1934. * @private
  1935. * @param {number} bufferViewIndex
  1936. * @return {Promise<ArrayBuffer>}
  1937. */
  1938. loadBufferView( bufferViewIndex ) {
  1939. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1940. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1941. const byteLength = bufferViewDef.byteLength || 0;
  1942. const byteOffset = bufferViewDef.byteOffset || 0;
  1943. return buffer.slice( byteOffset, byteOffset + byteLength );
  1944. } );
  1945. }
  1946. /**
  1947. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1948. *
  1949. * @private
  1950. * @param {number} accessorIndex
  1951. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1952. */
  1953. loadAccessor( accessorIndex ) {
  1954. const parser = this;
  1955. const json = this.json;
  1956. const accessorDef = this.json.accessors[ accessorIndex ];
  1957. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1958. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1959. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1960. const normalized = accessorDef.normalized === true;
  1961. const array = new TypedArray( accessorDef.count * itemSize );
  1962. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1963. }
  1964. const pendingBufferViews = [];
  1965. if ( accessorDef.bufferView !== undefined ) {
  1966. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1967. } else {
  1968. pendingBufferViews.push( null );
  1969. }
  1970. if ( accessorDef.sparse !== undefined ) {
  1971. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1972. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1973. }
  1974. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1975. const bufferView = bufferViews[ 0 ];
  1976. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1977. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1978. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1979. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1980. const itemBytes = elementBytes * itemSize;
  1981. const byteOffset = accessorDef.byteOffset || 0;
  1982. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1983. const normalized = accessorDef.normalized === true;
  1984. let array, bufferAttribute;
  1985. // The buffer is not interleaved if the stride is the item size in bytes.
  1986. if ( byteStride && byteStride !== itemBytes ) {
  1987. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1988. // This makes sure that IBA.count reflects accessor.count properly
  1989. const ibSlice = Math.floor( byteOffset / byteStride );
  1990. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1991. let ib = parser.cache.get( ibCacheKey );
  1992. if ( ! ib ) {
  1993. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1994. // Integer parameters to IB/IBA are in array elements, not bytes.
  1995. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1996. parser.cache.add( ibCacheKey, ib );
  1997. }
  1998. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1999. } else {
  2000. if ( bufferView === null ) {
  2001. array = new TypedArray( accessorDef.count * itemSize );
  2002. } else {
  2003. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  2004. }
  2005. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  2006. }
  2007. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  2008. if ( accessorDef.sparse !== undefined ) {
  2009. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  2010. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  2011. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  2012. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  2013. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  2014. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  2015. if ( bufferView !== null ) {
  2016. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  2017. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  2018. }
  2019. // Ignore normalized since we copy from sparse
  2020. bufferAttribute.normalized = false;
  2021. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  2022. const index = sparseIndices[ i ];
  2023. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  2024. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  2025. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  2026. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  2027. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  2028. }
  2029. bufferAttribute.normalized = normalized;
  2030. }
  2031. return bufferAttribute;
  2032. } );
  2033. }
  2034. /**
  2035. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  2036. *
  2037. * @private
  2038. * @param {number} textureIndex
  2039. * @return {Promise<?Texture>}
  2040. */
  2041. loadTexture( textureIndex ) {
  2042. const json = this.json;
  2043. const options = this.options;
  2044. const textureDef = json.textures[ textureIndex ];
  2045. const sourceIndex = textureDef.source;
  2046. const sourceDef = json.images[ sourceIndex ];
  2047. let loader = this.textureLoader;
  2048. if ( sourceDef.uri ) {
  2049. const handler = options.manager.getHandler( sourceDef.uri );
  2050. if ( handler !== null ) loader = handler;
  2051. }
  2052. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  2053. }
  2054. loadTextureImage( textureIndex, sourceIndex, loader ) {
  2055. const parser = this;
  2056. const json = this.json;
  2057. const textureDef = json.textures[ textureIndex ];
  2058. const sourceDef = json.images[ sourceIndex ];
  2059. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  2060. if ( this.textureCache[ cacheKey ] ) {
  2061. // See https://github.com/mrdoob/three.js/issues/21559.
