Sem descrição

Mr.doob fb4d5bf4f5 SVGFNode: Add variance-guided filtering. há 2 dias atrás
.github d887c7b311 chore(deps): update github/codeql-action digest to 8aad20d (#33739) há 1 semana atrás
build 99fa629dcf Updated builds. há 5 dias atrás
devtools 4e3822704a DevTools: Bump version to 1.16 há 6 dias atrás
docs bf24b05bbc Docs: Update nomenclature (#33742) há 6 dias atrás
editor f301ef24ea Editor: Fix outliner regression. (#33735) há 1 semana atrás
examples fb4d5bf4f5 SVGFNode: Add variance-guided filtering. há 2 dias atrás
files bae834d355 Examples: Add Open Graph Protocol fields. (#33543) há 1 mês atrás
manual 8a0058e5f1 Manual: Update nomenclature (#33723) há 1 semana atrás
src 9977fe0c86 RenderList: Fix `occlusionQueryCount`. (#33765) há 4 dias atrás
test f8462e371c Matrix3: deprecate `.scale()`, `.rotate()`, and `.translate()` (#33757) há 5 dias atrás
utils c20f3ffb1a Docs: Fix Safari scrolling to anchors (#33719) há 1 semana atrás
.editorconfig f1ba3a32ed Remove indent size from .editorconfig há 7 anos atrás
.gitattributes 5446f535d1 git should handle the line endings há 8 anos atrás
.gitignore d516ced437 Cleanup: remove jshint remnants (#32885) há 4 meses atrás
LICENSE 42726e32de Update copyright year in LICENSE file há 5 meses atrás
README.md 355ff99e62 Update README badges há 7 meses atrás
SECURITY.md da9a9c6966 Added missing periods and capitalized sentence beginnings for consistency (#30389) há 1 ano atrás
eslint.config.js 3ad2c780ed Update ESLint to ECMA 2022. (#33128) há 3 meses atrás
icon.png 9760d3d86b Optimize icon image (#23238) há 4 anos atrás
llms.txt b6d40aebc2 Added llms.txt, llms-full.txt and llms/build.js script. (#32673) há 4 meses atrás
package-lock.json b3443479f4 chore(deps): update devdependencies (non-major) (#33740) há 1 semana atrás
package.json 923eac7cd2 npm: Exclude `examples/fonts` from the published package. (#33744) há 6 dias atrás

README.md

three.js

NPM Package Build Size NPM Downloads jsDelivr Downloads Discord

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animate );
document.body.appendChild( renderer.domElement );

// animation

function animate( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases

粤ICP备19079148号