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RakNet
4.0
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[Internal] Random number generator More...
#include "Export.h"Namespaces | |
| namespace | RakNet |
| Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
Functions | |
| void RAK_DLL_EXPORT | seedMT (unsigned int seed) |
| unsigned int RAK_DLL_EXPORT | randomMT (void) |
| float RAK_DLL_EXPORT | frandomMT (void) |
| void RAK_DLL_EXPORT | fillBufferMT (void *buffer, unsigned int bytes) |
[Internal] Random number generator
This file is part of RakNet Copyright (c) 2014, Oculus VR, Inc.
Usage of RakNet is subject to the appropriate license agreement.
| void RAK_DLL_EXPORT fillBufferMT | ( | void * | buffer, |
| unsigned int | bytes | ||
| ) |
Randomizes a buffer
| float RAK_DLL_EXPORT frandomMT | ( | void | ) |
Gets a random float
| unsigned int RAK_DLL_EXPORT randomMT | ( | void | ) |
Gets a random unsigned int
| void RAK_DLL_EXPORT seedMT | ( | unsigned int | seed | ) |
Initialise seed for Random Generator
| [in] | seed | The seed value for the random number generator. |
1.8.2