  2062. return this.textureCache[ cacheKey ];
  2063. }
  2064. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  2065. texture.flipY = false;
  2066. texture.name = textureDef.name || sourceDef.name || '';
  2067. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  2068. texture.name = sourceDef.uri;
  2069. }
  2070. const samplers = json.samplers || {};
  2071. const sampler = samplers[ textureDef.sampler ] || {};
  2072. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  2073. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  2074. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  2075. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  2076. texture.generateMipmaps = ! texture.isCompressedTexture && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter;
  2077. parser.associations.set( texture, { textures: textureIndex } );
  2078. return texture;
  2079. } ).catch( function () {
  2080. return null;
  2081. } );
  2082. this.textureCache[ cacheKey ] = promise;
  2083. return promise;
  2084. }
  2085. loadImageSource( sourceIndex, loader ) {
  2086. const parser = this;
  2087. const json = this.json;
  2088. const options = this.options;
  2089. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  2090. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  2091. }
  2092. const sourceDef = json.images[ sourceIndex ];
  2093. const URL = self.URL || self.webkitURL;
  2094. let sourceURI = sourceDef.uri || '';
  2095. let isObjectURL = false;
  2096. if ( sourceDef.bufferView !== undefined ) {
  2097. // Load binary image data from bufferView, if provided.
  2098. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  2099. isObjectURL = true;
  2100. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  2101. sourceURI = URL.createObjectURL( blob );
  2102. return sourceURI;
  2103. } );
  2104. } else if ( sourceDef.uri === undefined ) {
  2105. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  2106. }
  2107. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  2108. return new Promise( function ( resolve, reject ) {
  2109. let onLoad = resolve;
  2110. if ( loader.isImageBitmapLoader === true ) {
  2111. onLoad = function ( imageBitmap ) {
  2112. const texture = new Texture( imageBitmap );
  2113. texture.needsUpdate = true;
  2114. resolve( texture );
  2115. };
  2116. }
  2117. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  2118. } );
  2119. } ).then( function ( texture ) {
  2120. // Clean up resources and configure Texture.
  2121. if ( isObjectURL === true ) {
  2122. URL.revokeObjectURL( sourceURI );
  2123. }
  2124. assignExtrasToUserData( texture, sourceDef );
  2125. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  2126. return texture;
  2127. } ).catch( function ( error ) {
  2128. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  2129. throw error;
  2130. } );
  2131. this.sourceCache[ sourceIndex ] = promise;
  2132. return promise;
  2133. }
  2134. /**
  2135. * Asynchronously assigns a texture to the given material parameters.
  2136. *
  2137. * @private
  2138. * @param {Object} materialParams
  2139. * @param {string} mapName
  2140. * @param {Object} mapDef
  2141. * @param {string} [colorSpace]
  2142. * @return {Promise<Texture>}
  2143. */
  2144. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  2145. const parser = this;
  2146. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  2147. if ( ! texture ) return null;
  2148. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  2149. texture = texture.clone();
  2150. texture.channel = mapDef.texCoord;
  2151. }
  2152. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  2153. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  2154. if ( transform ) {
  2155. const gltfReference = parser.associations.get( texture );
  2156. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  2157. parser.associations.set( texture, gltfReference );
  2158. }
  2159. }
  2160. if ( colorSpace !== undefined ) {
  2161. texture.colorSpace = colorSpace;
  2162. }
  2163. materialParams[ mapName ] = texture;
  2164. return texture;
  2165. } );
  2166. }
  2167. /**
  2168. * Assigns final material to a Mesh, Line, or Points instance. The instance
  2169. * already has a material (generated from the glTF material options alone)
  2170. * but reuse of the same glTF material may require multiple threejs materials
  2171. * to accommodate different primitive types, defines, etc. New materials will
  2172. * be created if necessary, and reused from a cache.
  2173. *
  2174. * @private
  2175. * @param {Object3D} mesh Mesh, Line, or Points instance.
