Viewport.js 18 KB

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  1. import * as THREE from 'three';
  2. import { TransformControls } from 'three/addons/controls/TransformControls.js';
  3. import { UIPanel } from './libs/ui.js';
  4. import { EditorControls } from './EditorControls.js';
  5. import { ViewportControls } from './Viewport.Controls.js';
  6. import { ViewportInfo } from './Viewport.Info.js';
  7. import { ViewHelper } from './Viewport.ViewHelper.js';
  8. import { XR } from './Viewport.XR.js';
  9. import { SetPositionCommand } from './commands/SetPositionCommand.js';
  10. import { SetRotationCommand } from './commands/SetRotationCommand.js';
  11. import { SetScaleCommand } from './commands/SetScaleCommand.js';
  12. import { ColorEnvironment } from 'three/addons/environments/ColorEnvironment.js';
  13. import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
  14. import { ViewportPathtracer } from './Viewport.Pathtracer.js';
  15. function Viewport( editor ) {
  16. const selector = editor.selector;
  17. const signals = editor.signals;
  18. const container = new UIPanel();
  19. container.setId( 'viewport' );
  20. container.setPosition( 'absolute' );
  21. container.add( new ViewportControls( editor ) );
  22. container.add( new ViewportInfo( editor ) );
  23. //
  24. let renderer = null;
  25. let pmremGenerator = null;
  26. let pathtracer = null;
  27. const camera = editor.camera;
  28. const scene = editor.scene;
  29. const sceneHelpers = editor.sceneHelpers;
  30. // helpers
  31. const GRID_COLORS_LIGHT = [ 0x999999, 0x777777 ];
  32. const GRID_COLORS_DARK = [ 0x555555, 0x888888 ];
  33. const grid = new THREE.Group();
  34. const grid1 = new THREE.GridHelper( 30, 30 );
  35. grid1.material.color.setHex( GRID_COLORS_LIGHT[ 0 ] );
  36. grid1.material.vertexColors = false;
  37. grid.add( grid1 );
  38. const grid2 = new THREE.GridHelper( 30, 6 );
  39. grid2.material.color.setHex( GRID_COLORS_LIGHT[ 1 ] );
  40. grid2.material.vertexColors = false;
  41. grid.add( grid2 );
  42. const viewHelper = new ViewHelper( camera, container );
  43. //
  44. const box = new THREE.Box3();
  45. const selectionBox = new THREE.Box3Helper( box );
  46. selectionBox.material.depthTest = false;
  47. selectionBox.material.transparent = true;
  48. selectionBox.visible = false;
  49. sceneHelpers.add( selectionBox );
  50. let objectPositionOnDown = null;
  51. let objectRotationOnDown = null;
  52. let objectScaleOnDown = null;
  53. const transformControls = new TransformControls( camera );
  54. transformControls.addEventListener( 'axis-changed', function () {
  55. if ( editor.viewportShading !== 'realistic' ) render();
  56. } );
  57. transformControls.addEventListener( 'objectChange', function () {
  58. signals.objectChanged.dispatch( transformControls.object );
  59. } );
  60. transformControls.addEventListener( 'mouseDown', function () {
  61. const object = transformControls.object;
  62. objectPositionOnDown = object.position.clone();
  63. objectRotationOnDown = object.rotation.clone();
  64. objectScaleOnDown = object.scale.clone();
  65. controls.enabled = false;
  66. } );
  67. transformControls.addEventListener( 'mouseUp', function () {
  68. const object = transformControls.object;
  69. if ( object !== undefined ) {
  70. switch ( transformControls.getMode() ) {
  71. case 'translate':
  72. if ( ! objectPositionOnDown.equals( object.position ) ) {
  73. editor.execute( new SetPositionCommand( editor, object, object.position, objectPositionOnDown ) );
  74. }
