* Quaternion: Update epsilon in `setFromUnitVectors()`. * Quaternion: Add comment.
@@ -482,7 +482,7 @@ class Quaternion {
let r = vFrom.dot( vTo ) + 1;
- if ( r < Number.EPSILON ) {
+ if ( r < 1e-8 ) { // the epsilon value has been discussed in #31286
// vFrom and vTo point in opposite directions