  2176. */
  2177. assignFinalMaterial( mesh ) {
  2178. const geometry = mesh.geometry;
  2179. let material = mesh.material;
  2180. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  2181. const useVertexColors = geometry.attributes.color !== undefined;
  2182. const useFlatShading = geometry.attributes.normal === undefined;
  2183. if ( mesh.isPoints ) {
  2184. const cacheKey = 'PointsMaterial:' + material.uuid;
  2185. let pointsMaterial = this.cache.get( cacheKey );
  2186. if ( ! pointsMaterial ) {
  2187. pointsMaterial = new PointsMaterial();
  2188. Material.prototype.copy.call( pointsMaterial, material );
  2189. pointsMaterial.color.copy( material.color );
  2190. pointsMaterial.map = material.map;
  2191. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2192. this.cache.add( cacheKey, pointsMaterial );
  2193. }
  2194. material = pointsMaterial;
  2195. } else if ( mesh.isLine ) {
  2196. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2197. let lineMaterial = this.cache.get( cacheKey );
  2198. if ( ! lineMaterial ) {
  2199. lineMaterial = new LineBasicMaterial();
  2200. Material.prototype.copy.call( lineMaterial, material );
  2201. lineMaterial.color.copy( material.color );
  2202. lineMaterial.map = material.map;
  2203. this.cache.add( cacheKey, lineMaterial );
  2204. }
  2205. material = lineMaterial;
  2206. }
  2207. // Clone the material if it will be modified
  2208. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2209. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2210. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2211. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2212. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2213. let cachedMaterial = this.cache.get( cacheKey );
  2214. if ( ! cachedMaterial ) {
  2215. cachedMaterial = material.clone();
  2216. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2217. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2218. if ( useDerivativeTangents ) {
  2219. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2220. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2221. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2222. }
  2223. this.cache.add( cacheKey, cachedMaterial );
  2224. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2225. }
  2226. material = cachedMaterial;
  2227. }
  2228. mesh.material = material;
  2229. }
  2230. getMaterialType( /* materialIndex */ ) {
  2231. return MeshStandardMaterial;
  2232. }
  2233. /**
  2234. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2235. *
  2236. * @private
  2237. * @param {number} materialIndex
  2238. * @return {Promise<Material>}
  2239. */
  2240. loadMaterial( materialIndex ) {
  2241. const parser = this;
  2242. const json = this.json;
  2243. const extensions = this.extensions;
  2244. const materialDef = json.materials[ materialIndex ];
  2245. let materialType;
  2246. const materialParams = {};
  2247. const materialExtensions = materialDef.extensions || {};
  2248. const pending = [];
  2249. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2250. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2251. materialType = kmuExtension.getMaterialType();
  2252. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2253. } else {
  2254. // Specification:
  2255. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2256. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2257. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2258. materialParams.opacity = 1.0;
  2259. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2260. const array = metallicRoughness.baseColorFactor;
  2261. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  2262. materialParams.opacity = array[ 3 ];
  2263. }
  2264. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2265. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2266. }
  2267. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2268. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2269. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2270. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2271. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2272. }
  2273. materialType = this._invokeOne( function ( ext ) {
  2274. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2275. } );
  2276. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2277. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2278. } ) ) );
  2279. }
  2280. if ( materialDef.doubleSided === true ) {
  2281. materialParams.side = DoubleSide;
  2282. }
  2283. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2284. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2285. materialParams.transparent = true;
  2286. // See: https://github.com/mrdoob/three.js/issues/17706
  2287. materialParams.depthWrite = false;
  2288. } else {
  2289. materialParams.transparent = false;
  2290. if ( alphaMode === ALPHA_MODES.MASK ) {
  2291. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2292. }
  2293. }
  2294. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2295. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2296. materialParams.normalScale = new Vector2( 1, 1 );
  2297. if ( materialDef.normalTexture.scale !== undefined ) {
  2298. const scale = materialDef.normalTexture.scale;
  2299. materialParams.normalScale.set( scale, scale );
  2300. }
  2301. }
  2302. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2303. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2304. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2305. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2306. }
  2307. }
  2308. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2309. const emissiveFactor = materialDef.emissiveFactor;
  2310. materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace );
  2311. }
  2312. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2313. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2314. }
  2315. return Promise.all( pending ).then( function () {
  2316. const material = new materialType( materialParams );
  2317. if ( materialDef.name ) material.name = materialDef.name;
  2318. assignExtrasToUserData( material, materialDef );
  2319. parser.associations.set( material, { materials: materialIndex } );
  2320. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2321. return material;
  2322. } );
  2323. }
  2324. /**
  2325. * When Object3D instances are targeted by animation, they need unique names.
  2326. *
  2327. * @private
  2328. * @param {string} originalName
  2329. * @return {string}
  2330. */
  2331. createUniqueName( originalName ) {
  2332. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2333. if ( sanitizedName in this.nodeNamesUsed ) {
  2334. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2335. } else {
  2336. this.nodeNamesUsed[ sanitizedName ] = 0;
  2337. return sanitizedName;
  2338. }
  2339. }
  2340. /**
  2341. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2342. *
  2343. * Creates BufferGeometries from primitives.
