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Examples: Clean up TSL editor example (#29669)

Don McCurdy 1 год назад
Родитель
Сommit
6ba7313095
1 измененных файлов с 2 добавлено и 5 удалено
  1. 2 5
      examples/webgpu_tsl_editor.html

+ 2 - 5
examples/webgpu_tsl_editor.html

@@ -73,7 +73,6 @@
 				const rendererDOM = document.getElementById( 'renderer' );
 
 				const renderer = new THREE.WebGPURenderer( { antialias: true } );
-				renderer.outputColorSpace = THREE.LinearSRGBColorSpace;
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( 200, 200 );
 				rendererDOM.appendChild( renderer.domElement );
@@ -104,7 +103,7 @@
 
 					const options = {
 						shader: 'fragment',
-						outputColorSpace: THREE.LinearSRGBColorSpace,
+						outputColorSpace: THREE.SRGBColorSpace,
 						output: 'WGSL',
 						preview: true
 					};
@@ -119,11 +118,9 @@
 
 const { texture, uniform, vec2, vec4, uv, oscSine, time, grayscale } = THREE;
 
-//const samplerTexture = new THREE.Texture();
 const samplerTexture = new THREE.TextureLoader().load( './textures/uv_grid_opengl.jpg' );
 samplerTexture.wrapS = THREE.RepeatWrapping;
-//samplerTexture.wrapT = THREE.RepeatWrapping;
-//samplerTexture.colorSpace = THREE.SRGBColorSpace;
+samplerTexture.colorSpace = THREE.SRGBColorSpace;
 
 const scaledTime = time.mul( .5 ); // .5 is speed
 const uv0 = uv();

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