  75. break;
  76. case 'rotate':
  77. if ( ! objectRotationOnDown.equals( object.rotation ) ) {
  78. editor.execute( new SetRotationCommand( editor, object, object.rotation, objectRotationOnDown ) );
  79. }
  80. break;
  81. case 'scale':
  82. if ( ! objectScaleOnDown.equals( object.scale ) ) {
  83. editor.execute( new SetScaleCommand( editor, object, object.scale, objectScaleOnDown ) );
  84. }
  85. break;
  86. }
  87. }
  88. controls.enabled = true;
  89. } );
  90. sceneHelpers.add( transformControls.getHelper() );
  91. //
  92. const xr = new XR( editor, transformControls ); // eslint-disable-line no-unused-vars
  93. // events
  94. function updateAspectRatio() {
  95. for ( const uuid in editor.cameras ) {
  96. const camera = editor.cameras[ uuid ];
  97. const aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  98. if ( camera.isPerspectiveCamera ) {
  99. camera.aspect = aspect;
  100. } else {
  101. camera.left = - aspect;
  102. camera.right = aspect;
  103. }
  104. camera.updateProjectionMatrix();
  105. const cameraHelper = editor.helpers[ camera.id ];
  106. if ( cameraHelper ) cameraHelper.update();
  107. }
  108. }
  109. const onDownPosition = new THREE.Vector2();
  110. const onUpPosition = new THREE.Vector2();
  111. const onDoubleClickPosition = new THREE.Vector2();
  112. function getMousePosition( dom, x, y ) {
  113. const rect = dom.getBoundingClientRect();
  114. return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ];
  115. }
  116. function handleClick() {
  117. if ( onDownPosition.distanceTo( onUpPosition ) === 0 ) {
  118. const intersects = selector.getPointerIntersects( onUpPosition, camera );
  119. signals.intersectionsDetected.dispatch( intersects );
  120. render();
  121. }
  122. }
  123. function onMouseDown( event ) {
  124. // event.preventDefault();
  125. if ( event.target !== renderer.domElement ) return;
  126. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  127. onDownPosition.fromArray( array );
  128. document.addEventListener( 'mouseup', onMouseUp );
  129. }
  130. function onMouseUp( event ) {
  131. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  132. onUpPosition.fromArray( array );
  133. handleClick();
  134. document.removeEventListener( 'mouseup', onMouseUp );
  135. }
  136. function onTouchStart( event ) {
  137. const touch = event.changedTouches[ 0 ];
  138. const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  139. onDownPosition.fromArray( array );
  140. document.addEventListener( 'touchend', onTouchEnd );
  141. }
  142. function onTouchEnd( event ) {
  143. const touch = event.changedTouches[ 0 ];
  144. const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  145. onUpPosition.fromArray( array );
  146. handleClick();
  147. document.removeEventListener( 'touchend', onTouchEnd );
  148. }
  149. function onDoubleClick( event ) {
  150. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  151. onDoubleClickPosition.fromArray( array );
  152. const intersects = selector.getPointerIntersects( onDoubleClickPosition, camera );
  153. if ( intersects.length > 0 ) {
  154. const intersect = intersects[ 0 ];
  155. signals.objectFocused.dispatch( intersect.object );
  156. }
  157. }
  158. container.dom.addEventListener( 'mousedown', onMouseDown );
  159. container.dom.addEventListener( 'touchstart', onTouchStart, { passive: false } );
  160. container.dom.addEventListener( 'dblclick', onDoubleClick );
  161. // controls need to be added *after* main logic,
  162. // otherwise controls.enabled doesn't work.