  2344. *
  2345. * @private
  2346. * @param {Array<GLTF.Primitive>} primitives
  2347. * @return {Promise<Array<BufferGeometry>>}
  2348. */
  2349. loadGeometries( primitives ) {
  2350. const parser = this;
  2351. const extensions = this.extensions;
  2352. const cache = this.primitiveCache;
  2353. function createDracoPrimitive( primitive ) {
  2354. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2355. .decodePrimitive( primitive, parser )
  2356. .then( function ( geometry ) {
  2357. return addPrimitiveAttributes( geometry, primitive, parser );
  2358. } );
  2359. }
  2360. const pending = [];
  2361. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2362. const primitive = primitives[ i ];
  2363. const cacheKey = createPrimitiveKey( primitive );
  2364. // See if we've already created this geometry
  2365. const cached = cache[ cacheKey ];
  2366. if ( cached ) {
  2367. // Use the cached geometry if it exists
  2368. pending.push( cached.promise );
  2369. } else {
  2370. let geometryPromise;
  2371. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2372. // Use DRACO geometry if available
  2373. geometryPromise = createDracoPrimitive( primitive );
  2374. } else {
  2375. // Otherwise create a new geometry
  2376. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2377. }
  2378. // Cache this geometry
  2379. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2380. pending.push( geometryPromise );
  2381. }
  2382. }
  2383. return Promise.all( pending );
  2384. }
  2385. /**
  2386. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2387. *
  2388. * @private
  2389. * @param {number} meshIndex
  2390. * @return {Promise<Group|Mesh|SkinnedMesh|Line|Points>}
  2391. */
  2392. loadMesh( meshIndex ) {
  2393. const parser = this;
  2394. const json = this.json;
  2395. const extensions = this.extensions;
  2396. const meshDef = json.meshes[ meshIndex ];
  2397. const primitives = meshDef.primitives;
  2398. const pending = [];
  2399. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2400. const material = primitives[ i ].material === undefined
  2401. ? createDefaultMaterial( this.cache )
  2402. : this.getDependency( 'material', primitives[ i ].material );
  2403. pending.push( material );
  2404. }
  2405. pending.push( parser.loadGeometries( primitives ) );
  2406. return Promise.all( pending ).then( function ( results ) {
  2407. const materials = results.slice( 0, results.length - 1 );
  2408. const geometries = results[ results.length - 1 ];
  2409. const meshes = [];
  2410. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2411. const geometry = geometries[ i ];
  2412. const primitive = primitives[ i ];
  2413. // 1. create Mesh
  2414. let mesh;
  2415. const material = materials[ i ];
  2416. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2417. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2418. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2419. primitive.mode === undefined ) {
  2420. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2421. mesh = meshDef.isSkinnedMesh === true
  2422. ? new SkinnedMesh( geometry, material )
  2423. : new Mesh( geometry, material );
  2424. if ( mesh.isSkinnedMesh === true ) {
  2425. // normalize skin weights to fix malformed assets (see #15319)
  2426. mesh.normalizeSkinWeights();
  2427. }
  2428. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2429. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2430. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2431. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2432. }
  2433. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2434. mesh = new LineSegments( geometry, material );
  2435. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2436. mesh = new Line( geometry, material );
  2437. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2438. mesh = new LineLoop( geometry, material );
  2439. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2440. mesh = new Points( geometry, material );
  2441. } else {
  2442. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2443. }
  2444. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2445. updateMorphTargets( mesh, meshDef );
  2446. }
  2447. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2448. assignExtrasToUserData( mesh, meshDef );
  2449. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2450. parser.assignFinalMaterial( mesh );
  2451. meshes.push( mesh );
  2452. }
  2453. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2454. parser.associations.set( meshes[ i ], {
  2455. meshes: meshIndex,
  2456. primitives: i
  2457. } );
  2458. }
  2459. if ( meshes.length === 1 ) {
  2460. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2461. return meshes[ 0 ];
  2462. }
  2463. const group = new Group();
  2464. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2465. parser.associations.set( group, { meshes: meshIndex } );
  2466. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2467. group.add( meshes[ i ] );
  2468. }
  2469. return group;
  2470. } );
  2471. }
  2472. /**
  2473. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2474. *
  2475. * @private
  2476. * @param {number} cameraIndex
  2477. * @return {Promise<Camera>|undefined}
  2478. */
  2479. loadCamera( cameraIndex ) {
  2480. let camera;
  2481. const cameraDef = this.json.cameras[ cameraIndex ];
  2482. const params = cameraDef[ cameraDef.type ];
  2483. if ( ! params ) {
  2484. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2485. return;
  2486. }
  2487. if ( cameraDef.type === 'perspective' ) {
  2488. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2489. } else if ( cameraDef.type === 'orthographic' ) {
  2490. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2491. }
  2492. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2493. assignExtrasToUserData( camera, cameraDef );
  2494. return Promise.resolve( camera );
  2495. }
  2496. /**
  2497. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2498. *
  2499. * @private
  2500. * @param {number} skinIndex
  2501. * @return {Promise<Skeleton>}
  2502. */
  2503. loadSkin( skinIndex ) {
  2504. const skinDef = this.json.skins[ skinIndex ];
  2505. const pending = [];
  2506. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2507. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2508. }
  2509. if ( skinDef.inverseBindMatrices !== undefined ) {
  2510. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2511. } else {
  2512. pending.push( null );
  2513. }
  2514. return Promise.all( pending ).then( function ( results ) {
  2515. const inverseBindMatrices = results.pop();
  2516. const jointNodes = results;
  2517. // Note that bones (joint nodes) may or may not be in the
  2518. // scene graph at this time.
