|
@@ -2383,6 +2383,7 @@ class WebGLRenderer {
|
|
|
const reverseDepthBuffer = state.buffers.depth.getReversed();
|
|
const reverseDepthBuffer = state.buffers.depth.getReversed();
|
|
|
|
|
|
|
|
if ( reverseDepthBuffer && camera.reversedDepth !== true ) {
|
|
if ( reverseDepthBuffer && camera.reversedDepth !== true ) {
|
|
|
|
|
+
|
|
|
// @deprecated, r179
|
|
// @deprecated, r179
|
|
|
warnOnce( 'THREE.WebGLRenderer: reverseDepthBuffer must be used with "camera.reversedDepth = true;" for correct results. Automatic conversion will be removed in r189.' );
|
|
warnOnce( 'THREE.WebGLRenderer: reverseDepthBuffer must be used with "camera.reversedDepth = true;" for correct results. Automatic conversion will be removed in r189.' );
|
|
|
|
|
|