  163. const controls = new EditorControls( camera );
  164. controls.addEventListener( 'change', function () {
  165. signals.cameraChanged.dispatch( camera );
  166. signals.refreshSidebarObject3D.dispatch( camera );
  167. } );
  168. viewHelper.center = controls.center;
  169. editor.controls = controls;
  170. // signals
  171. signals.editorCleared.add( function () {
  172. controls.center.set( 0, 0, 0 );
  173. pathtracer.reset();
  174. initPT();
  175. signals.sceneEnvironmentChanged.dispatch( editor.environmentType );
  176. } );
  177. signals.transformModeChanged.add( function ( mode ) {
  178. transformControls.setMode( mode );
  179. render();
  180. } );
  181. signals.snapChanged.add( function ( dist ) {
  182. transformControls.setTranslationSnap( dist );
  183. } );
  184. signals.spaceChanged.add( function ( space ) {
  185. transformControls.setSpace( space );
  186. render();
  187. } );
  188. signals.rendererUpdated.add( function () {
  189. scene.traverse( function ( child ) {
  190. if ( child.material !== undefined ) {
  191. child.material.needsUpdate = true;
  192. }
  193. } );
  194. render();
  195. } );
  196. signals.rendererCreated.add( function ( newRenderer ) {
  197. if ( renderer !== null ) {
  198. renderer.setAnimationLoop( null );
  199. renderer.dispose();
  200. pmremGenerator.dispose();
  201. container.dom.removeChild( renderer.domElement );
  202. }
  203. controls.connect( newRenderer.domElement );
  204. transformControls.connect( newRenderer.domElement );
  205. renderer = newRenderer;
  206. renderer.setAnimationLoop( animate );
  207. renderer.setClearColor( 0xaaaaaa );
  208. if ( window.matchMedia ) {
  209. const mediaQuery = window.matchMedia( '(prefers-color-scheme: dark)' );
  210. mediaQuery.addEventListener( 'change', function ( event ) {
  211. renderer.setClearColor( event.matches ? 0x333333 : 0xaaaaaa );
  212. updateGridColors( grid1, grid2, event.matches ? GRID_COLORS_DARK : GRID_COLORS_LIGHT );
  213. render();
  214. } );
  215. renderer.setClearColor( mediaQuery.matches ? 0x333333 : 0xaaaaaa );
  216. updateGridColors( grid1, grid2, mediaQuery.matches ? GRID_COLORS_DARK : GRID_COLORS_LIGHT );
  217. }
  218. renderer.setPixelRatio( window.devicePixelRatio );
  219. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  220. pmremGenerator = new THREE.PMREMGenerator( renderer );
  221. pmremGenerator.compileEquirectangularShader();
  222. pathtracer = new ViewportPathtracer( renderer );
  223. container.dom.appendChild( renderer.domElement );
  224. render();
  225. } );
  226. signals.rendererDetectKTX2Support.add( function ( ktx2Loader ) {
  227. ktx2Loader.detectSupport( renderer );
  228. } );
  229. signals.sceneGraphChanged.add( function () {
  230. initPT();
  231. render();
  232. } );
  233. signals.cameraChanged.add( function () {
  234. pathtracer.reset();
  235. render();
  236. } );
  237. signals.objectSelected.add( function ( object ) {
  238. selectionBox.visible = false;
  239. transformControls.detach();
  240. if ( object !== null && object !== scene && object !== camera ) {
  241. box.setFromObject( object, true );
  242. if ( box.isEmpty() === false ) {
  243. selectionBox.visible = true;
  244. }
  245. transformControls.attach( object );
  246. }
  247. render();
  248. } );
  249. signals.objectFocused.add( function ( object ) {
  250. controls.focus( object );
  251. } );
  252. signals.geometryChanged.add( function ( object ) {
  253. if ( object !== undefined ) {
  254. box.setFromObject( object, true );
  255. }
  256. initPT();
  257. render();
  258. } );
  259. signals.objectChanged.add( function ( object ) {
  260. if ( editor.selected === object ) {
  261. box.setFromObject( object, true );
  262. }
  263. if ( object.isPerspectiveCamera ) {
  264. object.updateProjectionMatrix();
  265. }
  266. const helper = editor.helpers[ object.id ];
  267. if ( helper !== undefined && helper.isSkeletonHelper !== true ) {
  268. helper.update();
  269. }
  270. initPT();
  271. render();
  272. } );
  273. signals.objectRemoved.add( function ( object ) {
  274. controls.enabled = true; // see #14180
  275. if ( object === transformControls.object ) {
  276. transformControls.detach();
  277. }
  278. } );
  279. signals.materialChanged.add( function () {
  280. updatePTMaterials();
  281. render();
  282. } );
  283. // background
  284. signals.sceneBackgroundChanged.add( function ( backgroundType, backgroundColor, backgroundTexture, backgroundEquirectangularTexture, backgroundColorSpace, backgroundBlurriness, backgroundIntensity, backgroundRotation ) {
  285. editor.backgroundType = backgroundType;
  286. scene.background = null;
  287. switch ( backgroundType ) {
  288. case 'Color':
  289. scene.background = new THREE.Color( backgroundColor );
  290. break;
  291. case 'Texture':
  292. if ( backgroundTexture ) {
  293. backgroundTexture.colorSpace = backgroundColorSpace;