  2519. const bones = [];
  2520. const boneInverses = [];
  2521. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2522. const jointNode = jointNodes[ i ];
  2523. if ( jointNode ) {
  2524. bones.push( jointNode );
  2525. const mat = new Matrix4();
  2526. if ( inverseBindMatrices !== null ) {
  2527. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2528. }
  2529. boneInverses.push( mat );
  2530. } else {
  2531. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2532. }
  2533. }
  2534. return new Skeleton( bones, boneInverses );
  2535. } );
  2536. }
  2537. /**
  2538. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2539. *
  2540. * @private
  2541. * @param {number} animationIndex
  2542. * @return {Promise<AnimationClip>}
  2543. */
  2544. loadAnimation( animationIndex ) {
  2545. const json = this.json;
  2546. const parser = this;
  2547. const animationDef = json.animations[ animationIndex ];
  2548. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2549. const pendingNodes = [];
  2550. const pendingInputAccessors = [];
  2551. const pendingOutputAccessors = [];
  2552. const pendingSamplers = [];
  2553. const pendingTargets = [];
  2554. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2555. const channel = animationDef.channels[ i ];
  2556. const sampler = animationDef.samplers[ channel.sampler ];
  2557. const target = channel.target;
  2558. const name = target.node;
  2559. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2560. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2561. if ( target.node === undefined ) continue;
  2562. pendingNodes.push( this.getDependency( 'node', name ) );
  2563. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2564. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2565. pendingSamplers.push( sampler );
  2566. pendingTargets.push( target );
  2567. }
  2568. return Promise.all( [
  2569. Promise.all( pendingNodes ),
  2570. Promise.all( pendingInputAccessors ),
  2571. Promise.all( pendingOutputAccessors ),
  2572. Promise.all( pendingSamplers ),
  2573. Promise.all( pendingTargets )
  2574. ] ).then( function ( dependencies ) {
  2575. const nodes = dependencies[ 0 ];
  2576. const inputAccessors = dependencies[ 1 ];
  2577. const outputAccessors = dependencies[ 2 ];
  2578. const samplers = dependencies[ 3 ];
  2579. const targets = dependencies[ 4 ];
  2580. const tracks = [];
  2581. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2582. const node = nodes[ i ];
  2583. const inputAccessor = inputAccessors[ i ];
  2584. const outputAccessor = outputAccessors[ i ];
  2585. const sampler = samplers[ i ];
  2586. const target = targets[ i ];
  2587. if ( node === undefined ) continue;
  2588. if ( node.updateMatrix ) {
  2589. node.updateMatrix();
  2590. }
  2591. const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
  2592. if ( createdTracks ) {
  2593. for ( let k = 0; k < createdTracks.length; k ++ ) {
  2594. tracks.push( createdTracks[ k ] );
  2595. }
  2596. }
  2597. }
  2598. const animation = new AnimationClip( animationName, undefined, tracks );
  2599. assignExtrasToUserData( animation, animationDef );
  2600. return animation;
  2601. } );
  2602. }
  2603. createNodeMesh( nodeIndex ) {
  2604. const json = this.json;
  2605. const parser = this;
  2606. const nodeDef = json.nodes[ nodeIndex ];
  2607. if ( nodeDef.mesh === undefined ) return null;
  2608. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2609. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2610. // if weights are provided on the node, override weights on the mesh.
