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animation
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b61142f748
CCDIKSolver: Fix limitation handling. (#33386)
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2 days ago |
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capabilities
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ece4db1b75
ESLint: Improve config. (#32520)
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4 months ago |
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controls
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75ec9d4f56
TransformControls: Allow visibility control of plane gizmos. (#33170)
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1 month ago |
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csm
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21ae313183
CSMShadowNode: Fix error when disposed multiple times (#33202)
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4 weeks ago |
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curves
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caddbf4cd8
JSDoc: More import sections. (#30860)
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1 year ago |
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effects
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b1430df4bf
Anaglyph: Rename `screenDistance` to `planeDistance`. (#32943)
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2 months ago |
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environments
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adb6ed1b95
Editor: Simplify environment handling. (#32757)
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3 months ago |
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exporters
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84335585d4
GLTFExporter: Make attribute prefix more robust. (#33357)
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1 week ago |
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geometries
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75c49df369
Editor: Add `TextGeometry`. (#33253)
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2 weeks ago |
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gpgpu
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2ab339085f
Renderer: Deprecate `computeAsync()` (#32042)
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6 months ago |
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helpers
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3ebd629b96
Editor: Add Animation panel. (#32869)
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2 months ago |
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inspector
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8ad5f7cb6f
WebGPURenderer: Introduce `ReadbackBuffer` and reuse `getArrayBufferAsync()` buffers (#33300)
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2 weeks ago |
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interaction
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bb42b15d02
Added HTMLTexture (#31233)
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6 days ago |
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interactive
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b65bc7a383
SelectionBox: Add support for batchedMesh (#32052)
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6 months ago |
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libs
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16e912f968
GLTFLoader: Implement support for KHR_meshopt_compression (#32163)
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3 months ago |
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lighting
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bf65eaf73a
WebGPURenderer: Introduce Dynamic Lights (#33042)
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1 month ago |
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lights
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ec5e88124c
update links to []() format in JSdoc comments (#32132)
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5 months ago |
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lines
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153f630f91
Docs: Fix typos in TessellateModifier and LineMaterial (#33272)
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2 weeks ago |
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loaders
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6f4f8a8a3d
LDrawLoader: Fix incorrect normals on double sided faces. (#33383)
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1 day ago |
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materials
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cd9bc6f7bd
LDrawConditionalLineNodeMaterial: fix import (#32861)
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2 months ago |
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math
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6e006b2996
Octree: Fixed typo.
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4 months ago |
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misc
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582a03b74d
fix: dispose variable ShaderMaterials in GPUComputationRenderer.dispose() (#33318)
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1 week ago |
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modifiers
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153f630f91
Docs: Fix typos in TessellateModifier and LineMaterial (#33272)
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2 weeks ago |
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objects
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b4822a411a
Reflector: Clean up.
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2 weeks ago |
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offscreen
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cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
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2 years ago |
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physics
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b776aef251
Global: Replace `Clock` with `Timer`. (#32793)
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2 months ago |
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postprocessing
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595f9f3a09
BloomPass: Save and restore renderer.autoClear.
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1 day ago |
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renderers
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aed29ca2fe
SVGRenderer: Fix performance regression. (#33220)
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3 weeks ago |
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shaders
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c3ea0f9eb1
HalftoneShader: Add diamond shape option. (#32942)
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2 months ago |
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textures
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caddbf4cd8
JSDoc: More import sections. (#30860)
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1 year ago |
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transpiler
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f0a65ef67e
GLSLDecoder: Replace deprecated `substr()` with `slice()`. (#33260)
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2 weeks ago |
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tsl
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61371fac8c
TRAANode: Add support for reversed/logarithmic depth buffers and orthograhic cameras (#33364)
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5 days ago |
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utils
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f0e7d5ef96
ColorUtils: Add setKelvin(). (#33381)
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1 day ago |
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webxr
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e584798c6a
WebXR: Added model caching to XRHandModelFactory. (#33252)
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2 weeks ago |
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Addons.js
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cb3808565b
Addons: Update export file. (#33390)
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1 day ago |