  294. backgroundTexture.needsUpdate = true;
  295. scene.background = backgroundTexture;
  296. }
  297. break;
  298. case 'Equirectangular':
  299. if ( backgroundEquirectangularTexture ) {
  300. backgroundEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping;
  301. backgroundEquirectangularTexture.colorSpace = backgroundColorSpace;
  302. backgroundEquirectangularTexture.needsUpdate = true;
  303. scene.background = backgroundEquirectangularTexture;
  304. scene.backgroundBlurriness = backgroundBlurriness;
  305. scene.backgroundIntensity = backgroundIntensity;
  306. scene.backgroundRotation.y = backgroundRotation * THREE.MathUtils.DEG2RAD;
  307. }
  308. break;
  309. }
  310. if ( useBackgroundAsEnvironment ) {
  311. signals.sceneEnvironmentChanged.dispatch( editor.environmentType );
  312. }
  313. updatePTBackground();
  314. render();
  315. } );
  316. // environment
  317. let useBackgroundAsEnvironment = false;
  318. signals.sceneEnvironmentChanged.add( function ( environmentType, environmentEquirectangularTexture ) {
  319. editor.environmentType = environmentType;
  320. scene.environment = null;
  321. useBackgroundAsEnvironment = false;
  322. switch ( environmentType ) {
  323. case 'Equirectangular':
  324. if ( environmentEquirectangularTexture ) {
  325. scene.environment = environmentEquirectangularTexture;
  326. scene.environment.mapping = THREE.EquirectangularReflectionMapping;
  327. }
  328. break;
  329. case 'Default':
  330. useBackgroundAsEnvironment = true;
  331. if ( scene.background !== null ) {
  332. if ( scene.background.isColor ) {
  333. scene.environment = pmremGenerator.fromScene( new ColorEnvironment( scene.background ), 0.04 ).texture;
  334. } else if ( scene.background.isTexture ) {
  335. scene.environment = scene.background;
  336. scene.environment.mapping = THREE.EquirectangularReflectionMapping;
  337. scene.environmentRotation.y = scene.backgroundRotation.y;
  338. }
  339. } else {
  340. scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
  341. }
  342. break;
  343. }
  344. updatePTEnvironment();
  345. render();
  346. } );
  347. // fog
  348. signals.sceneFogChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
  349. switch ( fogType ) {
  350. case 'None':
  351. scene.fog = null;
  352. break;
  353. case 'Fog':
  354. scene.fog = new THREE.Fog( fogColor, fogNear, fogFar );
  355. break;
  356. case 'FogExp2':
  357. scene.fog = new THREE.FogExp2( fogColor, fogDensity );
  358. break;
  359. }
  360. render();
  361. } );
  362. signals.sceneFogSettingsChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
  363. switch ( fogType ) {
  364. case 'Fog':
  365. scene.fog.color.setHex( fogColor );
  366. scene.fog.near = fogNear;
  367. scene.fog.far = fogFar;
  368. break;
  369. case 'FogExp2':
  370. scene.fog.color.setHex( fogColor );
  371. scene.fog.density = fogDensity;
  372. break;
  373. }
  374. render();
  375. } );
  376. signals.viewportCameraChanged.add( function () {
  377. const viewportCamera = editor.viewportCamera;
  378. if ( viewportCamera.isPerspectiveCamera || viewportCamera.isOrthographicCamera ) {
  379. updateAspectRatio();
  380. }
  381. // disable EditorControls when setting a user camera
  382. controls.enabled = ( viewportCamera === editor.camera );
  383. initPT();
  384. render();
  385. } );
  386. signals.viewportShadingChanged.add( function () {
  387. const viewportShading = editor.viewportShading;
  388. switch ( viewportShading ) {
  389. case 'realistic':
  390. pathtracer.init( scene, editor.viewportCamera );
  391. break;
  392. case 'solid':
  393. scene.overrideMaterial = null;
  394. break;
  395. case 'normals':
  396. scene.overrideMaterial = new THREE.MeshNormalMaterial();
  397. break;
  398. case 'wireframe':
  399. scene.overrideMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true } );
  400. break;
  401. }
  402. render();
  403. } );
  404. //
  405. signals.windowResize.add( function () {
  406. updateAspectRatio();
  407. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  408. pathtracer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  409. render();
  410. } );
  411. signals.showHelpersChanged.add( function ( appearanceStates ) {
  412. grid.visible = appearanceStates.gridHelper;
  413. sceneHelpers.traverse( function ( object ) {
  414. switch ( object.type ) {
  415. case 'CameraHelper':
  416. {
  417. object.visible = appearanceStates.cameraHelpers;
  418. break;
  419. }
  420. case 'PointLightHelper':
  421. case 'DirectionalLightHelper':
  422. case 'SpotLightHelper':
  423. case 'HemisphereLightHelper':
  424. {
  425. object.visible = appearanceStates.lightHelpers;
  426. break;
  427. }
  428. case 'SkeletonHelper':
  429. {
  430. object.visible = appearanceStates.skeletonHelpers;
  431. break;
  432. }
  433. default:
  434. {
  435. // not a helper, skip.