  2611. if ( nodeDef.weights !== undefined ) {
  2612. node.traverse( function ( o ) {
  2613. if ( ! o.isMesh ) return;
  2614. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2615. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2616. }
  2617. } );
  2618. }
  2619. return node;
  2620. } );
  2621. }
  2622. /**
  2623. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2624. *
  2625. * @private
  2626. * @param {number} nodeIndex
  2627. * @return {Promise<Object3D>}
  2628. */
  2629. loadNode( nodeIndex ) {
  2630. const json = this.json;
  2631. const parser = this;
  2632. const nodeDef = json.nodes[ nodeIndex ];
  2633. const nodePending = parser._loadNodeShallow( nodeIndex );
  2634. const childPending = [];
  2635. const childrenDef = nodeDef.children || [];
  2636. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2637. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2638. }
  2639. const skeletonPending = nodeDef.skin === undefined
  2640. ? Promise.resolve( null )
  2641. : parser.getDependency( 'skin', nodeDef.skin );
  2642. return Promise.all( [
  2643. nodePending,
  2644. Promise.all( childPending ),
  2645. skeletonPending
  2646. ] ).then( function ( results ) {
  2647. const node = results[ 0 ];
  2648. const children = results[ 1 ];
  2649. const skeleton = results[ 2 ];
  2650. if ( skeleton !== null ) {
  2651. // This full traverse should be fine because
  2652. // child glTF nodes have not been added to this node yet.
  2653. node.traverse( function ( mesh ) {
  2654. if ( ! mesh.isSkinnedMesh ) return;
  2655. mesh.bind( skeleton, _identityMatrix );
  2656. } );
  2657. }
  2658. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2659. node.add( children[ i ] );
  2660. }
  2661. // Reconstruct pivot from container pattern created by GLTFExporter
  2662. // The container has position+pivot, rotation, scale; child has -pivot offset and mesh
  2663. if ( node.userData.pivot !== undefined && children.length > 0 ) {
  2664. const pivot = node.userData.pivot;
  2665. const pivotChild = children[ 0 ];
  2666. // Set pivot on container and adjust transforms
  2667. node.pivot = new Vector3().fromArray( pivot );
  2668. // Adjust container position: stored as position + pivot, so subtract pivot
  2669. node.position.x -= pivot[ 0 ];
  2670. node.position.y -= pivot[ 1 ];
  2671. node.position.z -= pivot[ 2 ];
  2672. // Remove the child's -pivot offset since pivot now handles it
  2673. pivotChild.position.set( 0, 0, 0 );
  2674. delete node.userData.pivot;
  2675. }
  2676. return node;
  2677. } );
  2678. }
  2679. // ._loadNodeShallow() parses a single node.
  2680. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2681. _loadNodeShallow( nodeIndex ) {
  2682. const json = this.json;
  2683. const extensions = this.extensions;
  2684. const parser = this;
  2685. // This method is called from .loadNode() and .loadSkin().
  2686. // Cache a node to avoid duplication.
  2687. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2688. return this.nodeCache[ nodeIndex ];
  2689. }
  2690. const nodeDef = json.nodes[ nodeIndex ];
  2691. // reserve node's name before its dependencies, so the root has the intended name.
  2692. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2693. const pending = [];
  2694. const meshPromise = parser._invokeOne( function ( ext ) {
  2695. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2696. } );
  2697. if ( meshPromise ) {
  2698. pending.push( meshPromise );
  2699. }
  2700. if ( nodeDef.camera !== undefined ) {
  2701. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2702. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2703. } ) );
  2704. }
  2705. parser._invokeAll( function ( ext ) {
  2706. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2707. } ).forEach( function ( promise ) {
  2708. pending.push( promise );
  2709. } );
  2710. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2711. let node;
  2712. // .isBone isn't in glTF spec. See ._markDefs
  2713. if ( nodeDef.isBone === true ) {
  2714. node = new Bone();
  2715. } else if ( objects.length > 1 ) {
  2716. node = new Group();
  2717. } else if ( objects.length === 1 ) {
  2718. node = objects[ 0 ];
  2719. } else {
  2720. node = new Object3D();
  2721. }
  2722. if ( node !== objects[ 0 ] ) {
  2723. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2724. node.add( objects[ i ] );
  2725. }
  2726. }
  2727. if ( nodeDef.name ) {
  2728. node.userData.name = nodeDef.name;
  2729. node.name = nodeName;
  2730. }
  2731. assignExtrasToUserData( node, nodeDef );
  2732. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2733. if ( nodeDef.matrix !== undefined ) {
  2734. const matrix = new Matrix4();
  2735. matrix.fromArray( nodeDef.matrix );
  2736. node.applyMatrix4( matrix );
  2737. } else {
  2738. if ( nodeDef.translation !== undefined ) {
  2739. node.position.fromArray( nodeDef.translation );
  2740. }
  2741. if ( nodeDef.rotation !== undefined ) {
  2742. node.quaternion.fromArray( nodeDef.rotation );
  2743. }
  2744. if ( nodeDef.scale !== undefined ) {
  2745. node.scale.fromArray( nodeDef.scale );
  2746. }
  2747. }
  2748. if ( ! parser.associations.has( node ) ) {
  2749. parser.associations.set( node, {} );
  2750. } else if ( nodeDef.mesh !== undefined && parser.meshCache.refs[ nodeDef.mesh ] > 1 ) {
  2751. const mapping = parser.associations.get( node );
  2752. parser.associations.set( node, { ...mapping } );
  2753. }
  2754. parser.associations.get( node ).nodes = nodeIndex;
  2755. return node;
  2756. } );
  2757. return this.nodeCache[ nodeIndex ];
  2758. }
  2759. /**
  2760. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2761. *
  2762. * @private
  2763. * @param {number} sceneIndex
  2764. * @return {Promise<Group>}
  2765. */
  2766. loadScene( sceneIndex ) {
  2767. const extensions = this.extensions;
  2768. const sceneDef = this.json.scenes[ sceneIndex ];
  2769. const parser = this;
  2770. // Loader returns Group, not Scene.