  436. }
  437. }
  438. } );
  439. render();
  440. } );
  441. signals.cameraResetted.add( updateAspectRatio );
  442. // animations
  443. let prevActionsInUse = 0;
  444. const timer = new THREE.Timer(); // only used for animations
  445. function animate() {
  446. timer.update();
  447. const mixer = editor.mixer;
  448. const delta = timer.getDelta();
  449. let needsUpdate = false;
  450. // Animations
  451. const actions = mixer.stats.actions;
  452. if ( actions.inUse > 0 || prevActionsInUse > 0 ) {
  453. prevActionsInUse = actions.inUse;
  454. mixer.update( delta );
  455. needsUpdate = true;
  456. if ( editor.selected !== null ) {
  457. editor.selected.updateWorldMatrix( false, true ); // avoid frame late effect for certain skinned meshes (e.g. Michelle.glb)
  458. selectionBox.box.setFromObject( editor.selected, true ); // selection box should reflect current animation state
  459. }
  460. }
  461. // View Helper
  462. if ( viewHelper.animating === true ) {
  463. viewHelper.update( delta );
  464. needsUpdate = true;
  465. }
  466. if ( renderer.xr.isPresenting === true ) {
  467. needsUpdate = true;
  468. }
  469. if ( needsUpdate === true ) render();
  470. updatePT();
  471. }
  472. function initPT() {
  473. if ( editor.viewportShading === 'realistic' ) {
  474. pathtracer.init( scene, editor.viewportCamera );
  475. }
  476. }
  477. function updatePTBackground() {
  478. if ( editor.viewportShading === 'realistic' ) {
  479. pathtracer.setBackground( scene.background, scene.backgroundBlurriness );
  480. }
  481. }
  482. function updatePTEnvironment() {
  483. if ( editor.viewportShading === 'realistic' ) {
  484. pathtracer.setEnvironment( scene.environment );
  485. }
  486. }
  487. function updatePTMaterials() {
  488. if ( editor.viewportShading === 'realistic' ) {
  489. pathtracer.updateMaterials();
  490. }
  491. }
  492. function updatePT() {
  493. if ( editor.viewportShading === 'realistic' ) {
  494. pathtracer.update();
  495. editor.signals.pathTracerUpdated.dispatch( pathtracer.getSamples() );
  496. }
  497. }
  498. //
  499. let startTime = 0;
  500. let endTime = 0;
  501. function render() {
  502. startTime = performance.now();
  503. renderer.setViewport( 0, 0, container.dom.offsetWidth, container.dom.offsetHeight );
  504. renderer.render( scene, editor.viewportCamera );
  505. if ( camera === editor.viewportCamera ) {
  506. renderer.autoClear = false;
  507. if ( grid.visible === true ) renderer.render( grid, camera );
  508. if ( sceneHelpers.visible === true ) renderer.render( sceneHelpers, camera );
  509. if ( renderer.xr.isPresenting !== true ) viewHelper.render( renderer );
  510. renderer.autoClear = true;
  511. }
  512. endTime = performance.now();
  513. editor.signals.sceneRendered.dispatch( endTime - startTime );
  514. }
  515. return container;
  516. }
  517. function updateGridColors( grid1, grid2, colors ) {
  518. grid1.material.color.setHex( colors[ 0 ] );
  519. grid2.material.color.setHex( colors[ 1 ] );
  520. }
  521. export { Viewport };
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