  2771. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2772. const scene = new Group();
  2773. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2774. assignExtrasToUserData( scene, sceneDef );
  2775. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2776. const nodeIds = sceneDef.nodes || [];
  2777. const pending = [];
  2778. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2779. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2780. }
  2781. return Promise.all( pending ).then( function ( nodes ) {
  2782. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2783. const node = nodes[ i ];
  2784. // If the node already has a parent, it means it's being reused across multiple scenes.
  2785. // Clone it to avoid the second scene's add() removing it from the first scene.
  2786. // See: https://github.com/mrdoob/three.js/issues/27993
  2787. if ( node.parent !== null ) {
  2788. scene.add( clone( node ) );
  2789. } else {
  2790. scene.add( node );
  2791. }
  2792. }
  2793. // Removes dangling associations, associations that reference a node that
  2794. // didn't make it into the scene.
  2795. const reduceAssociations = ( node ) => {
  2796. const reducedAssociations = new Map();
  2797. for ( const [ key, value ] of parser.associations ) {
  2798. if ( key instanceof Material || key instanceof Texture ) {
  2799. reducedAssociations.set( key, value );
  2800. }
  2801. }
  2802. node.traverse( ( node ) => {
  2803. const mappings = parser.associations.get( node );
  2804. if ( mappings != null ) {
  2805. reducedAssociations.set( node, mappings );
  2806. }
  2807. } );
  2808. return reducedAssociations;
  2809. };
  2810. parser.associations = reduceAssociations( scene );
  2811. return scene;
  2812. } );
  2813. }
  2814. _createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
  2815. const tracks = [];
  2816. const targetName = node.name ? node.name : node.uuid;
  2817. const targetNames = [];
  2818. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2819. node.traverse( function ( object ) {
  2820. if ( object.morphTargetInfluences ) {
  2821. targetNames.push( object.name ? object.name : object.uuid );
  2822. }
  2823. } );
  2824. } else {
  2825. targetNames.push( targetName );
  2826. }
  2827. let TypedKeyframeTrack;
  2828. switch ( PATH_PROPERTIES[ target.path ] ) {
  2829. case PATH_PROPERTIES.weights:
  2830. TypedKeyframeTrack = NumberKeyframeTrack;
  2831. break;
  2832. case PATH_PROPERTIES.rotation:
  2833. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2834. break;
  2835. case PATH_PROPERTIES.translation:
  2836. case PATH_PROPERTIES.scale:
  2837. TypedKeyframeTrack = VectorKeyframeTrack;
  2838. break;
  2839. default:
  2840. switch ( outputAccessor.itemSize ) {
  2841. case 1:
  2842. TypedKeyframeTrack = NumberKeyframeTrack;
  2843. break;
  2844. case 2:
  2845. case 3:
  2846. default:
  2847. TypedKeyframeTrack = VectorKeyframeTrack;
  2848. break;
  2849. }
  2850. break;
  2851. }
  2852. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2853. const outputArray = this._getArrayFromAccessor( outputAccessor );
  2854. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2855. const track = new TypedKeyframeTrack(
  2856. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2857. inputAccessor.array,
  2858. outputArray,
  2859. interpolation
  2860. );
  2861. // Override interpolation with custom factory method.
  2862. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2863. this._createCubicSplineTrackInterpolant( track );
  2864. }
  2865. tracks.push( track );
  2866. }
  2867. return tracks;
  2868. }
  2869. _getArrayFromAccessor( accessor ) {
  2870. let outputArray = accessor.array;
  2871. if ( accessor.normalized ) {
  2872. const scale = getNormalizedComponentScale( outputArray.constructor );
  2873. const scaled = new Float32Array( outputArray.length );
  2874. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2875. scaled[ j ] = outputArray[ j ] * scale;
  2876. }
  2877. outputArray = scaled;
  2878. }
  2879. return outputArray;
  2880. }
  2881. _createCubicSplineTrackInterpolant( track ) {
  2882. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2883. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2884. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2885. // must be divided by three to get the interpolant's sampleSize argument.
  2886. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2887. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2888. };
  2889. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2890. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2891. }
  2892. }
  2893. /**
  2894. *
  2895. * @private
  2896. * @param {BufferGeometry} geometry
  2897. * @param {GLTF.Primitive} primitiveDef
  2898. * @param {GLTFParser} parser
  2899. */
  2900. function computeBounds( geometry, primitiveDef, parser ) {
  2901. const attributes = primitiveDef.attributes;
  2902. const box = new Box3();
  2903. if ( attributes.POSITION !== undefined ) {
  2904. const accessor = parser.json.accessors[ attributes.POSITION ];
  2905. const min = accessor.min;
  2906. const max = accessor.max;
  2907. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2908. if ( min !== undefined && max !== undefined ) {
  2909. box.set(
  2910. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2911. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2912. );
  2913. if ( accessor.normalized ) {
  2914. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2915. box.min.multiplyScalar( boxScale );
  2916. box.max.multiplyScalar( boxScale );
  2917. }
  2918. } else {
  2919. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2920. return;
  2921. }
  2922. } else {
  2923. return;
  2924. }
  2925. const targets = primitiveDef.targets;
  2926. if ( targets !== undefined ) {
  2927. const maxDisplacement = new Vector3();
  2928. const vector = new Vector3();
  2929. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2930. const target = targets[ i ];
  2931. if ( target.POSITION !== undefined ) {
  2932. const accessor = parser.json.accessors[ target.POSITION ];
  2933. const min = accessor.min;
  2934. const max = accessor.max;
  2935. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2936. if ( min !== undefined && max !== undefined ) {
  2937. // we need to get max of absolute components because target weight is [-1,1]
  2938. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2939. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2940. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2941. if ( accessor.normalized ) {
  2942. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2943. vector.multiplyScalar( boxScale );
  2944. }
  2945. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2946. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2947. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2948. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2949. maxDisplacement.max( vector );
  2950. } else {
  2951. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2952. }
  2953. }
  2954. }
  2955. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2956. box.expandByVector( maxDisplacement );
  2957. }
  2958. geometry.boundingBox = box;
  2959. const sphere = new Sphere();
  2960. box.getCenter( sphere.center );
  2961. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2962. geometry.boundingSphere = sphere;
  2963. }
  2964. /**
  2965. *
  2966. * @private
  2967. * @param {BufferGeometry} geometry
  2968. * @param {GLTF.Primitive} primitiveDef
  2969. * @param {GLTFParser} parser
  2970. * @return {Promise<BufferGeometry>}
  2971. */
  2972. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2973. const attributes = primitiveDef.attributes;
  2974. const pending = [];
  2975. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2976. return parser.getDependency( 'accessor', accessorIndex )
  2977. .then( function ( accessor ) {
  2978. geometry.setAttribute( attributeName, accessor );
  2979. } );
  2980. }
  2981. for ( const gltfAttributeName in attributes ) {
  2982. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2983. // Skip attributes already provided by e.g. Draco extension.
  2984. if ( threeAttributeName in geometry.attributes ) continue;
  2985. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2986. }
  2987. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2988. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2989. geometry.setIndex( accessor );
  2990. } );
  2991. pending.push( accessor );
  2992. }
  2993. if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
  2994. console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
  2995. }
  2996. assignExtrasToUserData( geometry, primitiveDef );
  2997. computeBounds( geometry, primitiveDef, parser );
  2998. return Promise.all( pending ).then( function () {
  2999. return primitiveDef.targets !== undefined
  3000. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  3001. : geometry;
  3002. } );
  3003. }
  3004. /**
  3005. * Loader result of `GLTFLoader`.
  3006. *
  3007. * @typedef {Object} GLTFLoader~LoadObject
  3008. * @property {Array<AnimationClip>} animations - An array of animation clips.
  3009. * @property {Object} asset - Meta data about the loaded asset.
  3010. * @property {Array<Camera>} cameras - An array of cameras.
  3011. * @property {GLTFParser} parser - A reference to the internal parser.
  3012. * @property {Group} scene - The default scene.
  3013. * @property {Array<Group>} scenes - glTF assets might define multiple scenes.
  3014. * @property {Object} userData - Additional data.
  3015. **/
  3016. export { GLTFLoader };
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